📄 msgqueue.h
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/* -*-C++-*- *//*=================================================================== Copyright (c) 1999 Hewlett-Packard Company ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS. Permission to use, copy, modify, distribute and/or sell this software and/or its documentation is hereby granted without fee. User agrees to display the above copyright notice and this license notice in all copies of the software and any documentation of the software. User agrees to assume all liability for the use of the software; Hewlett-Packard makes no representations about the suitability of this software for any purpose. It is provided "AS-IS without warranty of any kind,either express or implied. User hereby grants a royalty-free license to any and all derivatives based upon this software code base. M S G Q U E U E . H CSNMPMessageQueue CLASS DEFINITION COPYRIGHT HEWLETT PACKARD COMPANY 1999 INFORMATION NETWORKS DIVISION NETWORK MANAGEMENT SECTION VERSION: $Revision: 1.10 $ DESIGN: Tom Murray AUTHOR: Tom Murray DATE: Sept 12, 1999 LANGUAGE: ANSI C++ OPERATING SYSTEMS: DOS/WINDOWS 3.1 BSD UNIX DESCRIPTION: Queue for holing SNMP event sources (outstanding snmp messages) COMPILER DIRECTIVES: UNIX - For UNIX build CHANGE HISTORY:=====================================================================*/#ifndef _MSGQUEUE#define _MSGQUEUE//----[ includes ]-----------------------------------------------------extern "C"{#include <sys/types.h> // NOTE: due to 10.10 bug, order is important // in that all routines must include types.h // and time.h in same order otherwise you // will get conflicting definitions of // "fd_set" resulting in link time errors.#include <sys/time.h> // time stuff and fd_set}//----[ snmp++ includes ]----------------------------------------------#include "vb.h" // class def for vbs#include "address.h" // class def for addresses#include "target.h" // class def for targets#include "pdu.h"#include "msec.h"#include "snmp_pp.h" // class def for snmp#include "eventlist.h"//----[ defines ]------------------------------------------------------//----[ CSNMPMessage class ]------------------------------------------- /*-----------------------------------------------------------*/ /* CSNMPMessage */ /* a description of a single MIB access operation. */ /*-----------------------------------------------------------*/class CSNMPMessage {public: CSNMPMessage(unsigned long id, Snmp * snmp, int socket, SnmpTarget &target, Pdu &pdu, unsigned char * rawPdu, size_t rawPduLen, const Address & address, snmp_callback callBack, void * callData); ~CSNMPMessage(); unsigned long GetId(); void ResetId(const unsigned long newId); void SetSendTime(); void GetSendTime(msec &sendTime); int GetSocket(); int SetPdu(const int reason, const Pdu &pdu); int GetPdu(int &reason, Pdu &pdu); int GetReceived(); int ResendMessage(); int Callback(const int reason);private: unsigned long m_uniqueId; msec m_sendTime; Snmp * m_snmp; int m_socket; SnmpTarget * m_target; Pdu m_pdu; unsigned char * m_rawPdu; size_t m_rawPduLen; Address * m_address; snmp_callback m_callBack; void * m_callData; int m_reason; int m_received;}; /*-----------------------------------------------------------*/ /* CSNMPMessageQueueElt */ /* a container for a single item on a linked lists of */ /* CSNMPMessages. */ /*-----------------------------------------------------------*/class CSNMPMessageQueueElt { public: CSNMPMessageQueueElt(CSNMPMessage *message, CSNMPMessageQueueElt *next, CSNMPMessageQueueElt *previous); ~CSNMPMessageQueueElt(); CSNMPMessageQueueElt *GetNext(); CSNMPMessage *GetMessage(); CSNMPMessage *TestId(const unsigned long uniqueId); private: CSNMPMessage *m_message; class CSNMPMessageQueueElt *m_next; class CSNMPMessageQueueElt *m_previous;}; /*-----------------------------------------------------------*/ /* CSNMPMessageQueue */ /* class describing a collection of outstanding SNMP msgs. */ /*-----------------------------------------------------------*/class CSNMPMessageQueue: public CEvents { public: CSNMPMessageQueue(); ~CSNMPMessageQueue(); CSNMPMessage *AddEntry(unsigned long id,Snmp * snmp, int socket, SnmpTarget &target, Pdu &pdu, unsigned char * rawPdu, size_t rawPduLen, const Address & address, snmp_callback callBack, void * callData); CSNMPMessage *GetEntry(const unsigned long uniqueId); int DeleteEntry(const unsigned long uniqueId); void DeleteSocketEntry(const int socket); // find the next msg that will timeout CSNMPMessage *GetNextTimeoutEntry(); // find the next timeout int GetNextTimeout(msec &sendTime); // set up parameters for select void GetFdSets(int &maxfds, fd_set &readfds, fd_set &writefds, fd_set &exceptfds); // return number of outstanding messages int GetCount(); // tell the queue we are looking for an id void PushId(const unsigned long id); unsigned long PeekId(); unsigned long PopId(); int HandleEvents(const int maxfds, const fd_set &readfds, const fd_set &writefds, const fd_set &exceptfds); int DoRetries(const msec &sendtime); int Done(); private: CSNMPMessageQueueElt m_head; int m_msgCount; unsigned long *m_idStack; int m_stackTop;};//--------[ externs ]---------------------------------------------------extern CSNMPMessageQueue *snmpEventList; // contains all outstanding messages#endif
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