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📄 variables.c

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💻 C
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                 entry );    vlc_mutex_unlock( &p_this->var_lock );    return VLC_SUCCESS;}/** * Remove a callback from a variable * * pf_callback and p_data have to be given again, because different objects * might have registered the same callback function. */int __var_DelCallback( vlc_object_t *p_this, const char *psz_name,                       vlc_callback_t pf_callback, void *p_data ){    int i_entry, i_var;    variable_t *p_var;    vlc_mutex_lock( &p_this->var_lock );    i_var = GetUnused( p_this, psz_name );    if( i_var < 0 )    {        vlc_mutex_unlock( &p_this->var_lock );        return i_var;    }    p_var = &p_this->p_vars[i_var];    for( i_entry = p_var->i_entries ; i_entry-- ; )    {        if( p_var->p_entries[i_entry].pf_callback == pf_callback            && p_var->p_entries[i_entry].p_data == p_data )        {            break;        }    }    if( i_entry < 0 )    {        vlc_mutex_unlock( &p_this->var_lock );        return VLC_EGENERIC;    }    REMOVE_ELEM( p_var->p_entries, p_var->i_entries, i_entry );    vlc_mutex_unlock( &p_this->var_lock );    return VLC_SUCCESS;}/* Following functions are local *//***************************************************************************** * GetUnused: find an unused variable from its name ***************************************************************************** * We do i_tries tries before giving up, just in case the variable is being * modified and called from a callback. *****************************************************************************/static int GetUnused( vlc_object_t *p_this, const char *psz_name ){    int i_var, i_tries = 0;    while( VLC_TRUE )    {        i_var = Lookup( p_this->p_vars, p_this->i_vars, psz_name );        if( i_var < 0 )        {            return VLC_ENOVAR;        }        if( ! p_this->p_vars[i_var].b_incallback )        {            return i_var;        }        if( i_tries++ > 100 )        {            msg_Err( p_this, "caught in a callback deadlock?" );            return VLC_ETIMEOUT;        }        vlc_mutex_unlock( &p_this->var_lock );        msleep( THREAD_SLEEP );        vlc_mutex_lock( &p_this->var_lock );    }}/***************************************************************************** * HashString: our cool hash function ***************************************************************************** * This function is not intended to be crypto-secure, we only want it to be * fast and not suck too much. This one is pretty fast and did 0 collisions * in wenglish's dictionary. *****************************************************************************/static uint32_t HashString( const char *psz_string ){    uint32_t i_hash = 0;    while( *psz_string )    {        i_hash += *psz_string++;        i_hash += i_hash << 10;        i_hash ^= i_hash >> 8;    }    return i_hash;}/***************************************************************************** * Insert: find an empty slot to insert a new variable ***************************************************************************** * We use a recursive inner function indexed on the hash. This function does * nothing in the rare cases where a collision may occur, see Lookup() * to see how we handle them. * XXX: does this really need to be written recursively? *****************************************************************************/static int Insert( variable_t *p_vars, int i_count, const char *psz_name ){    if( i_count == 0 )    {        return 0;    }    return InsertInner( p_vars, i_count, HashString( psz_name ) );}static int InsertInner( variable_t *p_vars, int i_count, uint32_t i_hash ){    int i_middle;    if( i_hash <= p_vars[0].i_hash )    {        return 0;    }    if( i_hash >= p_vars[i_count - 1].i_hash )    {        return i_count;    }    i_middle = i_count / 2;    /* We know that 0 < i_middle */    if( i_hash < p_vars[i_middle].i_hash )    {        return InsertInner( p_vars, i_middle, i_hash );    }    /* We know that i_middle + 1 < i_count */    if( i_hash > p_vars[i_middle + 1].i_hash )    {        return i_middle + 1 + InsertInner( p_vars + i_middle + 1,                                           i_count - i_middle - 1,                                           i_hash );    }    return i_middle + 1;}/***************************************************************************** * Lookup: find an existing variable given its name ***************************************************************************** * We use a recursive inner function indexed on the hash. Care is taken of * possible hash collisions. * XXX: does this really need to be written recursively? *****************************************************************************/static int Lookup( variable_t *p_vars, int i_count, const char *psz_name ){    uint32_t i_hash;    int i, i_pos;    if( i_count == 0 )    {        return -1;    }    i_hash = HashString( psz_name );    i_pos = LookupInner( p_vars, i_count, i_hash );    /* Hash not found */    if( i_hash != p_vars[i_pos].i_hash )    {        return -1;    }    /* Hash found, entry found */    if( !strcmp( psz_name, p_vars[i_pos].psz_name ) )    {        return i_pos;    }    /* Hash collision! This should be very rare, but we cannot guarantee     * it will never happen. Just do an exhaustive search amongst all     * entries with the same hash. */    for( i = i_pos - 1 ; i > 0 && i_hash == p_vars[i].i_hash ; i-- )    {        if( !strcmp( psz_name, p_vars[i].psz_name ) )        {            return i;        }    }    for( i = i_pos + 1 ; i < i_count && i_hash == p_vars[i].i_hash ; i++ )    {        if( !strcmp( psz_name, p_vars[i].psz_name ) )        {            return i;        }    }    /* Hash found, but entry not found */    return -1;}static int LookupInner( variable_t *p_vars, int i_count, uint32_t i_hash ){    int i_middle;    if( i_hash <= p_vars[0].i_hash )    {        return 0;    }    if( i_hash >= p_vars[i_count-1].i_hash )    {        return i_count - 1;    }    i_middle = i_count / 2;    /* We know that 0 < i_middle */    if( i_hash < p_vars[i_middle].i_hash )    {        return LookupInner( p_vars, i_middle, i_hash );    }    /* We know that i_middle + 1 < i_count */    if( i_hash > p_vars[i_middle].i_hash )    {        return i_middle + LookupInner( p_vars + i_middle,                                       i_count - i_middle,                                       i_hash );    }    return i_middle;}/***************************************************************************** * CheckValue: check that a value is valid wrt. a variable ***************************************************************************** * This function checks p_val's value against p_var's limitations such as * minimal and maximal value, step, in-list position, and modifies p_val if * necessary. *****************************************************************************/static void CheckValue ( variable_t *p_var, vlc_value_t *p_val ){    /* Check that our variable is in the list */    if( p_var->i_type & VLC_VAR_HASCHOICE && p_var->choices.i_count )    {        int i;        /* FIXME: the list is sorted, dude. Use something cleverer. */        for( i = p_var->choices.i_count ; i-- ; )        {            if( p_var->pf_cmp( *p_val, p_var->choices.p_values[i] ) == 0 )            {                break;            }        }        /* If not found, change it to anything vaguely valid */        if( i < 0 )        {            /* Free the old variable, get the new one, dup it */            p_var->pf_free( p_val );            *p_val = p_var->choices.p_values[p_var->i_default >= 0                                          ? p_var->i_default : 0 ];            p_var->pf_dup( p_val );        }    }    /* Check that our variable is within the bounds */    switch( p_var->i_type & VLC_VAR_TYPE )    {        case VLC_VAR_INTEGER:            if( p_var->i_type & VLC_VAR_HASSTEP && p_var->step.i_int                 && (p_val->i_int % p_var->step.i_int) )            {                p_val->i_int = (p_val->i_int + (p_var->step.i_int / 2))                               / p_var->step.i_int * p_var->step.i_int;            }            if( p_var->i_type & VLC_VAR_HASMIN                 && p_val->i_int < p_var->min.i_int )            {                p_val->i_int = p_var->min.i_int;            }            if( p_var->i_type & VLC_VAR_HASMAX                 && p_val->i_int > p_var->max.i_int )            {                p_val->i_int = p_var->max.i_int;            }            break;        case VLC_VAR_FLOAT:            if( p_var->i_type & VLC_VAR_HASSTEP && p_var->step.f_float )            {                float f_round = p_var->step.f_float * (float)(int)( 0.5 +                                        p_val->f_float / p_var->step.f_float );                if( p_val->f_float != f_round )                {                    p_val->f_float = f_round;                }            }            if( p_var->i_type & VLC_VAR_HASMIN                 && p_val->f_float < p_var->min.f_float )            {                p_val->f_float = p_var->min.f_float;            }            if( p_var->i_type & VLC_VAR_HASMAX                 && p_val->f_float > p_var->max.f_float )            {                p_val->f_float = p_var->max.f_float;            }            break;        case VLC_VAR_TIME:            /* FIXME: TODO */            break;    }}/***************************************************************************** * InheritValue: try to inherit the value of this variable from the same one *               in our closest parent. *****************************************************************************/static int InheritValue( vlc_object_t *p_this, const char *psz_name,                         vlc_value_t *p_val, int i_type ){    int i_var;    variable_t *p_var;    /* No need to take the structure lock,     * we are only looking for our parents */    if( !p_this->p_parent )    {        switch( i_type & VLC_VAR_TYPE )        {        case VLC_VAR_FILE:        case VLC_VAR_DIRECTORY:        case VLC_VAR_STRING:        case VLC_VAR_MODULE:            p_val->psz_string = config_GetPsz( p_this, psz_name );            if( !p_val->psz_string ) p_val->psz_string = strdup("");            break;        case VLC_VAR_FLOAT:            p_val->f_float = config_GetFloat( p_this, psz_name );            break;        case VLC_VAR_INTEGER:        case VLC_VAR_HOTKEY:            p_val->i_int = config_GetInt( p_this, psz_name );            break;        case VLC_VAR_BOOL:            p_val->b_bool = config_GetInt( p_this, psz_name );            break;        case VLC_VAR_LIST:        {            char *psz_orig, *psz_var;            vlc_list_t *p_list = malloc(sizeof(vlc_list_t));            p_val->p_list = p_list;            p_list->i_count = 0;            psz_var = psz_orig = config_GetPsz( p_this, psz_name );            while( psz_var && *psz_var )            {                char *psz_item = psz_var;                vlc_value_t val;                while( *psz_var && *psz_var != ',' ) psz_var++;                if( *psz_var == ',' )                {                    *psz_var = '\0';                    psz_var++;                }                val.i_int = strtol( psz_item, NULL, 0 );                INSERT_ELEM( p_list->p_values, p_list->i_count,                             p_list->i_count, val );                /* p_list->i_count is incremented twice by INSERT_ELEM */                p_list->i_count--;                INSERT_ELEM( p_list->pi_types, p_list->i_count,                             p_list->i_count, VLC_VAR_INTEGER );            }            if( psz_orig ) free( psz_orig );            break;        }        default:            return VLC_ENOOBJ;            break;        }        return VLC_SUCCESS;    }    /* Look for the variable */    vlc_mutex_lock( &p_this->p_parent->var_lock );    i_var = Lookup( p_this->p_parent->p_vars, p_this->p_parent->i_vars,                    psz_name );    if( i_var >= 0 )    {        /* We found it! */        p_var = &p_this->p_parent->p_vars[i_var];        /* Really get the variable */        *p_val = p_var->val;        /* Duplicate value if needed */        p_var->pf_dup( p_val );        vlc_mutex_unlock( &p_this->p_parent->var_lock );        return VLC_SUCCESS;    }    vlc_mutex_unlock( &p_this->p_parent->var_lock );    /* We're still not there */    return InheritValue( p_this->p_parent, psz_name, p_val, i_type );}

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