📄 collect.cpp
字号:
/*=================================================================== Copyright (c) 1999 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. SNMP++ C O L L E C T . C P P COLLECTION CLASS DEFINITION VERSION: 2.8 RCS INFO: $Header: $ DESIGN: Peter E Mellquist AUTHOR: Peter E Mellquist LANGUAGE: ANSI C++ OPERATING SYSTEMS: Win 32 BSD UNIX DESCRIPTION: Simple Collection classes for SNMP++ classes. =====================================================================*/ #include "collect.h"#ifdef __unix// create an empty collectiontemplate <class T>SnmpCollection<T>::SnmpCollection():count(0){ data.next=0; data.prev=0;}; // create a collection using a single template objecttemplate <class T>SnmpCollection<T>::SnmpCollection( const T &t):count( 1) { data.item[0] = new T( t); data.next=0; data.prev=0;};// create a collection with another collection// copy constructortemplate <class T>SnmpCollection<T>::SnmpCollection( const SnmpCollection<T> &c){ count = 0; data.next=0; data.prev=0; if ( c.count == 0) { count = 0; return; } // load up the new collection cBlock *current = &data; cBlock *nextBlock; int cn = 0; count = 0; while ( count < c.count) { if ( cn >= MAXT) { nextBlock = new cBlock; nextBlock->prev = current; nextBlock->next = 0; current->next = nextBlock; current = nextBlock; cn=0; } current->item[cn] = new T(c[count]); count++; cn++; }};// destroy the collectiontemplate <class T>SnmpCollection<T>::~SnmpCollection(){ if ( count == 0) return; // delete the data cBlock *current = &data; int z=0; int cn=0; while ( z< count) { if (cn >= MAXT) { cn =0; current = current->next; } delete current->item[cn]; cn++; z++; } // delete the blocks while ( current->next != 0) current = current->next; while ( current->prev != 0) { current = current->prev; delete current->next; }}; // get the size of the collectiontemplate <class T>int SnmpCollection<T>::size(){ return count; };// append an item to the collectiontemplate <class T>SnmpCollection<T>& SnmpCollection<T>::operator +=( const T &i){ cBlock *current = &data; cBlock *add; int cn = (int) count % MAXT; while (current->next != 0) current = current->next; if ((count > 0) && ((count % MAXT)== 0)) { add = new cBlock; current->next = add; add->prev = current; add->next = 0; add->item[0] = new T(i); } else { current->item[cn] = new T(i); cn++; } count++; return *this; };// assign one collection to anothertemplate <class T>SnmpCollection<T>& SnmpCollection<T>::operator = ( const SnmpCollection<T> &c){ // delete the data cBlock *current = &data; int z=0; int cn=0; while ( z< count) { if (cn >= MAXT) { cn =0; current = current->next; } delete current->item[cn]; cn++; z++; } // delete the blocks while ( current->next != 0) current = current->next; while ( current->prev != 0) { current = current->prev; delete current->next; } count=0; if ( c.count ==0) return *this; // load up the new collection current = &data; cBlock *nextBlock; cn = 0; count = 0; while ( count < c.count) { if ( cn >= MAXT) { nextBlock = new cBlock; nextBlock->prev = current; nextBlock->next = 0; current->next = nextBlock; current = nextBlock; cn=0; } current->item[cn] = new T( c[count]); count++; cn++; } return *this;};// access an element in the collectiontemplate <class T>T SnmpCollection<T>::operator[]( int p) const{ if (p<count) { cBlock const *current = &data; int bn = (int) (p / MAXT); for (int z=0; z<bn; z++) current = current->next; int cn = (int) p % MAXT; return (T) *(current->item[cn]); } else { // return an instance of nothing!! T t; return (T) (t); }};// set an element in the collectiontemplate <class T>int SnmpCollection<T>::set_element( const T& i, const int p){ cBlock *current = &data; if ( p > count) return -1; // not found! int bn = (int) p / MAXT; int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; delete current->item[cn]; current->item[cn] = new T(i); return 0;};// get an element in the collectiontemplate <class T>int SnmpCollection<T>::get_element( T& i, const int p) const{ cBlock const *current = &data; if ( p > count) return -1; // not found! int bn = (int) p / MAXT; int cn = (int) p % MAXT; for (int z=0; z<bn; z++) current = current->next; i = *(current->item[cn]); return 0;};// apply an function to the entire collection, iteratortemplate <class T>void SnmpCollection<T>::apply( void f( T&)){ T temp; for ( int z=0;z<count;z++) { this->get_element( temp,z); f( temp); }}// looks for an element in the collection// returns TRUE if foundtemplate <class T>int SnmpCollection<T>::find( const T& i){ T temp; for ( int z=0;z<count;z++) { this->get_element( temp,z); if ( temp == i) return TRUE; } return FALSE;}#endif // end if __unix
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -