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📄 tcp_senddlg.cpp

📁 用TCP协议收发字符串,在某消防报警系统控制中得到了良好的应用
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// TCP_SENDDlg.cpp : implementation file
//

#include "stdafx.h"
#include "TCP_SEND.h"
#include "TCP_SENDDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTCP_SENDDlg dialog

CTCP_SENDDlg::CTCP_SENDDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTCP_SENDDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTCP_SENDDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CTCP_SENDDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTCP_SENDDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CTCP_SENDDlg, CDialog)
	//{{AFX_MSG_MAP(CTCP_SENDDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	ON_BN_CLICKED(IDC_BUTTON3, OnButton3)
	ON_BN_CLICKED(IDC_BUTTON4, OnButton4)
	ON_BN_CLICKED(IDC_BUTTON5, OnButton5)
	ON_BN_CLICKED(IDC_BUTTON6, OnButton6)
	ON_BN_CLICKED(IDC_BUTTON7, OnButton7)
	ON_BN_CLICKED(IDC_BUTTON8, OnButton8)
	ON_BN_CLICKED(IDC_BUTTON9, OnButton9)
	ON_BN_CLICKED(IDC_BUTTON10, OnButton10)
	ON_BN_CLICKED(IDC_BUTTON11, OnButton11)
	
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTCP_SENDDlg message handlers

BOOL CTCP_SENDDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	if(WSAStartup(MAKEWORD(2,2),&wsd)!=0)
		printf("load winsock error\n");
	else printf("load winsock success\n");
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CTCP_SENDDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CTCP_SENDDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTCP_SENDDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CTCP_SENDDlg::OnOK() 
{
	// TODO: Add extra validation here
	
	CDialog::OnOK();
}

void CTCP_SENDDlg::OnCancel() 
{
	// TODO: Add extra cleanup here
	
	CDialog::OnCancel();
}

void CTCP_SENDDlg::OnButton1() 
{
	// TODO: Add your control notification handler code here
	GetDlgItem(IDC_BUTTON1)->EnableWindow(false);
	sClientSock=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
	if(sClientSock==SOCKET_ERROR)
		printf("socket error\n");
	else printf("socket success\n");
	addr.sin_family=AF_INET;
	addr.sin_port=0;
	addr.sin_addr.s_addr=htonl(INADDR_ANY);
	if(bind(sClientSock,(LPSOCKADDR)&addr,sizeof(addr))==SOCKET_ERROR)
		printf("bind error\n");
	else printf("bind success\n");
	Serveraddr.sin_family=AF_INET;
    Serveraddr.sin_port=htons(5051);
	Serveraddr.sin_addr.s_addr=inet_addr("218.194.43.188");
	
	if(connect(sClientSock,(struct sockaddr *)&Serveraddr,sizeof(Serveraddr))==SOCKET_ERROR)
	     printf("connect error\n");
	else 
	{
	printf("connect success\n");
	
	printf("please input messege to send.\n");
//	gets(sendmsg);
	sendmsg=_T("aa0206000000015a5c03aa");
	int ret=send(sClientSock,sendmsg,22,0);
	if(ret==SOCKET_ERROR)
		printf("send failed\n");
	else printf("send success\n");
    }
}

void CTCP_SENDDlg::OnButton2() 
{
	// TODO: Add your control notification handler code here
	GetDlgItem(IDC_BUTTON2)->EnableWindow(false);
	sClientSock=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
	if(sClientSock==SOCKET_ERROR)
		printf("socket error\n");
	else printf("socket success\n");
	addr.sin_family=AF_INET;
	addr.sin_port=0;
	addr.sin_addr.s_addr=htonl(INADDR_ANY);
	if(bind(sClientSock,(LPSOCKADDR)&addr,sizeof(addr))==SOCKET_ERROR)
		printf("bind error\n");
	else printf("bind success\n");
	Serveraddr.sin_family=AF_INET;
    Serveraddr.sin_port=htons(5051);
	Serveraddr.sin_addr.s_addr=inet_addr("218.194.43.188");
	
	if(connect(sClientSock,(struct sockaddr *)&Serveraddr,sizeof(Serveraddr))==SOCKET_ERROR)
	     printf("connect error\n");
	else 
	{
	printf("connect success\n");
	
	printf("please input messege to send.\n");
//	gets(sendmsg);
	sendmsg=_T("2");
	int ret=send(sClientSock,sendmsg,16,0);
	if(ret==SOCKET_ERROR)
		printf("send failed\n");
	else printf("send success\n");
    }
}

void CTCP_SENDDlg::OnButton3() 
{
	// TODO: Add your control notification handler code here
	GetDlgItem(IDC_BUTTON3)->EnableWindow(false);
	sClientSock=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
	if(sClientSock==SOCKET_ERROR)
		printf("socket error\n");
	else printf("socket success\n");
	addr.sin_family=AF_INET;
	addr.sin_port=0;
	addr.sin_addr.s_addr=htonl(INADDR_ANY);
	if(bind(sClientSock,(LPSOCKADDR)&addr,sizeof(addr))==SOCKET_ERROR)
		printf("bind error\n");
	else printf("bind success\n");
	Serveraddr.sin_family=AF_INET;
    Serveraddr.sin_port=htons(5051);
	Serveraddr.sin_addr.s_addr=inet_addr("218.194.43.188");
	
	if(connect(sClientSock,(struct sockaddr *)&Serveraddr,sizeof(Serveraddr))==SOCKET_ERROR)
	     printf("connect error\n");
	else 
	{
	printf("connect success\n");
	
	printf("please input messege to send.\n");
//	gets(sendmsg);
	sendmsg=_T("3");

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