⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 windoom.mak

📁 DOOM游戏的源码,研究DOS下游戏设计
💻 MAK
📖 第 1 页 / 共 5 页
字号:
	".\multires.h"\
	

"$(INTDIR)\p_switch.obj" : $(SOURCE) $(DEP_CPP_P_SWI) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "WinDoom - Win32 Debug"

DEP_CPP_P_SWI=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\g_game.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\s_sound.h"\
	".\sounds.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_P_SWI=\
	".\multires.h"\
	

"$(INTDIR)\p_switch.obj" : $(SOURCE) $(DEP_CPP_P_SWI) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_telept.c
DEP_CPP_P_TEL=\
	".\d_items.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_draw.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\s_sound.h"\
	".\sounds.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	

"$(INTDIR)\p_telept.obj" : $(SOURCE) $(DEP_CPP_P_TEL) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_tick.c
DEP_CPP_P_TIC=\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_draw.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\z_zone.h"\
	{$(INCLUDE)}"\values.h"\
	

"$(INTDIR)\p_tick.obj" : $(SOURCE) $(DEP_CPP_P_TIC) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\p_user.c
DEP_CPP_P_USE=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_P_USE=\
	".\multires.h"\
	

"$(INTDIR)\p_user.obj" : $(SOURCE) $(DEP_CPP_P_USE) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_bsp.c

!IF  "$(CFG)" == "WinDoom - Win32 Release"

DEP_CPP_R_BSP=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_bbox.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	

"$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "WinDoom - Win32 Debug"

DEP_CPP_R_BSP=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_bbox.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	

"$(INTDIR)\r_bsp.obj" : $(SOURCE) $(DEP_CPP_R_BSP) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_data.c

!IF  "$(CFG)" == "WinDoom - Win32 Release"

DEP_CPP_R_DAT=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\m_swap.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	
NODEP_CPP_R_DAT=\
	".\multires.h"\
	

"$(INTDIR)\r_data.obj" : $(SOURCE) $(DEP_CPP_R_DAT) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "WinDoom - Win32 Debug"

DEP_CPP_R_DAT=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\m_swap.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_R_DAT=\
	".\multires.h"\
	

"$(INTDIR)\r_data.obj" : $(SOURCE) $(DEP_CPP_R_DAT) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_main.c

!IF  "$(CFG)" == "WinDoom - Win32 Release"

DEP_CPP_R_MAI=\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_bbox.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	
NODEP_CPP_R_MAI=\
	".\multires.h"\
	

"$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "WinDoom - Win32 Debug"

DEP_CPP_R_MAI=\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_bbox.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_R_MAI=\
	".\multires.h"\
	

"$(INTDIR)\r_main.obj" : $(SOURCE) $(DEP_CPP_R_MAI) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_plane.c
DEP_CPP_R_PLA=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_R_PLA=\
	".\multires.h"\
	

"$(INTDIR)\r_plane.obj" : $(SOURCE) $(DEP_CPP_R_PLA) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_segs.c
DEP_CPP_R_SEG=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_draw.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	

"$(INTDIR)\r_segs.obj" : $(SOURCE) $(DEP_CPP_R_SEG) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_sky.c
DEP_CPP_R_SKY=\
	".\d_items.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomtype.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_sky.h"\
	".\r_state.h"\
	".\tables.h"\
	{$(INCLUDE)}"\values.h"\
	

"$(INTDIR)\r_sky.obj" : $(SOURCE) $(DEP_CPP_R_SKY) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\r_things.c

!IF  "$(CFG)" == "WinDoom - Win32 Release"

DEP_CPP_R_THI=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\m_swap.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	
NODEP_CPP_R_THI=\
	".\multires.h"\
	

"$(INTDIR)\r_things.obj" : $(SOURCE) $(DEP_CPP_R_THI) "$(INTDIR)"


!ELSEIF  "$(CFG)" == "WinDoom - Win32 Debug"

DEP_CPP_R_THI=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\m_swap.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_R_THI=\
	".\multires.h"\
	

"$(INTDIR)\r_things.obj" : $(SOURCE) $(DEP_CPP_R_THI) "$(INTDIR)"


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=.\s_sound.c
DEP_CPP_S_SOU=\
	".\d_event.h"\
	".\d_items.h"\
	".\d_net.h"\
	".\d_player.h"\
	".\d_think.h"\
	".\d_ticcmd.h"\
	".\doomdata.h"\
	".\doomdef.h"\
	".\doomstat.h"\
	".\doomtype.h"\
	".\i_sound.h"\
	".\i_system.h"\
	".\info.h"\
	".\m_fixed.h"\
	".\m_random.h"\
	".\p_local.h"\
	".\p_mobj.h"\
	".\p_pspr.h"\
	".\p_spec.h"\
	".\r_bsp.h"\
	".\r_data.h"\
	".\r_defs.h"\
	".\r_local.h"\
	".\r_main.h"\
	".\r_plane.h"\
	".\r_segs.h"\
	".\r_state.h"\
	".\r_things.h"\
	".\s_sound.h"\
	".\sounds.h"\
	".\tables.h"\
	".\w_wad.h"\
	".\z_zone.h"\
	{$(INCLUDE)}"\values.h"\
	
NODEP_CPP_S_SOU=\
	".\multires.h"\
	

"$(INTDIR)\s_sound.obj" : $(SOURCE) $(DEP_CPP_S_SOU) "$(INTDIR)"


# End Source File
################################################################################
# Begin Source File

SOURCE=.\sounds.c
DEP_CPP_SOUND=\
	".\doomtype.h"\
	".\sound

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -