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📄 bandlimited.c

📁 video linux conference
💻 C
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                    p_filter->input.i_bytes_per_frame );                      p_in += i_nb_channels;            p_out += i_nb_channels;            i_out++;            continue;        }        while( p_filter->p_sys->i_remainder < p_filter->output.i_rate )        {            if( p_filter->p_sys->d_old_factor >= 1 )            {                /* FilterFloatUP() is faster if we can use it */                /* Perform left-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate,                               1, i_nb_channels );#if 0                /* Normalize for unity filter gain */                for( i = 0; i < i_nb_channels; i++ )                {                    *(p_out+i) *= d_old_scale_factor;                }#endif                /* Sanity check */                if( p_out_buf->i_size/p_filter->input.i_bytes_per_frame                    <= (unsigned int)i_out+1 )                {                    p_out += i_nb_channels;                    i_out++;                    p_filter->p_sys->i_remainder += p_filter->input.i_rate;                    break;                }            }            else            {                /* Perform left-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               1, i_nb_channels );            }            p_out += i_nb_channels;            i_out++;            p_filter->p_sys->i_remainder += p_filter->input.i_rate;        }        p_in += i_nb_channels;        p_filter->p_sys->i_remainder -= p_filter->output.i_rate;    }    /* Apply the new rate for the rest of the samples */    if( i_in < i_in_nb - i_filter_wing )    {        p_filter->p_sys->i_old_rate   = p_filter->input.i_rate;        p_filter->p_sys->d_old_factor = d_factor;        p_filter->p_sys->i_old_wing   = i_filter_wing;    }    for( ; i_in < i_in_nb - i_filter_wing; i_in++ )    {        while( p_filter->p_sys->i_remainder < p_filter->output.i_rate )        {            if( d_factor >= 1 )            {                /* FilterFloatUP() is faster if we can use it */                /* Perform left-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate,                               1, i_nb_channels );#if 0                /* Normalize for unity filter gain */                for( i = 0; i < i_nb_channels; i++ )                {                    *(p_out+i) *= d_old_scale_factor;                }#endif                /* Sanity check */                if( p_out_buf->i_size/p_filter->input.i_bytes_per_frame                    <= (unsigned int)i_out+1 )                {                    p_out += i_nb_channels;                    i_out++;                    p_filter->p_sys->i_remainder += p_filter->input.i_rate;                    break;                }            }            else            {                /* Perform left-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in, p_out,                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               -1, i_nb_channels );                /* Perform right-wing inner product */                FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD,                               SMALL_FILTER_NWING, p_in + i_nb_channels, p_out,                               p_filter->output.i_rate -                               p_filter->p_sys->i_remainder,                               p_filter->output.i_rate, p_filter->input.i_rate,                               1, i_nb_channels );            }            p_out += i_nb_channels;            i_out++;            p_filter->p_sys->i_remainder += p_filter->input.i_rate;        }        p_in += i_nb_channels;        p_filter->p_sys->i_remainder -= p_filter->output.i_rate;    }    /* Buffer i_filter_wing * 2 samples for next time */    if( p_filter->p_sys->i_old_wing )    {        memcpy( p_filter->p_sys->p_buf,                p_in_orig + (i_in_nb - 2 * p_filter->p_sys->i_old_wing) *                i_nb_channels, (2 * p_filter->p_sys->i_old_wing) *                p_filter->input.i_bytes_per_frame );    }#if 0    msg_Err( p_filter, "p_out size: %i, nb bytes out: %i", p_out_buf->i_size,             i_out * p_filter->input.i_bytes_per_frame );#endif    /* Free the temp buffer */#ifndef HAVE_ALLOCA    free( p_in_orig );#endif    /* Finalize aout buffer */    p_out_buf->i_nb_samples = i_out;    p_out_buf->start_date = aout_DateGet( &p_filter->p_sys->end_date );    p_out_buf->end_date = aout_DateIncrement( &p_filter->p_sys->end_date,                                              p_out_buf->i_nb_samples );    p_out_buf->i_nb_bytes = p_out_buf->i_nb_samples *        i_nb_channels * sizeof(int32_t);}void FilterFloatUP( float Imp[], float ImpD[], uint16_t Nwing, float *p_in,                    float *p_out, uint32_t ui_remainder,                    uint32_t ui_output_rate, int16_t Inc, int i_nb_channels ){    float *Hp, *Hdp, *End;    float t, temp;    uint32_t ui_linear_remainder;    int i;    Hp = &Imp[(ui_remainder<<Nhc)/ui_output_rate];    Hdp = &ImpD[(ui_remainder<<Nhc)/ui_output_rate];    End = &Imp[Nwing];    ui_linear_remainder = (ui_remainder<<Nhc) -                            (ui_remainder<<Nhc)/ui_output_rate*ui_output_rate;    if (Inc == 1)               /* If doing right wing...              */    {                           /* ...drop extra coeff, so when Ph is  */        End--;                  /*    0.5, we don't do too many mult's */        if (ui_remainder == 0)  /* If the phase is zero...           */        {                       /* ...then we've already skipped the */            Hp += Npc;          /*    first sample, so we must also  */            Hdp += Npc;         /*    skip ahead in Imp[] and ImpD[] */        }    }    while (Hp < End) {        t = *Hp;                /* Get filter coeff */                                /* t is now interp'd filter coeff */        t += *Hdp * ui_linear_remainder / ui_output_rate / Npc;        for( i = 0; i < i_nb_channels; i++ )        {            temp = t;            temp *= *(p_in+i);  /* Mult coeff by input sample */            *(p_out+i) += temp; /* The filter output */        }        Hdp += Npc;             /* Filter coeff differences step */        Hp += Npc;              /* Filter coeff step */        p_in += (Inc * i_nb_channels); /* Input signal step */    }}void FilterFloatUD( float Imp[], float ImpD[], uint16_t Nwing, float *p_in,                    float *p_out, uint32_t ui_remainder,                    uint32_t ui_output_rate, uint32_t ui_input_rate,                    int16_t Inc, int i_nb_channels ){    float *Hp, *Hdp, *End;    float t, temp;    uint32_t ui_linear_remainder;    int i, ui_counter = 0;    Hp = Imp + (ui_remainder<<Nhc) / ui_input_rate;    Hdp = ImpD  + (ui_remainder<<Nhc) / ui_input_rate;    End = &Imp[Nwing];    if (Inc == 1)               /* If doing right wing...              */    {                           /* ...drop extra coeff, so when Ph is  */        End--;                  /*    0.5, we don't do too many mult's */        if (ui_remainder == 0)  /* If the phase is zero...           */        {                       /* ...then we've already skipped the */            Hp = Imp +          /* first sample, so we must also  */                  (ui_output_rate << Nhc) / ui_input_rate;            Hdp = ImpD +        /* skip ahead in Imp[] and ImpD[] */                  (ui_output_rate << Nhc) / ui_input_rate;            ui_counter++;        }    }    while (Hp < End) {        t = *Hp;                /* Get filter coeff */                                /* t is now interp'd filter coeff */        ui_linear_remainder =          ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) -          ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) /          ui_input_rate * ui_input_rate;        t += *Hdp * ui_linear_remainder / ui_input_rate / Npc;        for( i = 0; i < i_nb_channels; i++ )        {            temp = t;            temp *= *(p_in+i);  /* Mult coeff by input sample */            *(p_out+i) += temp; /* The filter output */        }        ui_counter++;        /* Filter coeff step */        Hp = Imp + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)                    / ui_input_rate;        /* Filter coeff differences step */        Hdp = ImpD + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc)                     / ui_input_rate;        p_in += (Inc * i_nb_channels); /* Input signal step */    }}

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