📄 winstundlg.h
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// WinStunDlg.h : header file//#pragma once// CWinStunDlg dialogclass CWinStunDlg : public CDialog{// Constructionpublic: CWinStunDlg(CWnd* pParent = NULL); // standard constructor// Dialog Data enum { IDD = IDD_WINSTUN_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support// Implementationprotected: HICON m_hIcon; // Generated message map functions virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP()public: afx_msg void OnBnClickedTest(); // the name of the stun server to use CString mServerName;};
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