⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rleaccel.c

📁 linux下的图形界面开发minigui最新源代码
💻 C
📖 第 1 页 / 共 3 页
字号:
	return -1;		/* only 32bpp source supported */    /* find out whether the destination is one we support,       and determine the max size of the encoded result */    masksum = df->Rmask | df->Gmask | df->Bmask;    switch(df->BytesPerPixel) {    case 2:	/* 16bpp: only support 565 and 555 formats */	switch(masksum) {	case 0xffff:	    if(df->Gmask == 0x07e0	       || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) {		copy_opaque = copy_opaque_16;		copy_transl = copy_transl_565;	    } else		return -1;	    break;	case 0x7fff:	    if(df->Gmask == 0x03e0	       || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) {		copy_opaque = copy_opaque_16;		copy_transl = copy_transl_555;	    } else		return -1;	    break;	default:	    return -1;	}	max_opaque_run = 255;	/* runs stored as bytes */	/* worst case is alternating opaque and translucent pixels,	   with room for alignment padding between lines */	maxsize = surface->h * (2 + (4 + 2) * (surface->w + 1)) + 2;	break;    case 4:	if(masksum != 0x00ffffff)	    return -1;		/* requires unused high byte */	copy_opaque = copy_32;	copy_transl = copy_32;	max_opaque_run = 255;	/* runs stored as short ints */	/* worst case is alternating opaque and translucent pixels */	maxsize = surface->h * 2 * 4 * (surface->w + 1) + 4;	break;    default:	return -1;		/* anything else unsupported right now */    }    maxsize += sizeof(RLEDestFormat);    rlebuf = (Uint8 *)malloc(maxsize);    if(!rlebuf) {	GAL_OutOfMemory();	return -1;    }    {	/* save the destination format so we can undo the encoding later */	RLEDestFormat *r = (RLEDestFormat *)rlebuf;	r->BytesPerPixel = df->BytesPerPixel;	r->Rloss = df->Rloss;	r->Gloss = df->Gloss;	r->Bloss = df->Bloss;	r->Rshift = df->Rshift;	r->Gshift = df->Gshift;	r->Bshift = df->Bshift;	r->Ashift = df->Ashift;	r->Rmask = df->Rmask;	r->Gmask = df->Gmask;	r->Bmask = df->Bmask;	r->Amask = df->Amask;    }    dst = rlebuf + sizeof(RLEDestFormat);    /* Do the actual encoding */    {	int x, y;	int h = surface->h, w = surface->w;	GAL_PixelFormat *sf = surface->format;	Uint32 *src = (Uint32 *)((Uint8 *)surface->pixels + surface->offset);	Uint8 *lastline = dst;	/* end of last non-blank line */	/* opaque counts are 8 or 16 bits, depending on target depth */#define ADD_OPAQUE_COUNTS(n, m)			\	if(df->BytesPerPixel == 4) {		\	    ((Uint16 *)dst)[0] = n;		\	    ((Uint16 *)dst)[1] = m;		\	    dst += 4;				\	} else {				\	    dst[0] = n;				\	    dst[1] = m;				\	    dst += 2;				\	}	/* translucent counts are always 16 bit */#define ADD_TRANSL_COUNTS(n, m)		\	(((Uint16 *)dst)[0] = n, ((Uint16 *)dst)[1] = m, dst += 4)	for(y = 0; y < h; y++) {	    int runstart, skipstart;	    int blankline = 0;	    /* First encode all opaque pixels of a scan line */	    x = 0;	    do {		int run, skip, len;		skipstart = x;		while(x < w && !ISOPAQUE(src[x], sf))		    x++;		runstart = x;		while(x < w && ISOPAQUE(src[x], sf))		    x++;		skip = runstart - skipstart;		if(skip == w)		    blankline = 1;		run = x - runstart;		while(skip > max_opaque_run) {		    ADD_OPAQUE_COUNTS(max_opaque_run, 0);		    skip -= max_opaque_run;		}		len = MIN(run, max_opaque_run);		ADD_OPAQUE_COUNTS(skip, len);		dst += copy_opaque(dst, src + runstart, len, sf, df);		runstart += len;		run -= len;		while(run) {		    len = MIN(run, max_opaque_run);		    ADD_OPAQUE_COUNTS(0, len);		    dst += copy_opaque(dst, src + runstart, len, sf, df);		    runstart += len;		    run -= len;		}	    } while(x < w);	    /* Make sure the next output address is 32-bit aligned */	    dst += (unsigned long)dst & 2;	    /* Next, encode all translucent pixels of the same scan line */	    x = 0;	    do {		int run, skip, len;		skipstart = x;		while(x < w && !ISTRANSL(src[x], sf))		    x++;		runstart = x;		while(x < w && ISTRANSL(src[x], sf))		    x++;		skip = runstart - skipstart;		blankline &= (skip == w);		run = x - runstart;		while(skip > max_transl_run) {		    ADD_TRANSL_COUNTS(max_transl_run, 0);		    skip -= max_transl_run;		}		len = MIN(run, max_transl_run);		ADD_TRANSL_COUNTS(skip, len);		dst += copy_transl(dst, src + runstart, len, sf, df);		runstart += len;		run -= len;		while(run) {		    len = MIN(run, max_transl_run);		    ADD_TRANSL_COUNTS(0, len);		    dst += copy_transl(dst, src + runstart, len, sf, df);		    runstart += len;		    run -= len;		}		if(!blankline)		    lastline = dst;	    } while(x < w);	    src += surface->pitch >> 2;	}	dst = lastline;		/* back up past trailing blank lines */	ADD_OPAQUE_COUNTS(0, 0);    }#undef ADD_OPAQUE_COUNTS#undef ADD_TRANSL_COUNTS    /* Now that we have it encoded, release the original pixels */    if((surface->flags & GAL_PREALLOC) != GAL_PREALLOC       && (surface->flags & GAL_HWSURFACE) != GAL_HWSURFACE) {	free( surface->pixels );	surface->pixels = NULL;    }    /* realloc the buffer to release unused memory */    {	Uint8 *p = realloc(rlebuf, dst - rlebuf);	if(!p)	    p = rlebuf;	surface->map->sw_data->aux_data = p;    }    return 0;}static Uint32 getpix_8(Uint8 *srcbuf){    return *srcbuf;}static Uint32 getpix_16(Uint8 *srcbuf){    return *(Uint16 *)srcbuf;}static Uint32 getpix_24(Uint8 *srcbuf){    if(GAL_BYTEORDER == GAL_LIL_ENDIAN)	return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16);    else	return (srcbuf[0] << 16) + (srcbuf[1] << 8) + srcbuf[2];}static Uint32 getpix_32(Uint8 *srcbuf){    return *(Uint32 *)srcbuf;}typedef Uint32 (*getpix_func)(Uint8 *);static getpix_func getpixes[4] = {    getpix_8, getpix_16, getpix_24, getpix_32};static int RLEColorkeySurface(GAL_Surface *surface){        Uint8 *rlebuf, *dst;	int maxn;	int y;	Uint8 *srcbuf, *curbuf, *lastline;	int maxsize = 0;	int skip, run;	int bpp = surface->format->BytesPerPixel;	getpix_func getpix;	Uint32 ckey, rgbmask;	int w, h;	/* calculate the worst case size for the compressed surface */	switch(bpp) {	case 1:	    /* worst case is alternating opaque and transparent pixels,	       starting with an opaque pixel */	    maxsize = surface->h * 3 * (surface->w / 2 + 1) + 2;	    break;	case 2:	case 3:	    /* worst case is solid runs, at most 255 pixels wide */	    maxsize = surface->h * (2 * (surface->w / 255 + 1)				    + surface->w * bpp) + 2;	    break;	case 4:	    /* worst case is solid runs, at most 65535 pixels wide */	    maxsize = surface->h * (4 * (surface->w / 65535 + 1)				    + surface->w * 4) + 4;	    break;	}	rlebuf = (Uint8 *)malloc(maxsize);	if ( rlebuf == NULL ) {		GAL_OutOfMemory();		return(-1);	}	/* Set up the conversion */	srcbuf = (Uint8 *)surface->pixels+surface->offset;	curbuf = srcbuf;	maxn = bpp == 4 ? 65535 : 255;	skip = run = 0;	dst = rlebuf;	rgbmask = ~surface->format->Amask;	ckey = surface->format->colorkey & rgbmask;	lastline = dst;	getpix = getpixes[bpp - 1];	w = surface->w;	h = surface->h;#define ADD_COUNTS(n, m)			\	if(bpp == 4) {				\	    ((Uint16 *)dst)[0] = n;		\	    ((Uint16 *)dst)[1] = m;		\	    dst += 4;				\	} else {				\	    dst[0] = n;				\	    dst[1] = m;				\	    dst += 2;				\	}	for(y = 0; y < h; y++) {	    int x = 0;	    int blankline = 0;	    do {		int run, skip, len;		int runstart;		int skipstart = x;		/* find run of transparent, then opaque pixels */		while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey)		    x++;		runstart = x;		while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey)		    x++;		skip = runstart - skipstart;		if(skip == w)		    blankline = 1;		run = x - runstart;		/* encode segment */		while(skip > maxn) {		    ADD_COUNTS(maxn, 0);		    skip -= maxn;		}		len = MIN(run, maxn);		ADD_COUNTS(skip, len);		memcpy(dst, srcbuf + runstart * bpp, len * bpp);		dst += len * bpp;		run -= len;		runstart += len;		while(run) {		    len = MIN(run, maxn);		    ADD_COUNTS(0, len);		    memcpy(dst, srcbuf + runstart * bpp, len * bpp);		    dst += len * bpp;		    runstart += len;		    run -= len;		}		if(!blankline)		    lastline = dst;	    } while(x < w);	    srcbuf += surface->pitch;	}	dst = lastline;		/* back up bast trailing blank lines */	ADD_COUNTS(0, 0);#undef ADD_COUNTS	/* Now that we have it encoded, release the original pixels */	if((surface->flags & GAL_PREALLOC) != GAL_PREALLOC	   && (surface->flags & GAL_HWSURFACE) != GAL_HWSURFACE) {	    free( surface->pixels );	    surface->pixels = NULL;	}	/* realloc the buffer to release unused memory */	{	    /* If realloc returns NULL, the original block is left intact */	    Uint8 *p = realloc(rlebuf, dst - rlebuf);	    if(!p)		p = rlebuf;	    surface->map->sw_data->aux_data = p;	}	return(0);}int GAL_RLESurface(GAL_Surface *surface){	int retcode;	/* Clear any previous RLE conversion */	if ( (surface->flags & GAL_RLEACCEL) == GAL_RLEACCEL ) {		GAL_UnRLESurface(surface, 1);	}	/* We don't support RLE encoding of bitmaps */	if ( surface->format->BitsPerPixel < 8 ) {		return(-1);	}	/* Lock the surface if it's in hardware */	if ( surface->flags & (GAL_HWSURFACE|GAL_ASYNCBLIT) ) {		GAL_VideoDevice *video = current_video;		GAL_VideoDevice *this  = current_video;#if 0		if ( video->LockHWSurface(this, surface) < 0 ) {			return(-1);		}#endif	}	/* Encode */	if((surface->flags & GAL_SRCCOLORKEY) == GAL_SRCCOLORKEY) {	    retcode = RLEColorkeySurface(surface);	} else {	    if((surface->flags & GAL_SRCALPHA) == GAL_SRCALPHA	       && surface->format->Amask != 0)		retcode = RLEAlphaSurface(surface);	    else		retcode = -1;	/* no RLE for per-surface alpha sans ckey */	}	/* Unlock the surface if it's in hardware */	if ( surface->flags & (GAL_HWSURFACE|GAL_ASYNCBLIT) ) {		GAL_VideoDevice *video = current_video;		GAL_VideoDevice *this  = current_video;#if 0		video->UnlockHWSurface(this, surface);#endif	}	if(retcode < 0)	    return -1;	/* The surface is now accelerated */	surface->flags |= GAL_RLEACCEL;	return(0);}/* * Un-RLE a surface with pixel alpha * This may not give back exactly the image before RLE-encoding; all * completely transparent pixels will be lost, and colour and alpha depth * may have been reduced (when encoding for 16bpp targets). */static void UnRLEAlpha(GAL_Surface *surface){    Uint8 *srcbuf;    Uint32 *dst;    GAL_PixelFormat *sf = surface->format;    RLEDestFormat *df = surface->map->sw_data->aux_data;    int (*uncopy_opaque)(Uint32 *, void *, int,			 RLEDestFormat *, GAL_PixelFormat *);    int (*uncopy_transl)(Uint32 *, void *, int,			 RLEDestFormat *, GAL_PixelFormat *);    int w = surface->w;    int bpp = df->BytesPerPixel;    if(bpp == 2) {	uncopy_opaque = uncopy_opaque_16;	uncopy_transl = uncopy_transl_16;    } else {	uncopy_opaque = uncopy_transl = uncopy_32;    }    surface->pixels = malloc(surface->h * surface->pitch);    /* fill background with transparent pixels */    memset(surface->pixels, 0, surface->h * surface->pitch);    dst = surface->pixels;    srcbuf = (Uint8 *)(df + 1);    for(;;) {	/* copy opaque pixels */	int ofs = 0;	do {	    unsigned run;	    if(bpp == 2) {		ofs += srcbuf[0];		run = srcbuf[1];		srcbuf += 2;	    } else {		ofs += ((Uint16 *)srcbuf)[0];		run = ((Uint16 *)srcbuf)[1];		srcbuf += 4;	    }	    if(run) {		srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf);		ofs += run;	    } else if(!ofs)		return;	} while(ofs < w);	/* skip padding if needed */	if(bpp == 2)	    srcbuf += (unsigned long)srcbuf & 2;		/* copy translucent pixels */	ofs = 0;	do {	    unsigned run;	    ofs += ((Uint16 *)srcbuf)[0];	    run = ((Uint16 *)srcbuf)[1];	    srcbuf += 4;	    if(run) {		srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf);		ofs += run;	    }	} while(ofs < w);	dst += surface->pitch >> 2;    }}void GAL_UnRLESurface(GAL_Surface *surface, int recode){    if ( (surface->flags & GAL_RLEACCEL) == GAL_RLEACCEL ) {	surface->flags &= ~GAL_RLEACCEL;	if(recode && (surface->flags & GAL_PREALLOC) != GAL_PREALLOC	   && (surface->flags & GAL_HWSURFACE) != GAL_HWSURFACE) {	    if((surface->flags & GAL_SRCCOLORKEY) == GAL_SRCCOLORKEY) {		GAL_Rect full;		unsigned alpha_flag;		/* re-create the original surface */		surface->pixels = malloc(surface->h * surface->pitch);		/* fill it with the background colour */		GAL_FillRect(surface, NULL, surface->format->colorkey);		/* now render the encoded surface */		full.x = full.y = 0;		full.w = surface->w;		full.h = surface->h;		alpha_flag = surface->flags & GAL_SRCALPHA;		surface->flags &= ~GAL_SRCALPHA; /* opaque blit */		GAL_RLEBlit(surface, &full, surface, &full);		surface->flags |= alpha_flag;	    } else		UnRLEAlpha(surface);	}	if ( surface->map && surface->map->sw_data->aux_data ) {	    free(surface->map->sw_data->aux_data);	    surface->map->sw_data->aux_data = NULL;	}    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -