📄 train_trace.h
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// file: train_trace.h//// this is the header for the path trace class//// make sure definitions are only made once//#ifndef __ISIP_TRAIN_TRACE#define __ISIP_TRAIN_TRACE// isip include files//#ifndef __ISIP_INTEGRAL#include <integral.h>#endif#ifndef __ISIP_TRAIN_LATTICE_NODE#include <train_lattice_node.h>#endif#ifndef __ISIP_TRAIN_LEX_NODE#include <train_lex_node.h>#endif#ifndef __ISIP_TRAIN_WORD#include <train_word.h>#endif// Train_Trace: a class that is used as the path trace for the training// modules//class Train_Trace { //--------------------------------------------------------------------------- // // protected data // //---------------------------------------------------------------------------protected: // pointers to position in the network // Train_Lattice_node* lat_node_d; // node in the lattice Train_Lex_node* lex_node_d; // node in the lexical tree // level in the search network hierarchy // int_4 level_d; // pointer to the current triphone // int_4 phone_index_d; // state index // uint_1 state_index_d; // path history information // Train_Trace** back_ptr_d; // pointers to the prev traces in path int_4 backptr_size_d; // size of the back-pointer array // path information // int_4 frame_index_d; // frame this trace is in float_8 score_d; // path probability at this trace int_4 ref_count_d; // reference count of paths logical_1 active_d; // active flag for current frame // index of the mixture // int_4 max_mixture_d; //--------------------------------------------------------------------------- // // public methods // //---------------------------------------------------------------------------public: // required methods // char_1* name_cc(); volatile void error_handler_cc(char_1* mname, char_1* msg); logical_1 debug_cc(FILE* fp, char_1* message); int_4 size_cc(); // destructors/constructors // ~Train_Trace(); Train_Trace(); // default Train_Trace(Train_Trace* trace, float_8 score); // overloaded Train_Trace(Train_Trace& trace); // copy // reset parameters // logical_1 clear_cc(); // mixture methods // logical_1 set_max_mixture_cc(int_4 max_mix); int_4 get_max_mixture_cc(); // lattice node methods // logical_1 set_lat_node_cc(Train_Lattice_node* lat_node); Train_Lattice_node* get_lat_node_cc(); // lexical tree node methods // logical_1 set_lex_node_cc(Train_Lex_node* lex_node); Train_Lex_node* get_lex_node_cc(); // level methods // logical_1 set_level_cc(int_4 inst); int_4 get_level_cc(); logical_1 incr_level_cc(); logical_1 incr_level_cc(int_4 incr); // phone index methods // logical_1 set_phone_ind_cc(int_4 phone); int_4 get_phone_ind_cc(); // state index methods // logical_1 set_state_ind_cc(uint_1 state_d); uint_1 get_state_ind_cc(); // path history methods // logical_1 set_back_size_cc(int_4 size); int_4 get_back_size_cc(); logical_1 set_back_ptr_cc(Train_Trace** trace); Train_Trace** get_back_ptr_cc(); logical_1 add_back_ptr_cc(Train_Trace* trace); // path methods // logical_1 project_trace_cc(Train_Trace* trace, float_8 score); logical_1 project_trace_cc(Train_Trace* trace); Train_Trace* compare_cc(Train_Trace* trace); // frame index methods // logical_1 set_frame_ind_cc(int_4 frame); int_4 get_frame_ind_cc(); logical_1 incr_frame_ind_cc(int_4 incr); logical_1 incr_frame_ind_cc(); // score methods // logical_1 set_score_cc(float_8 score); float_8 get_score_cc(); logical_1 incr_score_cc(float_8 incr); // reference count methods // logical_1 set_ref_count_cc(int_4 ref); int_4 get_ref_count_cc(); logical_1 incr_ref_count_cc(int_4 incr); logical_1 incr_ref_count_cc(); logical_1 incr_ref_path_cc(int_4 value); // active flag methods // logical_1 set_active_cc(logical_1 val); logical_1 get_active_cc(); //--------------------------------------------------------------------------- // // private methods // //---------------------------------------------------------------------------private:};// end of file// #endif
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