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📄 vectorcomplexfloat.h

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// file: $isip/class/math/vector/VectorComplexFloat/VectorComplexFloat.h// version: $Id: VectorComplexFloat.h,v 1.7 2001/10/31 19:41:14 gao Exp $//// make sure definitions are only made once//#ifndef ISIP_VECTOR_COMPLEX_FLOAT#define ISIP_VECTOR_COMPLEX_FLOAT#ifndef ISIP_MVECTOR#include <MVector.h>#endif#ifndef ISIP_VECTOR_FLOAT#include <VectorFloat.h>#endif// VectorComplexFloat: this is a vector of ComplexFloat objects, which// inherits the MVector template class.//class VectorComplexFloat : public MVector<ComplexFloat, complexfloat> {  //---------------------------------------------------------------------------  //  // public constants  //  //---------------------------------------------------------------------------public:  // define the class name  //  static const String CLASS_NAME;  //----------------------------------------  //  // default values and arguments  //  //----------------------------------------      //----------------------------------------  //  // error codes  //  //----------------------------------------      static const long ERR = 23000;  //---------------------------------------------------------------------------  //  // protected data  //  //---------------------------------------------------------------------------protected:  // static memory manager  //  static MemoryManager mgr_d;  //---------------------------------------------------------------------------  //  // required public methods  //  //---------------------------------------------------------------------------public:   // method: name  //  static const String& name() {    return CLASS_NAME;  }  // other static methods  //  static boolean diagnose(Integral::DEBUG debug_level);  // method: setDebug  //  these methods are inherited from the MVector template class  //    // method: debug  //  boolean debug(const unichar* message) const {    return MVector<ComplexFloat, complexfloat>::debug(name(), message);  }    // method: destructor  //  ~VectorComplexFloat() {}      // method: default constructor  //  VectorComplexFloat(long length = DEF_LENGTH,		     complexfloat value = DEF_VALUE) {    assign(length, value);  }  // method: copy constructor  //  VectorComplexFloat(const VectorComplexFloat& vector) {    assign(vector);  }    // assign methods:  //  these methods are inherited from the MVector template class  //  // method: operator=  //  //  note that we need to have the overloaded operator '=' defined in the  //  derived classes instead of the base template class. this is required  //  since c++ predefines the operator '=' for any class by default  //  and this hides any other definition of this operator in the base class  //  VectorComplexFloat& operator= (const VectorComplexFloat& vector) {    assign(vector);    return *this;  }    // i/o methods:  //  the sofSize, readData and writeData are inherited from the MVector  //  template class  //  // method: read  //  boolean read(Sof& sof, long tag, const String& name = CLASS_NAME) {    return MVector<ComplexFloat, complexfloat>::read(sof, tag, name);  }    // method: write  //  boolean write(Sof& sof, long tag, const String& name = CLASS_NAME) {    return MVector<ComplexFloat, complexfloat>::write(sof, tag, name);  }      // equality methods:  //  these methods are inherited from the MVector template class  //  // method: new  //  static void* operator new(size_t size) {    return mgr_d.get();  }  // method: new[]  //  static void* operator new[](size_t size) {    return mgr_d.getBlock(size);  }  // method: delete  //  static void operator delete(void* ptr) {    mgr_d.release(ptr);  }  // method: delete[]  //  static void operator delete[](void* ptr) {    mgr_d.releaseBlock(ptr);  }  // method: setGrowSize  //  static boolean setGrowSize(long grow_size) {    return mgr_d.setGrow(grow_size);  }  // other memory management methods:  //  the clear method is inherited from the MVector template class  //   //---------------------------------------------------------------------------  //  // class-specific public methods  //  //---------------------------------------------------------------------------public:    // method: constructor  //  this method constructs a vector with a String* object  //  VectorComplexFloat(const String& arg, unichar delim = DEF_DELIM) {    assign(arg, delim);  }    // method: constructor  //  this method constructs a vector with a unichar* object  //  VectorComplexFloat(const unichar* arg, unichar delim = DEF_DELIM) {    assign(arg, delim);  }    // method: operator=  //  this method assigns a float value to the vector  //  VectorComplexFloat& operator= (complexfloat value) {    assign(value);    return *this;  }  //---------------------------------------------------------------------------  //  // class-specific public methods: complex functionality  //  //---------------------------------------------------------------------------public:  // method: real  //  boolean real(VectorFloat& arg) const {    arg.setLength(length_d);    for (long i = (long)length_d - 1; i >= 0; i--) {      arg(i) = v_d[i].real();    }    return true;  }  // method: imag  //  boolean imag(VectorFloat& arg) const {    arg.setLength(length_d);    for (long i = (long)length_d - 1; i >= 0; i--) {      arg(i) = v_d[i].imag();    }    return true;  }  // method: abs  //  boolean abs(VectorFloat& arg) const {    arg.setLength(length_d);    for (long i = (long)length_d - 1; i >= 0; i--) {      arg(i) = v_d[i].mag();    }    return true;  }  // method: mag  //  boolean mag(VectorFloat& arg) const {    arg.setLength(length_d);    for (long i = (long)length_d - 1; i >= 0; i--) {      arg(i) = v_d[i].mag();    }    return true;  }    // method: angle  //  boolean angle(VectorFloat& arg) const {    arg.setLength(length_d);    for (long i = (long)length_d - 1; i >= 0; i--) {      arg(i) = v_d[i].angle();    }    return true;  }    // method: conjugate  //  boolean conjugate(const VectorComplexFloat& arg) {    setLength(arg.length_d);    for (long i = (long)(arg.length_d) - 1; i >= 0; i--) {      v_d[i] = arg(i).conjugate();    }    return true;  }  // method: conjugate  //  boolean conjugate() {    return conjugate(*this);  }  //---------------------------------------------------------------------------  //  // private methods  //  //---------------------------------------------------------------------------private:  //declare those methods as private because they cannot be  //defined for Complex value  //    boolean operator %(const VectorComplexFloat& vector);  boolean operator %=(const VectorComplexFloat& vector);  boolean band();  boolean bor();  boolean bxor();  boolean brs();  boolean bls();  boolean bcmpl();  boolean mod();  boolean centerClip();  boolean fraction();  boolean limit();  boolean limitMag();  };// end of include file//#endif

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