📄 recipe1.sof
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@ Sof v1.0 @' TransformBuilder GUI v2.0@ FrontEnd @ name = AudioFrontEnd; input_data_type = SAMPLED_DATA; audio_input = { sample_frequency = 8000.0; file_type = BINARY; file_format = RAW; byte_order = LITTLE_ENDIAN; compression_type = LINEAR; sample_precision = NONE; sample_num_bytes = 2; num_channels = 1; amplitude_range = 1.0;}; data_mode = FRAME_BASED; frame_duration = 0.01; signal_duration = 0.1; inputflag = true;@ Algorithm 0 @#% 50 33 name = CoefficientLabel; variable = SAMPLED_DATA; type = INPUT;@ Algorithm 1 @#% 50 87 name = "Window"; algorithm = RECTANGULAR; implementation = MULTIPLICATION; constants = ; alignment = LEFT; normalization = NONE; compute_mode = CROSS_FRAME; duration = 0.025; debug_level = NONE;@ Algorithm 2 @#% 182 111 name = "Statistics"; algorithm = MEAN; implementation = LINEAR; compute_mode = FRAME_INTERNAL; data_mode = FRAME_BASED; debug_level = NONE;@ Algorithm 3 @#% 49 250 name = "Filter"; algorithm = LTI; implementation = CCDE; compute_mode = FRAME_INTERNAL; ma_coef = 1.0, -0.97; ar_coef = 0; ma_lag = 0, -1; ar_lag = -1.0; debug_level = NONE;@ Algorithm 4 @#% 176 256 name = "Energy"; algorithm = SUM; implementation = LOG; floor = 1.0; debug_level = NONE;@ Algorithm 5 @#% 49 310 name = "Window"; algorithm = HAMMING; implementation = MULTIPLICATION; constants = ; alignment = LEFT; normalization = NONE; compute_mode = CROSS_FRAME; duration = 0.025; debug_level = NONE;@ Algorithm 6 @#% 49 373 name = "Spectrum"; algorithm = FOURIER; implementation = MAGNITUDE; ft = { algorithm = FFT; implementation = RADIX_2; direction = FORWARD; output_type = FULL; resolution = FIXED; input_length = -1; output_length = -1; order = 256; debug_level = NONE;}; debug_level = NONE;@ Algorithm 7 @#% 49 438 name = "FilterBank"; algorithm = FREQUENCY; implementation = TRIANGULAR; compute_mode = FRAME_INTERNAL; input_mode = FULL; scale = MEL; frequency_sampling_method = ORDER; order = 24; bandwidth = 85.84258; debug_level = NONE;@ Algorithm 8 @#% 49 499 name = "Cepstrum"; algorithm = IDCT; implementation = TYPE_III; order = 12; debug_level = NONE;@ Algorithm 9 @#% 49 566 name = "Window"; algorithm = LIFTER; implementation = MULTIPLICATION; constants = 1, 22, 11; alignment = LEFT; normalization = NONE; compute_mode = FRAME_INTERNAL; duration = 0.001625; debug_level = NONE;@ Algorithm 10 @#% 49 623 name = "Mask"; algorithm = REMOVE; implementation = INDEX; mask = 0; debug_level = NONE;@ Algorithm 11 @#% 49 685 name = "Statistics"; algorithm = MEAN; implementation = LINEAR; compute_mode = ACCUMULATE; data_mode = FRAME_BASED; debug_level = NONE;@ Algorithm 12 @#% 48 750 name = "Constant"; algorithm = DATA; implementation = WRITE; datatype = VECTOR_FLOAT; filename = avg_mean.sof; channels = 1.0; debug_level = NONE;@ Algorithm 13 @#% 176 508 name = "Statistics"; algorithm = MAXIMUM; implementation = LINEAR; compute_mode = ACCUMULATE; data_mode = FRAME_BASED; debug_level = NONE;@ Algorithm 14 @#% 176 756 name = "Constant"; algorithm = DATA; implementation = WRITE; datatype = VECTOR_FLOAT; filename = max_energy.sof; channels = 1.0; debug_level = NONE;@ Algorithm 15 @#% 95 183 name = "Math"; algorithm = FUNCTION_CALCULATOR; implementation = ENUMERATE; num_operands = 2; constant = 0.0; function = IDENTITY, IDENTITY; operation = ASSIGN, SUBTRACT; weight = ; debug_level = NONE;@ DiGraph<Long> 0 @weighted = true;vertices = {0, {0}}, {1, {1}}, {2, {2}}, {3, {3}}, {4, {4}}, {5, {5}}, {6, {6}}, {7, {7}}, {8, {8}}, {9, {9}}, {10, {10}}, {11, {11}}, {12, {12}}, {13, {13}}, {14, {14}}, {15, {15}};arcs = {0, 1, 0}, {1, 2, 0}, {1, 15, 0}, {2, 15, 1}, {3, 5, 0}, {4, 13, 0}, {5, 6, 0}, {6, 7, 0}, {7, 8, 0}, {8, 9, 0}, {9, 10, 0}, {10, 11, 0}, {11, 12, 0}, {13, 14, 0}, {15, 3, 0}, {15, 4, 0};
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