📄 list.h
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/////////////////////////////////////////////////////////////////////////////
// Name: list.h
// Purpose: wxList, wxStringList classes
// Author: Julian Smart
// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
// Created: 29/01/98
// RCS-ID: $Id: list.h,v 1.1 2005/03/16 06:49:17 kehc Exp $
// Copyright: (c) 1998 Julian Smart
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/*
All this is quite ugly but serves two purposes:
1. Be almost 100% compatible with old, untyped, wxList class
2. Ensure compile-time type checking for the linked lists
The idea is to have one base class (wxListBase) working with "void *" data,
but to hide these untyped functions - i.e. make them protected, so they
can only be used from derived classes which have inline member functions
working with right types. This achieves the 2nd goal. As for the first one,
we provide a special derivation of wxListBase called wxList which looks just
like the old class.
*/
#ifndef _WX_LISTH__
#define _WX_LISTH__
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "list.h"
#endif
// -----------------------------------------------------------------------------
// headers
// -----------------------------------------------------------------------------
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
// due to circular header dependencies this function has to be declared here
// (normally it's found in utils.h which includes itself list.h...)
extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
class WXDLLEXPORT wxObjectListNode;
typedef wxObjectListNode wxNode;
// undef it to get rid of old, deprecated functions
#define wxLIST_COMPATIBILITY
// -----------------------------------------------------------------------------
// constants
// -----------------------------------------------------------------------------
enum wxKeyType
{
wxKEY_NONE,
wxKEY_INTEGER,
wxKEY_STRING
};
// -----------------------------------------------------------------------------
// types
// -----------------------------------------------------------------------------
// type of compare function for list sort operation (as in 'qsort'): it should
// return a negative value, 0 or positive value if the first element is less
// than, equal or greater than the second
extern "C"
{
typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
}
//
typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
// -----------------------------------------------------------------------------
// key stuff: a list may be optionally keyed on integer or string key
// -----------------------------------------------------------------------------
union wxListKeyValue
{
long integer;
wxChar *string;
};
// a struct which may contain both types of keys
//
// implementation note: on one hand, this class allows to have only one function
// for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
// resolve ambiguity which we would otherwise have with wxStringList::Find() and
// wxList::Find(const char *).
class WXDLLEXPORT wxListKey
{
public:
// implicit ctors
wxListKey() : m_keyType(wxKEY_NONE)
{ }
wxListKey(long i) : m_keyType(wxKEY_INTEGER)
{ m_key.integer = i; }
wxListKey(const wxChar *s) : m_keyType(wxKEY_STRING)
{ m_key.string = wxStrdup(s); }
wxListKey(const wxString& s) : m_keyType(wxKEY_STRING)
{ m_key.string = wxStrdup(s.c_str()); }
// accessors
wxKeyType GetKeyType() const { return m_keyType; }
const wxChar *GetString() const
{ wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
long GetNumber() const
{ wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
// comparison
// Note: implementation moved to list.cpp to prevent BC++ inline
// expansion warning.
bool operator==(wxListKeyValue value) const ;
// dtor
~wxListKey()
{
if ( m_keyType == wxKEY_STRING )
free(m_key.string);
}
private:
wxKeyType m_keyType;
wxListKeyValue m_key;
};
// -----------------------------------------------------------------------------
// wxNodeBase class is a (base for) node in a double linked list
// -----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
class WXDLLEXPORT wxListBase;
class WXDLLEXPORT wxNodeBase
{
friend class wxListBase;
public:
// ctor
wxNodeBase(wxListBase *list = (wxListBase *)NULL,
wxNodeBase *previous = (wxNodeBase *)NULL,
wxNodeBase *next = (wxNodeBase *)NULL,
void *data = NULL,
const wxListKey& key = wxDefaultListKey);
virtual ~wxNodeBase();
// FIXME no check is done that the list is really keyed on strings
const wxChar *GetKeyString() const { return m_key.string; }
long GetKeyInteger() const { return m_key.integer; }
// Necessary for some existing code
void SetKeyString(wxChar* s) { m_key.string = s; }
void SetKeyInteger(long i) { m_key.integer = i; }
#ifdef wxLIST_COMPATIBILITY
// compatibility methods
wxNode *Next() const { return (wxNode *)GetNext(); }
wxNode *Previous() const { return (wxNode *)GetPrevious(); }
wxObject *Data() const { return (wxObject *)GetData(); }
#endif // wxLIST_COMPATIBILITY
protected:
// all these are going to be "overloaded" in the derived classes
wxNodeBase *GetNext() const { return m_next; }
wxNodeBase *GetPrevious() const { return m_previous; }
void *GetData() const { return m_data; }
void SetData(void *data) { m_data = data; }
// get 0-based index of this node within the list or wxNOT_FOUND
int IndexOf() const;
virtual void DeleteData() { }
private:
// optional key stuff
wxListKeyValue m_key;
void *m_data; // user data
wxNodeBase *m_next, // next and previous nodes in the list
*m_previous;
wxListBase *m_list; // list we belong to
DECLARE_NO_COPY_CLASS(wxNodeBase)
};
// -----------------------------------------------------------------------------
// a double-linked list class
// -----------------------------------------------------------------------------
class WXDLLEXPORT wxListBase : public wxObject
{
friend class WXDLLEXPORT wxNodeBase; // should be able to call DetachNode()
friend class wxHashTableBase; // should be able to call untyped Find()
private:
// common part of all ctors
void Init(wxKeyType keyType = wxKEY_NONE); // Must be declared before it's used (for VC++ 1.5)
public:
// default ctor & dtor
wxListBase(wxKeyType keyType = wxKEY_NONE)
{ Init(keyType); }
virtual ~wxListBase();
// accessors
// count of items in the list
size_t GetCount() const { return m_count; }
// return TRUE if this list is empty
bool IsEmpty() const { return m_count == 0; }
// operations
// delete all nodes
void Clear();
// instruct it to destroy user data when deleting nodes
void DeleteContents(bool destroy) { m_destroy = destroy; }
// query if to delete
bool GetDeleteContents() const
{ return m_destroy; }
// get the keytype
wxKeyType GetKeyType() const
{ return m_keyType; }
// set the keytype (required by the serial code)
void SetKeyType(wxKeyType keyType)
{ wxASSERT( m_count==0 ); m_keyType = keyType; }
#ifdef wxLIST_COMPATIBILITY
int Number() const { return GetCount(); }
wxNode *First() const { return (wxNode *)GetFirst(); }
wxNode *Last() const { return (wxNode *)GetLast(); }
wxNode *Nth(size_t n) const { return (wxNode *)Item(n); }
#endif // wxLIST_COMPATIBILITY
protected:
// all methods here are "overloaded" in derived classes to provide compile
// time type checking
// create a node for the list of this type
virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
void *data,
const wxListKey& key = wxDefaultListKey) = 0;
// Can't access these from derived classes otherwise (bug in Salford C++?)
#ifdef __SALFORDC__
public:
#endif
// ctors
// from an array
wxListBase(size_t count, void *elements[]);
// from a sequence of objects
wxListBase(void *object, ... /* terminate with NULL */);
protected:
// copy ctor and assignment operator
wxListBase(const wxListBase& list) : wxObject()
{ Init(); DoCopy(list); }
wxListBase& operator=(const wxListBase& list)
{ Clear(); DoCopy(list); return *this; }
// get list head/tail
wxNodeBase *GetFirst() const { return m_nodeFirst; }
wxNodeBase *GetLast() const { return m_nodeLast; }
// by (0-based) index
wxNodeBase *Item(size_t index) const;
// get the list item's data
void *operator[](size_t n) const
{
wxNodeBase *node = Item(n);
return node ? node->GetData() : (wxNodeBase *)NULL;
}
// operations
// append to end of list
wxNodeBase *Prepend(void *object)
{ return (wxNodeBase *)wxListBase::Insert(object); }
// append to beginning of list
wxNodeBase *Append(void *object);
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