📄 inst_debug_0.cc
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// file: inst_debug_0.cc//// isip include files//#include "instance.h"#include "instance_constants.h"// method: debug_cc//// arguments:// FILE* fp: (input) a open file pointer// char_1* message: (input) a message to be displayed//// return: a logical_1 flag indicating success//logical_1 Instance::debug_cc(FILE *fp_a, char_1* message_a) { // dump the contents of the class to the file // fprintf(fp_a, "%s::%s lex_node_d = %p\n", INSTANCE_CLASS_NAME, message_a, lex_node_d); fprintf(fp_a, "%s::%s phone_index_d = %ld\n", INSTANCE_CLASS_NAME, message_a, phone_index_d); // token lists // fprintf(fp_a, "%s::%s token_list_d = %p\n", INSTANCE_CLASS_NAME, message_a, token_list_d); if (token_list_d != (Link_list*)NULL) { token_list_d->debug_cc(fp_a, message_a); } // score data // fprintf(fp_a, "%s::%s max_score_d = %.4f\n", INSTANCE_CLASS_NAME, message_a, max_score_d); fprintf(fp_a, "%s::%s lm_score_d = %.4f\n", INSTANCE_CLASS_NAME, message_a, lm_score_d); // frame data // fprintf(fp_a, "%s::%s frame_d = %ld\n", INSTANCE_CLASS_NAME, message_a, frame_d); // exit gracefully // return ISIP_TRUE;}
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