📄 malloc.h
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/* * malloc.h * * Internals for the memory allocator */#include <stdint.h>#include <stddef.h>/* * This is the minimum chunk size we will ask the kernel for; this should * be a multiple of the page size on all architectures. */#define MALLOC_CHUNK_SIZE 65536#define MALLOC_CHUNK_MASK (MALLOC_CHUNK_SIZE-1)/* * This structure should be a power of two. This becomes the * alignment unit. */struct free_arena_header;struct arena_header { size_t type; size_t size; /* Also gives the location of the next entry */ struct free_arena_header *next, *prev;};#ifdef DEBUG_MALLOC#define ARENA_TYPE_USED 0x64e69c70#define ARENA_TYPE_FREE 0x012d610a#define ARENA_TYPE_HEAD 0x971676b5#define ARENA_TYPE_DEAD 0xeeeeeeee#else#define ARENA_TYPE_USED 0#define ARENA_TYPE_FREE 1#define ARENA_TYPE_HEAD 2#endif#define ARENA_SIZE_MASK (sizeof(struct arena_header)-1)#define ARENA_ALIGN_UP(p) ((char *)(((uintptr_t)(p) + ARENA_SIZE_MASK) & ~ARENA_SIZE_MASK))#define ARENA_ALIGN_DOWN(p) ((char *)((uintptr_t)(p) & ~ARENA_SIZE_MASK))/* * This structure should be no more than twice the size of the * previous structure. */struct free_arena_header { struct arena_header a; struct free_arena_header *next_free, *prev_free;};extern struct free_arena_header __malloc_head;
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