📄 vout_synchro.c
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/***************************************************************************** * vout_synchro.c : frame dropping routines ***************************************************************************** * Copyright (C) 1999-2005 VideoLAN * $Id: vout_synchro.c 11086 2005-05-20 18:00:02Z massiot $ * * Authors: Christophe Massiot <massiot@via.ecp.fr> * Samuel Hocevar <sam@via.ecp.fr> * Jean-Marc Dressler <polux@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//* * DISCUSSION : How to Write an efficient Frame-Dropping Algorithm * ========== * * This implementation is based on mathematical and statistical * developments. Older implementations used an enslavement, considering * that if we're late when reading an I picture, we will decode one frame * less. It had a tendancy to derive, and wasn't responsive enough, which * would have caused trouble with the stream control stuff. * * 1. Structure of a picture stream * ============================= * Between 2 I's, we have for instance : * I B P B P B P B P B P B I * t0 t1 t2 t3 t4 t5 t6 t7 t8 t9 t10 t11 t12 * Please bear in mind that B's and IP's will be inverted when displaying * (decoding order != presentation order). Thus, t1 < t0. * * 2. Definitions * =========== * t[0..12] : Presentation timestamps of pictures 0..12. * t : Current timestamp, at the moment of the decoding. * T : Picture period, T = 1/frame_rate. * tau[I,P,B] : Mean time to decode an [I,P,B] picture. * tauYUV : Mean time to render a picture (given by the video_output). * tau碵I,P,B] = 2 * tau[I,P,B] + tauYUV * : Mean time + typical difference (estimated to tau/2, that * needs to be confirmed) + render time. * DELTA : A given error margin. * * 3. General considerations * ====================== * We define three types of machines : * 14T > tauI : machines capable of decoding all I pictures * 2T > tauP : machines capable of decoding all P pictures * T > tauB : machines capable of decoding all B pictures * * 4. Decoding of an I picture * ======================== * On fast machines, we decode all I's. * Otherwise : * We can decode an I picture if we simply have enough time to decode it * before displaying : * t0 - t > tau碔 + DELTA * * 5. Decoding of a P picture * ======================= * On fast machines, we decode all P's. * Otherwise : * First criterion : have time to decode it. * t2 - t > tau碢 + DELTA * * Second criterion : it shouldn't prevent us from displaying the forthcoming * I picture, which is more important. * t12 - t > tau碢 + tau碔 + DELTA * * 6. Decoding of a B picture * ======================= * On fast machines, we decode all B's. Otherwise : * t1 - t > tau碆 + DELTA * Since the next displayed I or P is already decoded, we don't have to * worry about it. * * I hope you will have a pleasant flight and do not forget your life * jacket. * --Meuuh (2000-12-29) *//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h> /* free() */#include <string.h> /* memcpy(), memset() */#include <vlc/vlc.h>#include <vlc/vout.h>#include <vlc/input.h>#include "vout_synchro.h"/* * Local prototypes *//* Error margins */#define DELTA (int)(0.075*CLOCK_FREQ)#define MAX_VALID_TAU (int)(0.3*CLOCK_FREQ)#define DEFAULT_NB_P 5#define DEFAULT_NB_B 1/***************************************************************************** * vout_SynchroInit : You know what ? *****************************************************************************/vout_synchro_t * __vout_SynchroInit( vlc_object_t * p_object, int i_frame_rate ){ vout_synchro_t * p_synchro = vlc_object_create( p_object, sizeof(vout_synchro_t) ); if ( p_synchro == NULL ) { msg_Err( p_object, "out of memory" ); return NULL; } vlc_object_attach( p_synchro, p_object ); p_synchro->b_no_skip = !config_GetInt( p_object, "skip-frames" ); p_synchro->b_quiet = config_GetInt( p_object, "quiet-synchro" ); /* We use a fake stream pattern, which is often right. */ p_synchro->i_n_p = p_synchro->i_eta_p = DEFAULT_NB_P; p_synchro->i_n_b = p_synchro->i_eta_b = DEFAULT_NB_B; memset( p_synchro->p_tau, 0, 4 * sizeof(mtime_t) ); memset( p_synchro->pi_meaningful, 0, 4 * sizeof(unsigned int) ); p_synchro->i_nb_ref = 0; p_synchro->i_trash_nb_ref = p_synchro->i_dec_nb_ref = 0; p_synchro->current_pts = mdate() + DEFAULT_PTS_DELAY; p_synchro->backward_pts = 0; p_synchro->i_current_period = p_synchro->i_backward_period = 0; p_synchro->i_trashed_pic = p_synchro->i_not_chosen_pic = p_synchro->i_pic = 0; p_synchro->i_frame_rate = i_frame_rate; return p_synchro;}/***************************************************************************** * vout_SynchroRelease : You know what ? *****************************************************************************/void vout_SynchroRelease( vout_synchro_t * p_synchro ){ vlc_object_detach( p_synchro ); vlc_object_destroy( p_synchro );}/***************************************************************************** * vout_SynchroReset : Reset the reference picture counter *****************************************************************************/void vout_SynchroReset( vout_synchro_t * p_synchro ){ p_synchro->i_nb_ref = 0; p_synchro->i_trash_nb_ref = p_synchro->i_dec_nb_ref = 0;}/***************************************************************************** * vout_SynchroChoose : Decide whether we will decode a picture or not *****************************************************************************/vlc_bool_t vout_SynchroChoose( vout_synchro_t * p_synchro, int i_coding_type, int i_render_time, vlc_bool_t b_low_delay ){#define TAU_PRIME( coding_type ) (p_synchro->p_tau[(coding_type)] \ + (p_synchro->p_tau[(coding_type)] >> 1) \ + p_synchro->i_render_time)#define S (*p_synchro) mtime_t now, period; mtime_t pts = 0; vlc_bool_t b_decode = 0; if ( p_synchro->b_no_skip ) return 1; now = mdate(); period = 1000000 * 1001 / p_synchro->i_frame_rate * p_synchro->i_current_rate / INPUT_RATE_DEFAULT; p_synchro->i_render_time = i_render_time; switch( i_coding_type ) { case I_CODING_TYPE: if( b_low_delay ) { pts = S.current_pts; } else if( S.backward_pts ) { pts = S.backward_pts; } else { /* displaying order : B B P B B I * ^ ^ * | +- current picture * +- current PTS */ pts = S.current_pts + period * (S.i_n_b + 2); } if( (1 + S.i_n_p * (S.i_n_b + 1)) * period > S.p_tau[I_CODING_TYPE] ) { b_decode = 1; } else { b_decode = (pts - now) > (TAU_PRIME(I_CODING_TYPE) + DELTA); } if( !b_decode && !p_synchro->b_quiet ) { msg_Warn( p_synchro, "synchro trashing I ("I64Fd")", pts - now ); } break; case P_CODING_TYPE: if( b_low_delay ) { pts = S.current_pts; } else if( S.backward_pts ) { pts = S.backward_pts; } else { pts = S.current_pts + period * (S.i_n_b + 1); } if( p_synchro->i_nb_ref < 1 ) { b_decode = 0; } else if( (1 + S.i_n_p * (S.i_n_b + 1)) * period > S.p_tau[I_CODING_TYPE] ) { if( (S.i_n_b + 1) * period > S.p_tau[P_CODING_TYPE] ) { /* Security in case we're _really_ late */ b_decode = (pts - now > 0); } else { b_decode = (pts - now) > (TAU_PRIME(P_CODING_TYPE) + DELTA); /* next I */ b_decode &= (pts - now + period * ( (S.i_n_p - S.i_eta_p) * (1 + S.i_n_b) - 1 )) > (TAU_PRIME(P_CODING_TYPE) + TAU_PRIME(I_CODING_TYPE) + DELTA); } } else { b_decode = 0; } break; case B_CODING_TYPE: pts = S.current_pts;
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