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📄 node.h

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//      //-----------------------------------------------------------------------------// constants: required constants such as the class name//template <class TObject>const String Node<TObject>::CLASS_NAME(L"Node");// constants: required constants for i/o methods//template <class TObject>const String Node<TObject>::DEF_PARAM(L"item");// static instantiations: debug level and memory manager//template <class TObject>Integral::DEBUG Node<TObject>::debug_level_d = Integral::NONE;template <class TObject>MemoryManager Node<TObject>::mgr_d(sizeof(Node<TObject>), CLASS_NAME);// below are all the methods for the Node template class////-----------------------------------------------------------------------------//// required static methods////-----------------------------------------------------------------------------// method: name//// arguments: none//// return: a static String& containing the class name//// this method returns the class name//template<class TObject>const String& Node<TObject>::name() {  // create the static name string for this class and return it  //  static String cname(CLASS_NAME);  cname.clear();  cname.concat(CLASS_NAME);  cname.concat(L"<");  cname.concat(TObject::name());  cname.concat(L">");  // return the name  //  return cname;}//-----------------------------------------------------------------------------//// required debug methods////-----------------------------------------------------------------------------// method: debug//// arguments://  const unichar* message: (input) information message//// return: a boolean value indicating status//// this method dumps the contents of an object to the console// template<class TObject>boolean Node<TObject>::debug(const unichar* message_a) const {  // declare local variables  //  String output;  String value;  // call the debug method of the item  //  if (item_d != (TObject*)NULL) {    item_d->debug(message_a);  }  else {    value.assign(item_d);    output.debugStr(name(), message_a, L"item_d", value);    Console::put(output);  }    // exit gracefully  //   return true;}//-----------------------------------------------------------------------------//// required i/o methods////-----------------------------------------------------------------------------// method: sofSize//// arguments: none//// return: size of object as written to disk via the i/o methods//// this method determines the size of the object on disk//template<class TObject>long Node<TObject>::sofSize() const {  // temporary size variable  //  if (item_d != NULL) {    return item_d->sofSize();  }  else {    Error::handle(name(), L"sofSize", ERR_NOITEM, __FILE__, __LINE__);    return (long)0;  }}// method: read//// arguments://  Sof& sof: (input) sof file object//  long tag: (input) sof object instance tag//  String& name: (input) sof object instance name//// return: a boolean value indicating status//// this method has the object read itself from an Sof file//template<class TObject>boolean Node<TObject>::read(Sof& sof_a, long tag_a, const String& name_a) {    // get the instance of the object from the Sof file  //  if (!sof_a.find(name_a, tag_a)) {    return false;  }  // read the actual data from the sof file  //  if (!readData(sof_a)) {    return false;  }  // exit gracefully  //  return true;}// method: write//// arguments://  Sof& sof: (input) sof file object//  long tag: (input) sof object instance tag//  String& name: (input) sof object instance name//// return: a boolean value indicating status//// this method has the object write itself to an Sof file//template<class TObject>boolean Node<TObject>::write(Sof& sof_a, long tag_a, const String& name_a)  const {  // declare a temporary size variable  //  long obj_size = 0;  // switch on ascii or binary mode  //  if (sof_a.isText()) {    // set the size to be dynamic    //    obj_size = Sof::ANY_SIZE;  }  else {    // the size of the binary data to write    //    obj_size = sofSize();  }    // put the object into the sof file's index  //  if (!sof_a.put(name_a, tag_a, obj_size)) {    return false;  }    // exit gracefully  //  return writeData(sof_a);}// method: readData//// arguments://  Sof& sof: (input) sof file object//  String& pname: (input) parameter name//  long size: (input) size of the object//  boolean param: (input) is the parameter specified?//  boolean nested: (input) is this nested?//// return: a boolean value indicating status//// this method has the object read itself from an Sof file. it assumes// that the Sof file is already positioned correctly.//template<class TObject>boolean Node<TObject>::readData(Sof& sof_a, const String& pname_a, long size_a,				boolean param_a, boolean nested_a) {    // if item_d is NULL then create a new one  //  if (item_d == (TObject*)NULL) {    item_d = new TObject();  }    // read the item  //  if (!item_d->readData(sof_a, pname_a, size_a, param_a, nested_a)) {    return Error::handle(name(), L"readData", Error::READ,			 __FILE__, __LINE__, Error::WARNING);  }  // exit gracefully  //  return true;}// method: writeData//// arguments://  Sof& sof: (input) sof file object//  String& pname: (input) parameter name//// return: a boolean value indicating status//// this method writes the object to the Sof file. it assumes that the// Sof file is already positioned correctly.//template<class TObject>boolean Node<TObject>::writeData(Sof& sof_a, const String& pname_a) const {  // make sure the item is not NULL  //  if (item_d != (TObject*)NULL) {    return item_d->writeData(sof_a, pname_a);  }  else {    return Error::handle(name(), L"writeData", ERR_NOITEM, __FILE__,			 __LINE__);  }  // exit gracefully  //  return true;}//-----------------------------------------------------------------------------//// required equality methods////-----------------------------------------------------------------------------// method: eq//// arguments://  const Node<TObject>& arg: (input) the node to compare//// return: boolean value indicating test of equivalence//// this method compares two nodes for equivalence. two nodes are equivalent// if their contents are equivalent.//template<class TObject>boolean Node<TObject>::eq(const Node<TObject>& arg_a) const {    // check for the case where the item is NULL  //   if ((item_d != (TObject*)NULL) && (arg_a.item_d != (TObject*)NULL)) {    // compare the two pointers. they won't often be equivalent, but    // if they are then this is probably faster than comparing the    // underlying objects.  if the pointers are not equivalent then    // call the item compare method    //    return ((item_d == arg_a.item_d) || item_d->eq(*(arg_a.item_d)));  }  else {    // if either item is NULL then error and return    //    return Error::handle(name(), L"eq", ERR_NOITEM, __FILE__,			 __LINE__);    }}//-----------------------------------------------------------------------------////  required memory management methods////-----------------------------------------------------------------------------// method: clear//// arguments://  Integral::CMODE cmode_a: (input) clear mode//// return: a boolean value indicating status//// this method clears the reference to the internal item.// template<class TObject>boolean Node<TObject>::clear(Integral::CMODE cmode_a) {    // if the cmode_a is RETAIN, RESET or RELEASE  //  if ((cmode_a == Integral::RETAIN) ||      (cmode_a == Integral::RESET) || (cmode_a == Integral::RELEASE)) {    // clear the reference to the item    //    item_d = (TObject*)NULL;  }  // if the cmode_a is FREE, then delete all memory held in the structure  //  else if (cmode_a == Integral::FREE) {        // clear the internal item    //    if (item_d != (TObject*)NULL) {            // clear the lower level memory      //      item_d->clear(Integral::FREE);      delete item_d;      item_d = (TObject*)NULL;    }  }    // exit gracefully  //   return true;}// end of include file//#endif

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