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📄 lattice_node.h

📁 这是处理语音信号的程序
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// file: lattice_node.h//// this is the header for the lattice node class//// make sure definitions are only made once//#ifndef __ISIP_LATTICE_NODE#define __ISIP_LATTICE_NODE// isip include files//#ifndef __ISIP_INTEGRAL#include <integral.h>#endif// forward declaration of classes//#ifndef __ISIP_LINK_LIST#include <link_list.h>#endif#ifndef __ISIP_WORD#include <word.h>#endifclass Lex_tree;// Lattice_node: a class that is used to store the word (or other// acoustic unit) end information in the lattice. it also contains// a list of all possible next nodes and all prev nodes leading to// this node//class Lattice_node {    //---------------------------------------------------------------------------  //  // protected data  //  //---------------------------------------------------------------------------protected:    // node identity  //  int_4 node_index_d;                // node index  int_4 type_d;                      // word/model/state etc.  Word* word_d;                      // word represented by the node  int_4 pron_variant_d;              // pronunciation variant d  int_4 frame_d;                     // frame at which the item ended    // node statistics  //  int_4 num_arcs_in_d;		     // number of incoming arcs	  int_4 num_arcs_out_d;              // number of outgoing arcs  // nodes connected to this node  //  Link_list* prev_nodes_d;           // linked list of previous nodes  Link_list* next_nodes_d;           // linked list of following nodes  // pointer to the corresponding lexical tree  //  Lex_tree* lex_tree_d;  // acoustic and language model scores of words emanating from this  // node  //  float_4* lm_scores_d;              float_4* ac_scores_d;                //---------------------------------------------------------------------------  //  // public methods  //  //---------------------------------------------------------------------------public:    // required methods  //  char_1* name_cc();  volatile void error_handler_cc(char_1* mname, char_1* msg);  logical_1 debug_cc(FILE* fp, char_1* message);  int_4 size_cc();      // destructors/constructors  //  ~Lattice_node();                             // destructor  Lattice_node();                              // default constructor  Lattice_node(int_4 node_index);              // overloaded  Lattice_node(Lattice_node& lat_node);        // copy constructor      // methods to set/get generic information  //  logical_1 set_type_cc(int_4 item_index);     // type  int_4 get_type_cc();  logical_1 set_word_cc(Word* word);           // word  Word* get_word_cc();                 logical_1 set_pron_var_cc(int_4 pron_var);   // pronunciation variant  int_4 get_pron_var_cc();               logical_1 set_frame_index_cc(int_4 frame);   // frame index  int_4 get_frame_index_cc();  logical_1 set_node_index_cc(int_4 index);    // node index  int_4 get_node_index_cc();               // methods to set/get node statistics  //  logical_1 set_num_arcs_in_cc(int_4 num_arcs);  // number of incoming arcs  logical_1 incr_num_arcs_in_cc();  int_4 get_num_arcs_in_cc();  logical_1 set_num_arcs_out_cc(int_4 num_arcs); // number of outgoing arcs  logical_1 incr_num_arcs_out_cc();  int_4 get_num_arcs_out_cc();  // methods to set/get list of nodes connected to this node  //  Link_list* get_prev_nodes_cc();             // prev nodes  Link_list* get_next_nodes_cc();             // next nodes      // methods to add a node to the prev/next nodes list  //  logical_1 add_prev_node_cc(Lattice_node* lat_node);   logical_1 add_next_node_cc(Lattice_node* lat_node);  // methods to set/get lexical tree  //  logical_1 set_lex_tree_cc(Lex_tree* tree);  Lex_tree* get_lex_tree_cc();  // methods to handle lm scores  //  float_4* get_lm_scores_cc();      // get the array containing the LM scores  logical_1 add_lm_score_cc(float_4 lm_score);    // add a score to the array  float_4 get_lmscore_cc(Lattice_node* lnode);    // lm score for specific arc  logical_1 replace_lm_score_cc(float_4 lm_score,				int_4 index); // replace score of specific arc   // methods to handle acoustic scores  //  float_4* get_ac_scores_cc(); // get the array containing the acoustic scores  logical_1 add_ac_score_cc(float_4 lm_score);    // add a score to the array  float_4 get_acscore_cc(Lattice_node* lnode);    // ac score for specific arc    // method to add a node to the next list of this node  //  logical_1 add_node_cc(Lattice_node* lat_node, float_4 lmscore,			float_4 acscore, Lattice_node** lnode,			int_4*& map_list, int_4& node_count,			int_4& arc_count);  logical_1 add_node_cc(Lattice_node* lat_node, Lattice_node** lnode,			int_4*& map_list, int_4& node_count,			int_4& arc_count);  // method to clear the contents of the lattice node  //  logical_1 clear_cc();    //---------------------------------------------------------------------------  //  // private methods  //  //---------------------------------------------------------------------------private:};// end of file// #endif

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