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  // K.assign(5)  //  {4, 4,   5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // L.assign(5)  //  {4, 4,   5, 0, 0, 0, 5, 5, 0, 0, 5, 5, 5, 0, 5, 5, 5, 5,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // M.assign(5)  //  {4, 4,   5, 5, 5, 5, 0, 5, 5, 5, 0, 0, 5, 5, 0, 0, 0, 5,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // N.assign(5)  //  {4, 4,   5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // O.assign(5)  //  {2, 4,   5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // P.assign(5)  //  {4, 2,   5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},};// the results of block assignment//double MMAT_BLOCKASSIGN_RES [MMAT_NUM_MATS_TOTAL] [MMAT_MAT_SIZE] = {  // A.assign(0, 0, 2, 2, 5)  //  {4, 4,    5, 5, 7, 2, 5, 5, 6, 1, 8, 4, 1, 3, 4, 5, 7, 2,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // B.assign(2, 2, 1, 1, 5)  //  {4, 4,    5, 0, 0, 0, 0, 2, 0, 0, 0, 0, 5, 0, 0, 0, 0, 4,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // C.assign(2, 0, 2, 2, 5)  //  {4, 4,    5, 2, 5, 5, 2, 7, 5, 5, 5, 5, 8, 3, 5, 5, 3, 4,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // D.assign(2, 0, 2, 3, 5)  //  {4, 4,    5, 0, 0, 0, 2, 2, 0, 0, 5, 5, 5, 0, 5, 5, 5, 4,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // E.assign(0, 2, 2, 2, 5)  //  {4, 4,    5, 2, 5, 5, 0, 2, 5, 5, 0, 0, 5, 5, 0, 0, 0, 4,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // F.assign(0, 0, 2, 2, 5)  //  {4, 4,    5, 5, 3, 2, 5, 5, 8, 6, 9, 12, 9, 6, 15, 14, 24, 18,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // G.assign(0, 0, 2, 2, 5)  //  {4, 2,    5, 5, 5, 5, 3, 9, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // H.assign(0, 0, 2, 2, 5)  //  {2, 4,    5, 5, 3, 2, 5, 5, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // I.assign(0, 0, 2, 2, 5+3j)  //  {4, 4,    5, 5, 1, 4, 5, 5, 8, 1, 8, 4, 9, 3, 4, 8, 7, 2,            3, 3, 1, 6, 3, 3, 5, 3, 5, 6, 4, 4, 3, 5, 2, 8},  // J.assign(2, 2, 1, 1, 5+3j)  //  {4, 4,    9, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0,            3, 0, 0, 0, 0, 2, 0, 0, 0, 0, 3, 0, 0, 0, 0, 3},  // K.assign(2, 0, 2, 2, 5+3j)  //  {4, 4,    2, 7, 5, 5, 7, 5, 5, 5, 5, 5, 7, 9, 5, 5, 9, 6,            1, 3, 3, 3, 3, 7, 3, 3, 3, 3, 3, 6, 3, 3, 6, 2},  // L.assign(2, 0, 2, 3, 5+3j)  //  {4, 4,    2, 0, 0, 0, 4, 1, 0, 0, 5, 5, 5, 0, 5, 5, 5, 8,            6, 0, 0, 0, 9, 4, 0, 0, 3, 3, 3, 0, 3, 3, 3, 1},  // M.assign(0, 2, 3, 2, 5+3j)  //  {4, 4,    8, 9, 5, 5, 0, 9, 5, 5, 0, 0, 5, 5, 0, 0, 0, 4,            3, 7, 3, 3, 0, 6, 3, 3, 0, 0, 3, 3, 0, 0, 0, 1},  // N.assign(0, 0, 2, 2, 5+3j)  //  {4, 4,    5, 5, 4, 6, 5, 5, 3, 9, 1, 6, 6, 3, 1, 3, 2, 3,            3, 3, 6, 8, 3, 3, 5, 8, 6, 3, 1, 4, 2, 3, 3, 4},  // O.assign(0, 0, 2, 2, 5+3j)  //  {4, 2,    5, 5,	    5, 5,	    6, 3,	    2, 8,            3, 3,	    3, 3,	    6, 8,	    5, 4,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // P.assign(0, 0, 2, 2, 5+3j)  //  {2, 4,    5, 5, 2, 3,	    5, 5, 2, 8,            3, 3, 3, 1,	    3, 3, 4, 5,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},};double MMAT_ASSIGN_ARG [MMAT_NUM_MATS_TOTAL] [MMAT_MAT_SIZE] = {  // A: a full 4x4 non-singular matrix  //  {4, 4,    3, 4, 7, 2, 3, 5, 6, 1, 8, 4, 1, 3, 4, 5, 7, 2,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // B: a diagonal 4x4 non-singular matrix  //  {4, 4,    5, 2, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // C: a symmetric 4x4 non-singular matrix  //  {4, 4,    5, 2, 7, 3, 6, 8, 4, 1, 3, 4, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // D: a lower triangular 4x4 non-singular matrix  //  {4, 4,    5, 2, 2, 3, 6, 3, 4, 6, 3, 4, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // E: a upper triangular 4x4 non-singular matrix  //  {4, 4,    5, 2, 3, 4, 2, 6, 6, 3, 3, 4, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // F: a full 4x4 singular matrix  //  {4, 4,   3, 4, 3, 2, 5, 7, 8, 6, 9, 12, 9, 6, 15, 14, 24, 18,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // G: a full 4x2 matrix  //  {4, 2,   4, 5, 7, 2, 3, 9, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // H: a full 2x4 matrix  //  {2, 4,   4, 7, 3, 2, 5, 2, 9, 3, 0, 0, 0, 0, 0, 0, 0, 0,           0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // I: a full 4x4 non-singular matrix  //  {4, 4,    2, 9, 1, 4, 3, 5, 8, 1, 8, 4, 9, 3, 4, 8, 7, 2,            4, 5, 1, 6, 7, 9, 5, 3, 5, 6, 4, 4, 3, 5, 2, 8},  // J: a diagonal 4x4 non-singular matrix  //  {4, 4,    9, 4, 1, 0, 3, 2, 5, 3, 0, 0, 0, 0, 0, 0, 0, 0,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // K: a symmetric 4x4 non-singular matrix  //  {4, 4,    2,            7, 5,            1, 2, 7,            3, 4, 9, 6,            1,            3, 7,            5, 4, 3,            2, 1, 6, 2,            0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // L: a lower triangular 4x4 non-singular matrix  //  {4, 4,    2,            4, 1,            6, 7, 9,            4, 2, 3, 8,            6,            9, 4,            6, 6, 1,	    8, 9, 3, 1,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // M: a upper triangular 4x4 non-singular matrix  //  {4, 4,    8, 9, 1, 9,	    9, 3, 5,	    2, 8,	    4,            3, 7, 5, 6,	    6, 3, 7,	    3, 8,	    1,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // N: a full 4x4 singular matrix  //  {4, 4,    2, 6, 4, 6,	    3, 8, 3, 9,	    1, 6, 6, 3,	    1, 3, 2, 3,            4, 6, 6, 8,	    8, 1, 5, 8,	    6, 3, 1, 4,	    2, 3, 3, 4},  // O: a full 4x2 matrix  //  {4, 2,    7, 1,            6, 2,            6, 3,	    2, 8,            8, 6,	    3, 3,	    6, 8,	    5, 4,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},  // P: a full 2x4 matrix  //  {2, 4,    8, 4, 2, 3,	    1, 6, 2, 8,            6, 3, 3, 1,	    2, 7, 4, 5,	    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},};unichar* MMAT_ASSIGN1_ARG [MMAT_NUM_MATS_TOTAL] = {  // A: a full 4x4 non-singular matrix  //  L"3, 4, 7, 2, 3, 5, 6, 1, 8, 4, 1, 3, 4, 5, 7, 2",  // B: a diagonal 4x4 non-singular matrix  //  L"5, 2, 3, 4",  // C: a symmetric 4x4 non-singular matrix  //  L"5, 2, 7, 3, 6, 8, 4, 1, 3, 4",  // D: a lower triangular 4x4 non-singular matrix  //  L"5, 2, 2, 3, 6, 3, 4, 6, 3, 4",  // E: a upper triangular 4x4 non-singular matrix  //  L"5, 2, 3, 4, 2, 6, 6, 3, 3, 4",  // F: a full 4x4 singular matrix  //  L"3, 4, 3, 2, 5, 7, 8, 6, 9, 12, 9, 6, 15, 14, 24, 18",  // G: a full 4x2 matrix  //  L"4, 5, 7, 2, 3, 9, 2, 3",  // H: a full 2x4 matrix  //  L"4, 7, 3, 2, 5, 2, 9, 3",  // I: a full 4x4 non-singular matrix  //  L"2+4j, 9+5j, 1+1j, 4+6j, 3+7j, 5+9j, 8+5j, 1+3j, 8+5j, 4+6j, 9+4j, 3+4j,4+3j, 8+5j, 7+2j, 2+8j",  // J: a diagonal 4x4 non-singular matrix  //  L"9+3j, 4+2j, 1+5j, 0+3j",  // K: a symmetric 4x4 non-singular matrix  //  L"2+1j, 7+3j, 5+7j, 1+5j, 2+4j, 7+3j, 3+2j, 4+1j, 9+6j, 6+2j",  // L: a lower triangular 4x4 non-singular matrix  //  L"2+6j, 4+9j, 1+4j, 6+6j, 7+6j, 9+1j, 4+8j, 2+9j, 3+3j, 8+1j",  // M: a upper triangular 4x4 non-singular matrix  //  L"8+3j, 9+7j, 1+5j, 9+6j, 9+6j, 3+3j, 5+7j, 2+3j, 8+8j, 4+1j",  // N: a full 4x4 singular matrix  //  L"2+4j, 6+6j, 4+6j, 6+8j, 3+8j, 8+1j, 3+5j, 9+8j, 1+6j, 6+3j, 6+1j, 3+4j, 1+2j, 3+3j, 2+3j, 3+4j",  // O: a full 4x2 matrix  //  L"7+8j, 1+6j, 6+3j, 2+3j, 6+6j, 3+8j, 2+5j, 8+4j",  // P: a full 2x4 matrix  //  L"8+6j, 4+3j, 2+3j, 3+1j, 1+2j, 6+7j, 2+4j, 8+5j",};// vector multiplication arguments//double MMAT_VMULT_ARG_REAL [MMAT_NUM_ROWS * MMAT_TWO] = {  // vector V1  //  6, 4, 3, 1, 0, 0, 0, 0,};double MMAT_MULTV_ARG_REAL [MMAT_NUM_COLS * MMAT_TWO] = {  // vector V2  //  5, 4, 2, 0, 0, 0, 0, 0,};double MMAT_VMULT_ARG_COMPLEX [MMAT_NUM_ROWS * MMAT_TWO] = {  // vector V3  //  6, 4, 3, 1, 2, 3, 2, 2,};double MMAT_MULTV_ARG_COMPLEX [MMAT_NUM_COLS * MMAT_TWO] = {  // vector V4  //  5, 4, 2, 0, 3, 1, 3, 4,};long MMAT_INDEX_VECTOR [MMAT_NUM_ROWS] = {  // MVector<Long, long> index_vec  //  3, 2, 1, 0};// vector multiplication results//double MMAT_VMULT_RES_REAL [MMAT_NUM_MATS_TOTAL] [MMAT_NUM_ROWS * MMAT_TWO + 1] = {  // V1 * A = (len, vector)  //  {4,    58, 61, 76, 27, 0, 0, 0, 0},  // V1 * B = (len, vector)  //  {4,    30, 8, 9, 4, 0, 0, 0, 0},  // V1 * C = (len, vector)  //  {4,    51, 59, 69, 41, 0, 0, 0, 0},  // V1 * D = (len, vector)  //  {4,    51, 32, 12, 4, 0, 0, 0, 0},  // V1 * E = (len, vector)  //  {4,    30, 20, 51, 61, 0, 0, 0, 0},  // V1 * F = (len, vector)  //  {4,    80, 102, 101, 72, 0, 0, 0, 0},  // V1 * G = (len, vector), two dummy values  //  {2,    63, 68, 0, 0, 0, 0, 0, 0},  // V1 * H: dummy values  //  {4,    0, 0, 0, 0, 0, 0, 0, 0},  // V1 * I = (len, vector)  //  {4,    52, 94, 72, 39, 70, 89, 40, 68},  // V1 * J = (len, vector)  //  {4,    54, 16, 3, 0, 18, 8, 15, 3},  // V1 * K = (len, vector)  //  {4,    46, 72, 44, 67, 35, 59, 61, 36},  // V1 * L = (len, vector)  //  {4,    50, 27, 30, 8, 98, 43, 6, 1},  // V1 * M = (len, vector)  //  {4,    48, 90, 24, 102, 18, 66, 51, 89},  // V1 * N = (len, vector)  //  {4,    28, 89, 56, 84, 76, 52, 62, 96},  // V1 * O = (len, vector), two dummy values  //  {2,    86, 31, 0, 0, 83, 76, 0, 0},  // V1 * P: dummy values  //  {4,    0, 0, 0, 0, 0, 0, 0, 0}};// vector multiplication results//double MMAT_MULTV_RES_REAL [MMAT_NUM_MATS_TOTAL] [MMAT_NUM_COLS * MMAT_TWO + 1] = {  // A * transpose(V2) = (len, vector)  //  {4,    45, 47, 58, 54, 0, 0, 0, 0},  // B * transpose(V2) = (len, vector)  //  {4,    25, 8, 6, 0, 0, 0, 0, 0},  // C * transpose(V2) = (len, vector)  //  {4,    39, 50, 55, 30, 0, 0, 0, 0},  // D * transpose(V2) = (len, vector)  //  {4,    25, 18, 45, 50, 0, 0, 0, 0},  // E * transpose(V2) = (len, vector)  //  {4,    39, 20, 6, 0, 0, 0, 0, 0},  // F * transpose(V2) = (len, vector)  //  {4,    37, 69, 111, 179, 0, 0, 0, 0},  // G * transpose(V2) : (dummy values)  //  {4,    0, 0, 0, 0, 0, 0, 0, 0},  // H * transpose(V2) = (len, vector), two dummy values  //  {2,    54, 51, 0, 0, 0, 0, 0, 0},  // I * transpose(V2) = (len, vector)  //  {4,    48, 51, 74, 66, 42, 81, 57, 39},  // J * transpose(V2) = (len, vector)  //  {4,    45, 16, 2, 0, 15, 8, 10, 0},  // K * transpose(V2) = (len, vector)  //  {4,    40, 59, 27, 49, 27, 51, 47, 26},  // L * transpose(V2) = (len, vector)  //  {4,    10, 24, 76, 34, 30, 61, 56, 82},  // M * transpose(V2) = (len, vector)  //  {4,    78, 42, 4, 0, 53, 30, 6, 0},  // N * transpose(V2) = (len, vector)  //  {4,    42, 53, 41, 21, 56, 54, 44, 28},  // O * transpose(V2) : (dummy values)  //  {4,    0, 0, 0, 0, 0, 0, 0, 0},  // P * transpose(V2) = (len, vector), two dummy values  //  {2,    60, 33, 0, 0, 48, 46, 0, 0}};double MMAT_VMULT_RES_COMPLEX [MMAT_NUM_MATS_TOTAL] [MMAT_NUM_ROWS * MMAT_TWO + 1] = {  // V3 * A = (len, vector)  //  {4,    58, 61, 76, 27, 54, 55, 62, 23},  // V3 * B = (len, vector)  //  {4,    30, 8, 9, 4, 10, 8, 9, 12},  // V3 * C = (len, vector)  //  {4,    51, 59, 69, 41, 39, 53, 63, 33},  // V3 * D = (len, vector)  //  {4,    51, 32, 12, 4, 39, 44, 18, 12},  // V3 * E = (len, vector)  //  {4,    30, 20, 51, 61, 10, 12, 39, 53},  // V3 * F = (len, vector)  //  {4,    80, 102, 101, 72, 98, 114, 137, 100},  // V3 * G = (len, vector), two dummy values  //  {2,    63, 68, 0, 0, 51, 54, 0, 0},  // V3 * H: dummy values  //  {4,    0, 0, 0, 0, 0, 0, 0, 0},  // V3 * I = (len, vector)  //  {4,  

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