📄 math_00.cc
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// file: $isip/class/algo/Math/math_00.cc// version: $Id: math_00.cc,v 1.10 2002/07/03 21:08:36 picone Exp $//// system include files//#include <typeinfo>// isip include files//#include "Math.h"//------------------------------------------------------------------------//// required public methods////-----------------------------------------------------------------------// method: default constructor//// arguments:// ALGORITHM algorithm: (input) algorithm name// IMPLEMENTATION implementation: (input) implementation name// long num_operands: (input) number of operands//// return: none//Math::Math(ALGORITHM algorithm_a, IMPLEMENTATION implementation_a, long num_operands_a) { // clean up memory and reset // algorithm_d = algorithm_a; implementation_d = implementation_a; num_operands_d = num_operands_a; function_d.assign(num_operands_d, (long)DEF_FUNCTION); operation_d.assign(num_operands_d, (long)DEF_OPERATION); operation_d(0).assign((long)ASSIGN); weight_d.assign(num_operands_d, (float)1.0); const_d.assign(DEF_CONST); // exit gracefully //}// method: assign//// arguments:// const Math& arg: (input) object to assign//// return: a boolean value indicating status//// this method assigns the input object to current object//boolean Math::assign(const Math& arg_a) { // assign all the data // algorithm_d = arg_a.algorithm_d; implementation_d = arg_a.implementation_d; num_operands_d = arg_a.num_operands_d; function_d.assign(arg_a.function_d); operation_d.assign(arg_a.operation_d); weight_d.assign(arg_a.weight_d); const_d.assign(arg_a.const_d); // copy the base class // return AlgorithmBase::assign(arg_a);}// method: eq//// arguments:// const Math& arg: (input) input object to assign//// return: a boolean value indicating status//// this method checks if two Math objects are the same//boolean Math::eq(const Math& arg_a) const { // check algorithm // if (algorithm_d != arg_a.algorithm_d) { return false; } // check implementation // if (implementation_d != arg_a.implementation_d) { return false; } // check number of operands // if (num_operands_d != arg_a.num_operands_d) { return false; } // check equality of function // if (!function_d.eq(arg_a.function_d)) { function_d.debug(L"function_d"); arg_a.function_d.debug(L"arg_a.function_d"); return false; } // check equality of operation // if (!operation_d.eq(arg_a.operation_d)) { return false; } // check equality of weights // if (!weight_d.eq(arg_a.weight_d)) { return false; } // check equality of constant // if (const_d != arg_a.const_d) { return false; } // exit gracefully by checking the base class // return AlgorithmBase::eq(arg_a);}// method: clear//// arguments:// Integral::CMODE ctype: (input) clear mode//// return: a boolean value indicating status//// this method resets the data members to the default values//boolean Math::clear(Integral::CMODE ctype_a) { // clean up memory and reset // // reset the data members unless the mode is RETAIN // if (ctype_a != Integral::RETAIN) { num_operands_d = DEF_NUM_OPERANDS; algorithm_d = DEF_ALGORITHM; implementation_d = DEF_IMPLEMENTATION; function_d.clear(ctype_a); operation_d.clear(ctype_a); weight_d.clear(ctype_a); const_d.clear(ctype_a); } // call the base clear method // return AlgorithmBase::clear(ctype_a);}//---------------------------------------------------------------------------//// class-specific public methods: // AlgorithmBase interface contract methods////---------------------------------------------------------------------------// method: assign//// arguments:// const AlgorithmBase& arg: (input) object to assign//// return: a boolean value indicating status//// this method assigns input object to the current object//boolean Math::assign(const AlgorithmBase& arg_a) { // case: input is a Math object // if (typeid(arg_a) == typeid(Math)) { return assign((Math&)arg_a); } // case: other // if the input algorithm object is not a Math object, return // an error. // else { return Error::handle(name(), L"assign", Error::ARG, __FILE__, __LINE__); } // exit gracefully // return true;}// method: eq//// arguments:// const AlgorithmBase& arg: (input) object to assign//// return: a boolean value indicating status//// this method checks whether two Math objects are equal or not//boolean Math::eq(const AlgorithmBase& arg_a) const { // case: input is a Math object // if (typeid(arg_a) == typeid(Math)) { return eq((Math&)arg_a); } // case: other // if the input algorithm object is not a Math object, return an // error. // else { return Error::handle(name(), L"eq", Error::ARG, __FILE__, __LINE__); } // exit gracefully // return true;}//---------------------------------------------------------------------------//// we define non-integral constants in the default constructor// //---------------------------------------------------------------------------// constants: class name//const String Math::CLASS_NAME(L"Math");// constants: i/o related constants//const String Math::PARAM_NUMBER(L"num_operands");const String Math::PARAM_ALGORITHM(L"algorithm");const String Math::PARAM_IMPLEMENTATION(L"implementation");const String Math::PARAM_CONST(L"constant");const String Math::PARAM_FUNCTION(L"function");const String Math::PARAM_OPERATION(L"operation");const String Math::PARAM_WEIGHT(L"weight");const String Math::DELIM(L",");// constants: NameMap(s) for the enumerated values//const NameMap Math::ALGO_MAP(L"FUNCTION_CALCULATOR");const NameMap Math::IMPL_MAP(L"ENUMERATE");const NameMap Math::OPER_MAP(L"ASSIGN, ADD, SUBTRACT, MULTIPLY, DIVIDE");const NameMap Math::FUNC_MAP(L"IDENTITY, ABS, ACOS, ASIN, ATAN, CEIL, COS, EXP, EXP2, EXP10, FACTORIAL, FLOOR, IMAG, INVERSE, LOG, LOG2, LOG10, LOG1P, MAG, NEG, REAL, RFLOOR, ROUND, SIN, SQRT, SQUARE, TAN, TRANSPOSE");// static instantiations: memory manager//MemoryManager Math::mgr_d(sizeof(Math), Math::name());
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