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📄 blocktable.h

📁 AMD公司官方版FLASH文件系统。有详细说明文档和Windows仿真测试环境。
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/**
 * BlockTable.h
 * These functions provide a simple interface for
 *   reading and writing the the Block Table of 
 *   each sector.
 */

#ifndef _BLOCK_TABLE_H_
#define _BLOCK_TABLE_H_

#include "Ffs.h"

typedef struct {
	BYTE bBlockStatus;
	BYTE bCellStatus;
	WORD wBlockIndex;
	WORD wCellIndex;
} BLOCK_TABLE_ENTRY;

DMS_STATUS dms_BlockTableReadTable(WORD wSectorIndex, BLOCK_TABLE_ENTRY *apBlockTable, WORD wBlockCount);
DMS_STATUS dms_BlockTableReadEntry(WORD wSectorIndex, WORD awBlockIndex, BLOCK_TABLE_ENTRY *apEntry);
DMS_STATUS dms_BlockTableWriteBlockStatus(WORD awSectorIndex,WORD awSectorBlockIndex,DMS_BLOCK_STATUS aeBlockStatus);
DMS_STATUS dms_BlockTableWriteCellStatus(WORD awSectorIndex, WORD awSectorBlockIndex, DMS_CELL_STATUS aeCellStatus);
DMS_STATUS dms_BlockTableWriteCellIndex(WORD awSectorIndex, WORD awSectorBlockIndex, WORD awCellIndex);
DMS_STATUS dms_BlockTableWriteBlockIndex(WORD awSectorIndex, WORD awSectorBlockIndex, WORD awBlockIndex);

#endif  /* _BLOCK_TABLE_H_ */

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