📄 snmpmsg.h
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/*=================================================================== Copyright (c) 1999 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. SNMP++ S N M P M E S S A G E . H SNMPMESSAGE CLASS DEFINITION VERSION: 2.8 RCS INFO: $Header: Exp $ DESIGN: Peter E Mellquist AUTHOR: Peter E Mellquist LANGUAGE: ANSI C++ OPERATING SYSTEMS: Win 32 BSD UNIX DESCRIPTION: ASN.1 encoding / decoding class =====================================================================*/ #ifndef _SNMPMSG#define _SNMPMSG#include "snmp_pp.h" // SNMP++ header file#include "asn1.h" // asn.1 header file// SnmpMessage Classclass DLLOPT SnmpMessage {public: // construct a SnmpMessage object SnmpMessage( void) { bufflen=SNMP_MSG_LENGTH; valid_flag=FALSE; }; // load up using a Pdu, community and SNMP version // performs ASN.1 serialization // result status returned int load( Pdu pdu, // Pdu to serialize OctetStr community, // community name to use snmp_version version); // SNMP version, v1 or v2 // load up message using ASN.1 data stream // status is returned int load( unsigned char *data, // data to be loaded unsigned long len); // len of data to be loaded // unload ( unserialize ) into SNMP++ Pdu, community and version // status is returned int unload( Pdu &pdu, // Pdu returned OctetStr &community, // community name snmp_version &version); // version // return the validity of the message // returns Boolean int valid() { return valid_flag;}; // return raw data // check validity unsigned char *data() { return databuff; }; // returns len // check validity unsigned long len() { return bufflen; }; protected: unsigned char databuff[SNMP_MSG_LENGTH]; unsigned long bufflen; int valid_flag;};#endif // _SNMPMSG
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