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📄 dec_prune_1.cc

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// file: dec_prune_1.cc//// isip include files//#include "decoder.h"#include "decoder_constants.h"// method: beam_prune_cc//// arguments: none//// return: a logical_1 to indicate status//// this method loops over all state level traces and prunes them based// on the state level beam//logical_1 Decoder::beam_prune_cc() {    // dummy variables  //  Instance* inst = (Instance*)NULL;  float_4 score = (float_4)0;  Link_node* nd = (Link_node*)NULL;  Link_node* pd = (Link_node*)NULL;    // set up flag for align mode  //  logical_1 flag = ISIP_FALSE;  if (align_mode_d == DEC_STATE_ALIGN_MODE) {    flag = ISIP_TRUE;  }    // loop over all instances in the active instance list  //  for (nd = inst_list_d->get_head_cc(); nd != (Link_node*)NULL; nd = pd) {        // get the instance here    //    pd = nd->get_next_cc();    inst = (Instance*)(nd->get_item_cc());          // check if this instance is active    //    score = inst->get_score_cc();    if (score >= INSTANCE_DEFAULT_SCORE) {            // check if this instance can be pruned completely      //      if (beam_thresh_d[DEC_STATE_LEVEL] > score) {		// remove all traces here and remove this instance from the active	// instance list	//	inst->prune_cc(flag, num_traces_del_d[DEC_STATE_LEVEL]);	inst_list_d->remove_cc(nd);	inst_count_d--;      }            // otherwise prune individual traces      //      else {	inst->prune_cc(beam_thresh_d[DEC_STATE_LEVEL], flag,		       num_traces_del_d[DEC_STATE_LEVEL]);      }    } // end if this is a valid instance  } // end loop over all active instances    // exit gracefully  //  return ISIP_TRUE;}

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