📄 latp_path_0.cc
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// file: latp_path_0.cc//// isip include files//#include "lattice_path.h"#include "lattice_path_constants.h"// method: project_cc//// arguments:// Lattice_path* lpath: (input) the lattice path to project// Lattice_node* latn: (input) the lattice node in the new path// int_4 type: (input) type of the new path//// return: a logical_1 indicating status//// this method projects the input path to the current one and updates// appropriate parameters//logical_1 Lattice_path::project_cc(Lattice_path* lpath_a, Lattice_node* latn_a, int_4 type_a) { // update parameters of the new path // word_pos_d = lpath_a->word_pos_d; path_type_d = type_a; score_d = lpath_a->score_d; curr_d = latn_a; prev_d = lpath_a; // update the position and score depending on the type // if this is of type correct // if (path_type_d == LATTICE_PATH_CORRECT) { word_pos_d++; score_d += LATTICE_PATH_CORRECT_PENALTY; } // else if this is of type substitution // else if (path_type_d == LATTICE_PATH_SUBSTITUTION) { word_pos_d++; score_d += LATTICE_PATH_SUBSTITUTION_PENALTY; } // else if this is of type insertion // else if (path_type_d == LATTICE_PATH_INSERTION) { score_d += LATTICE_PATH_INSERTION_PENALTY; } // else if this is of type deletion // else if (path_type_d == LATTICE_PATH_DELETION) { word_pos_d++; score_d += LATTICE_PATH_DELETION_PENALTY; } // else if this is of type substitution // else if (path_type_d == LATTICE_PATH_SKIP) { score_d += LATTICE_PATH_SKIP_PENALTY; } // exit gracefully // return ISIP_TRUE;}
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