📄 vectorfloat.h
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// file: $isip/class/math/vector/VectorFloat/VectorFloat.h// version: $Id: VectorFloat.h,v 1.29 2001/10/31 19:43:03 gao Exp $//// make sure definitions are only made once//#ifndef ISIP_VECTOR_FLOAT#define ISIP_VECTOR_FLOAT// isip include files//#ifndef ISIP_MVECTOR#include <MVector.h>#endif// VectorFloat: this is a vector of Float objects, which inherits// the MVector template class.//class VectorFloat : public MVector<Float, float> { //--------------------------------------------------------------------------- // // public constants // //---------------------------------------------------------------------------public: // define the class name // static const String CLASS_NAME; //---------------------------------------- // // default values and arguments // //---------------------------------------- //---------------------------------------- // // error codes // //---------------------------------------- static const long ERR = 22800; //--------------------------------------------------------------------------- // // protected data // //---------------------------------------------------------------------------protected: // static memory manager // static MemoryManager mgr_d; //--------------------------------------------------------------------------- // // required public methods // //---------------------------------------------------------------------------public: // method: name // static const String& name() { return CLASS_NAME; } // other static methods // static boolean diagnose(Integral::DEBUG debug_level); // method: setDebug // these methods are inherited from the MVector template class // // method: debug // boolean debug(const unichar* message) const { return MVector<Float, float>::debug(name(), &message[0]); } // method: destructor // ~VectorFloat() {} // method: default constructor // VectorFloat(long length = DEF_LENGTH, float value = DEF_VALUE) { assign(length, value); } // method: copy constructor // VectorFloat(const VectorFloat& vector) { assign(vector); } // assign methods: // these methods are inherited from the MVector template class // // method: operator= // // note that we need to have the overloaded operator '=' defined in the // derived classes instead of the base template class. this is required // since c++ predefines the operator '=' for any class by default // and this hides any other definition of this operator in the base class // VectorFloat& operator= (const VectorFloat& vector) { assign(vector); return *this; } // i/o methods: // the sofSize, readData and writeData are inherited from the MVector // template class // // method: read // boolean read(Sof& sof, long tag, const String& name = CLASS_NAME) { return MVector<Float, float>::read(sof, tag, name); } // method: write // boolean write(Sof& sof, long tag, const String& name = CLASS_NAME) { return MVector<Float, float>::write(sof, tag, name); } // equality methods: // these methods are inherited from the MVector template class // // method: new // static void* operator new(size_t size) { return mgr_d.get(); } // method: new[] // static void* operator new[](size_t size) { return mgr_d.getBlock(size); } // method: delete // static void operator delete(void* ptr) { mgr_d.release(ptr); } // method: delete[] // static void operator delete[](void* ptr) { mgr_d.releaseBlock(ptr); } // method: setGrowSize // static boolean setGrowSize(long grow_size) { return mgr_d.setGrow(grow_size); } // other memory management methods: // the clear method is inherited from the MVector template class // //--------------------------------------------------------------------------- // // class-specific public methods // //---------------------------------------------------------------------------public: // method: constructor // this method constructs a vector with a String* object // VectorFloat(const String& arg, unichar delim = DEF_DELIM) { assign(arg, delim); } // method: constructor // this method constructs a vector with a unichar* object // VectorFloat(const unichar* arg, unichar delim = DEF_DELIM) { assign(arg, delim); } // method: operator= // this method assigns a float value to the vector // VectorFloat& operator= (float value) { assign(value); return *this; } //--------------------------------------------------------------------------- // // private methods // //---------------------------------------------------------------------------private: // declare bitwise methods as private member functions because they // are not defined for floating point operations // float bor(float, float); float band(float, float); float bxor(float, float); float brs(float, float); float bls(float, float); float bcmpl(float); // declare modulus methods as private member functions because they // are not defined for floating point operations // float mod(float, float); float& operator%= (float); float operator% (float); };// end of include file//#endif
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