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📄 latn_clear_0.cc

📁 这是处理语音信号的程序
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// file: latn_clear_0.cc//// isip include files//#include "lattice_node.h"#include "lattice_node_constants.h"#include <lex_tree.h>#include <lex_tree_constants.h>// method: clear_cc//// arguments: none//// return:  a logical_1 indicating status//// this method resets the contents of the lattice node//logical_1 Lattice_node::clear_cc() {  // reset node statistics  //  type_d = LATTICE_NODE_DEFAULT_TYPE;  word_d = (Word*)NULL;  pron_variant_d = LATTICE_NODE_DEFAULT_PRON_VAR;  node_index_d = LATTICE_NODE_DEFAULT_INDEX;  frame_d = (int_4)0;  num_arcs_in_d = (int_4)0;  num_arcs_out_d = (int_4)0;    // delete node pointers (note that we need not delete the items in  // in the nodes because they are only pointers to nodes held by the  // lnode_d structure in Lattice)  //  if (prev_nodes_d != (Link_list*)NULL) {    delete prev_nodes_d;    prev_nodes_d = (Link_list*)NULL;  }  if (next_nodes_d != (Link_list*)NULL) {    delete next_nodes_d;    next_nodes_d = (Link_list*)NULL;  }  // delete lm scores  //  if (lm_scores_d != (float_4*)NULL) {    delete [] lm_scores_d;    lm_scores_d = (float_4*)NULL;  }  // delete ac scores  //  if (ac_scores_d != (float_4*)NULL) {    delete [] ac_scores_d;    ac_scores_d = (float_4*)NULL;  }    // the lexical tree contained here will be deleted externally  //  if (lex_tree_d != (Lex_tree*)NULL) {    lex_tree_d = (Lex_tree*)NULL;  }  // exit gracefully  //  return ISIP_TRUE;}

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