📄 gauge.cpp
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/*=================================================================== Copyright (c) 1999 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. G A U G E. C P P GAUGE32 CLASS IMPLEMTATION VERSION: 2.8 DESIGN: Peter E Mellquist AUTHOR: Peter E Mellquist LANGUAGE: ANSI C++ OPERATING SYSTEMS: MS-Windows Win32 BSD UNIX DESCRIPTION: Class implemtation for SMI Gauge32 class.=====================================================================*/char gauge_cpp_version[]="@(#)SNMP++ 2.8 $Header: gauge.cpp,v 1.10 96/09/11 14:01:50 hmgr Exp $";#include "gauge.h" // header file for gauge class// constructor, no valueGauge32::Gauge32( void):SnmpUInt32() { smival.syntax = sNMP_SYNTAX_GAUGE32;};// constructor with a valueGauge32::Gauge32( const unsigned long i):SnmpUInt32(i) { smival.syntax = sNMP_SYNTAX_GAUGE32;};// copy constructorGauge32::Gauge32 ( const Gauge32 &g) { this->smival.value.uNumber = g.smival.value.uNumber; smival.syntax = sNMP_SYNTAX_GAUGE32; valid_flag = 1; };// destructorGauge32::~Gauge32() {};// syntax typeSmiUINT32 Gauge32::get_syntax(){ return sNMP_SYNTAX_GAUGE32; };// overloaded assignmentGauge32& Gauge32::operator=( const Gauge32 &uli) { this->smival.value.uNumber = uli.smival.value.uNumber; return *this;};// overloaded assignmentGauge32& Gauge32::operator=( const unsigned long int i) { smival.value.uNumber=i; return *this;};// general assignment from any Value// TODO: this is broken if not inherited from UInt32 (see UInt32 code).SnmpSyntax& Gauge32::operator=( SnmpSyntax &in_val){ if ( this == &in_val ) // handle assignement from itself return *this; valid_flag = 0; // will get set true if really valid if (in_val.valid()) { switch (in_val.get_syntax()) { case sNMP_SYNTAX_UINT32: case sNMP_SYNTAX_GAUGE32: case sNMP_SYNTAX_CNTR32: case sNMP_SYNTAX_TIMETICKS: case sNMP_SYNTAX_INT32: // implied cast int -> uint this->smival.value.uNumber = ((Gauge32 &)in_val).smival.value.uNumber; valid_flag = 1; break; } } return *this;};// otherwise, act as unsigned longGauge32::operator unsigned long(){ return smival.value.uNumber; };// clone - create a new instance of this ValueSnmpSyntax* Gauge32::clone() const { return ( SnmpSyntax *) new Gauge32(*this); };
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