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📄 variables.c

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💻 C
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/***************************************************************************** * variables.c: routines for object variables handling ***************************************************************************** * Copyright (C) 2002-2004 VideoLAN * $Id: variables.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <vlc/vlc.h>#ifdef HAVE_STDLIB_H#   include <stdlib.h>                                          /* realloc() */#endif/***************************************************************************** * Private types *****************************************************************************/struct callback_entry_t{    vlc_callback_t pf_callback;    void *         p_data;};/***************************************************************************** * Local comparison functions, returns 0 if v == w, < 0 if v < w, > 0 if v > w *****************************************************************************/static int CmpBool( vlc_value_t v, vlc_value_t w ) { return v.b_bool ? w.b_bool ? 0 : 1 : w.b_bool ? -1 : 0; }static int CmpInt( vlc_value_t v, vlc_value_t w ) { return v.i_int == w.i_int ? 0 : v.i_int > w.i_int ? 1 : -1; }static int CmpTime( vlc_value_t v, vlc_value_t w ){    return v.i_time == w.i_time ? 0 : v.i_time > w.i_time ? 1 : -1;}static int CmpString( vlc_value_t v, vlc_value_t w ) { return strcmp( v.psz_string, w.psz_string ); }static int CmpFloat( vlc_value_t v, vlc_value_t w ) { return v.f_float == w.f_float ? 0 : v.f_float > w.f_float ? 1 : -1; }static int CmpAddress( vlc_value_t v, vlc_value_t w ) { return v.p_address == w.p_address ? 0 : v.p_address > w.p_address ? 1 : -1; }/***************************************************************************** * Local duplication functions, and local deallocation functions *****************************************************************************/static void DupDummy( vlc_value_t *p_val ) { (void)p_val; /* unused */ }static void DupString( vlc_value_t *p_val ) { p_val->psz_string = strdup( p_val->psz_string ); }static void DupList( vlc_value_t *p_val ){    int i;    vlc_list_t *p_list = malloc( sizeof(vlc_list_t) );    p_list->i_count = p_val->p_list->i_count;    if( p_val->p_list->i_count )    {        p_list->p_values = malloc( p_list->i_count * sizeof(vlc_value_t) );        p_list->pi_types = malloc( p_list->i_count * sizeof(int) );    }    else    {        p_list->p_values = NULL;        p_list->pi_types = NULL;    }    for( i = 0; i < p_list->i_count; i++ )    {        p_list->p_values[i] = p_val->p_list->p_values[i];        p_list->pi_types[i] = p_val->p_list->pi_types[i];        switch( p_val->p_list->pi_types[i] & VLC_VAR_TYPE )        {        case VLC_VAR_STRING:            DupString( &p_list->p_values[i] );            break;        default:            break;        }    }    p_val->p_list = p_list;}static void FreeDummy( vlc_value_t *p_val ) { (void)p_val; /* unused */ }static void FreeString( vlc_value_t *p_val ) { free( p_val->psz_string ); }static void FreeMutex( vlc_value_t *p_val ) { vlc_mutex_destroy( (vlc_mutex_t*)p_val->p_address ); free( p_val->p_address ); }static void FreeList( vlc_value_t *p_val ){    int i;    for( i = 0; i < p_val->p_list->i_count; i++ )    {        switch( p_val->p_list->pi_types[i] & VLC_VAR_TYPE )        {        case VLC_VAR_STRING:            FreeString( &p_val->p_list->p_values[i] );            break;        case VLC_VAR_MUTEX:            FreeMutex( &p_val->p_list->p_values[i] );            break;        default:            break;        }    }    if( p_val->p_list->i_count )    {        free( p_val->p_list->p_values );        free( p_val->p_list->pi_types );    }    free( p_val->p_list );}/***************************************************************************** * Local prototypes *****************************************************************************/static int      GetUnused   ( vlc_object_t *, const char * );static uint32_t HashString  ( const char * );static int      Insert      ( variable_t *, int, const char * );static int      InsertInner ( variable_t *, int, uint32_t );static int      Lookup      ( variable_t *, int, const char * );static int      LookupInner ( variable_t *, int, uint32_t );static void     CheckValue  ( variable_t *, vlc_value_t * );static int      InheritValue( vlc_object_t *, const char *, vlc_value_t *,                              int );/** * Initialize a vlc variable * * We hash the given string and insert it into the sorted list. The insertion * may require slow memory copies, but think about what we gain in the log(n) * lookup phase when setting/getting the variable value! * * \param p_this The object in which to create the variable * \param psz_name The name of the variable * \param i_type The variables type. Must be one of \ref var_type combined with *               zero or more \ref var_flags */int __var_Create( vlc_object_t *p_this, const char *psz_name, int i_type ){    int i_new;    variable_t *p_var;    static vlc_list_t dummy_null_list = {0, NULL, NULL};    vlc_mutex_lock( &p_this->var_lock );    /* FIXME: if the variable already exists, we don't duplicate it. But we     * duplicate the lookups. It's not that serious, but if anyone finds some     * time to rework Insert() so that only one lookup has to be done, feel     * free to do so. */    i_new = Lookup( p_this->p_vars, p_this->i_vars, psz_name );    if( i_new >= 0 )    {        /* If the types differ, variable creation failed. */        if( (i_type & ~VLC_VAR_DOINHERIT) != p_this->p_vars[i_new].i_type )        {            vlc_mutex_unlock( &p_this->var_lock );            return VLC_EBADVAR;        }        p_this->p_vars[i_new].i_usage++;        vlc_mutex_unlock( &p_this->var_lock );        return VLC_SUCCESS;    }    i_new = Insert( p_this->p_vars, p_this->i_vars, psz_name );    if( (p_this->i_vars & 15) == 15 )    {        p_this->p_vars = realloc( p_this->p_vars,                                  (p_this->i_vars+17) * sizeof(variable_t) );    }    memmove( p_this->p_vars + i_new + 1,             p_this->p_vars + i_new,             (p_this->i_vars - i_new) * sizeof(variable_t) );    p_this->i_vars++;    p_var = &p_this->p_vars[i_new];    p_var->i_hash = HashString( psz_name );    p_var->psz_name = strdup( psz_name );    p_var->psz_text = NULL;    p_var->i_type = i_type & ~VLC_VAR_DOINHERIT;    memset( &p_var->val, 0, sizeof(vlc_value_t) );    p_var->pf_dup = DupDummy;    p_var->pf_free = FreeDummy;    p_var->i_usage = 1;    p_var->i_default = -1;    p_var->choices.i_count = 0;    p_var->choices.p_values = NULL;    p_var->choices_text.i_count = 0;    p_var->choices_text.p_values = NULL;    p_var->b_incallback = VLC_FALSE;    p_var->i_entries = 0;    p_var->p_entries = NULL;    /* Always initialize the variable, even if it is a list variable; this     * will lead to errors if the variable is not initialized, but it will     * not cause crashes in the variable handling. */    switch( i_type & VLC_VAR_TYPE )    {        case VLC_VAR_BOOL:            p_var->pf_cmp = CmpBool;            p_var->val.b_bool = VLC_FALSE;            break;        case VLC_VAR_INTEGER:        case VLC_VAR_HOTKEY:            p_var->pf_cmp = CmpInt;            p_var->val.i_int = 0;            break;        case VLC_VAR_STRING:        case VLC_VAR_MODULE:        case VLC_VAR_FILE:        case VLC_VAR_DIRECTORY:        case VLC_VAR_VARIABLE:            p_var->pf_cmp = CmpString;            p_var->pf_dup = DupString;            p_var->pf_free = FreeString;            p_var->val.psz_string = "";            break;        case VLC_VAR_FLOAT:            p_var->pf_cmp = CmpFloat;            p_var->val.f_float = 0.0;            break;        case VLC_VAR_TIME:            p_var->pf_cmp = CmpTime;            p_var->val.i_time = 0;            break;        case VLC_VAR_ADDRESS:            p_var->pf_cmp = CmpAddress;            p_var->val.p_address = NULL;            break;        case VLC_VAR_MUTEX:            p_var->pf_cmp = CmpAddress;            p_var->pf_free = FreeMutex;            p_var->val.p_address = malloc( sizeof(vlc_mutex_t) );            vlc_mutex_init( p_this, (vlc_mutex_t*)p_var->val.p_address );            break;        case VLC_VAR_LIST:            p_var->pf_cmp = CmpAddress;            p_var->pf_dup = DupList;            p_var->pf_free = FreeList;            p_var->val.p_list = &dummy_null_list;            break;    }    /* Duplicate the default data we stored. */    p_var->pf_dup( &p_var->val );    if( i_type & VLC_VAR_DOINHERIT )    {        vlc_value_t val;        if( InheritValue( p_this, psz_name, &val, p_var->i_type )            == VLC_SUCCESS );        {            /* Free data if needed */            p_var->pf_free( &p_var->val );            /* Set the variable */            p_var->val = val;            if( i_type & VLC_VAR_HASCHOICE )            {                /* We must add the inherited value to our choice list */                p_var->i_default = 0;                INSERT_ELEM( p_var->choices.p_values, p_var->choices.i_count,                             0, val );                INSERT_ELEM( p_var->choices_text.p_values,                             p_var->choices_text.i_count, 0, val );                p_var->pf_dup( &p_var->choices.p_values[0] );                p_var->choices_text.p_values[0].psz_string = NULL;            }        }    }    vlc_mutex_unlock( &p_this->var_lock );    return VLC_SUCCESS;}/** * Destroy a vlc variable * * Look for the variable and destroy it if it is found. As in var_Create we * do a call to memmove() but we have performance counterparts elsewhere. * * \param p_this The object that holds the variable * \param psz_name The name of the variable */int __var_Destroy( vlc_object_t *p_this, const char *psz_name ){    int i_var, i;    variable_t *p_var;    vlc_mutex_lock( &p_this->var_lock );    i_var = GetUnused( p_this, psz_name );    if( i_var < 0 )    {        vlc_mutex_unlock( &p_this->var_lock );        return i_var;    }    p_var = &p_this->p_vars[i_var];    if( p_var->i_usage > 1 )    {        p_var->i_usage--;        vlc_mutex_unlock( &p_this->var_lock );        return VLC_SUCCESS;    }    /* Free value if needed */    p_var->pf_free( &p_var->val );    /* Free choice list if needed */    if( p_var->choices.i_count )    {        for( i = 0 ; i < p_var->choices.i_count ; i++ )        {            p_var->pf_free( &p_var->choices.p_values[i] );            if( p_var->choices_text.p_values[i].psz_string )                free( p_var->choices_text.p_values[i].psz_string );        }        free( p_var->choices.p_values );        free( p_var->choices_text.p_values );    }    /* Free callbacks if needed */    if( p_var->p_entries )    {        free( p_var->p_entries );    }    free( p_var->psz_name );    if( p_var->psz_text ) free( p_var->psz_text );    memmove( p_this->p_vars + i_var,             p_this->p_vars + i_var + 1,             (p_this->i_vars - i_var - 1) * sizeof(variable_t) );    if( (p_this->i_vars & 15) == 0 )    {        p_this->p_vars = realloc( p_this->p_vars,                          (p_this->i_vars) * sizeof( variable_t ) );    }    p_this->i_vars--;    vlc_mutex_unlock( &p_this->var_lock );    return VLC_SUCCESS;}/** * Perform an action on a variable * * \param p_this The object that holds the variable * \param psz_name The name of the variable * \param i_action The action to perform. Must be one of \ref var_action * \param p_val First action parameter * \param p_val2 Second action parameter */int __var_Change( vlc_object_t *p_this, const char *psz_name,                  int i_action, vlc_value_t *p_val, vlc_value_t *p_val2 ){    int i_var, i;    variable_t *p_var;    vlc_value_t oldval;    vlc_mutex_lock( &p_this->var_lock );    i_var = Lookup( p_this->p_vars, p_this->i_vars, psz_name );    if( i_var < 0 )    {        vlc_mutex_unlock( &p_this->var_lock );        return VLC_ENOVAR;    }    p_var = &p_this->p_vars[i_var];    switch( i_action )    {        case VLC_VAR_SETMIN:            if( p_var->i_type & VLC_VAR_HASMIN )            {                p_var->pf_free( &p_var->min );            }            p_var->i_type |= VLC_VAR_HASMIN;            p_var->min = *p_val;            p_var->pf_dup( &p_var->min );            CheckValue( p_var, &p_var->val );            break;        case VLC_VAR_SETMAX:            if( p_var->i_type & VLC_VAR_HASMAX )            {                p_var->pf_free( &p_var->max );            }            p_var->i_type |= VLC_VAR_HASMAX;            p_var->max = *p_val;            p_var->pf_dup( &p_var->max );            CheckValue( p_var, &p_var->val );            break;        case VLC_VAR_SETSTEP:            if( p_var->i_type & VLC_VAR_HASSTEP )            {                p_var->pf_free( &p_var->step );            }            p_var->i_type |= VLC_VAR_HASSTEP;

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