📄 bandlimited.c
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p_filter->input.i_bytes_per_frame ); p_in += i_nb_channels; p_out += i_nb_channels; i_out++; continue; } while( p_filter->p_sys->i_remainder < p_filter->output.i_rate ) { if( p_filter->p_sys->d_old_factor >= 1 ) { /* FilterFloatUP() is faster if we can use it */ /* Perform left-wing inner product */ FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in, p_out, p_filter->p_sys->i_remainder, p_filter->output.i_rate, -1, i_nb_channels ); /* Perform right-wing inner product */ FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in + i_nb_channels, p_out, p_filter->output.i_rate - p_filter->p_sys->i_remainder, p_filter->output.i_rate, 1, i_nb_channels );#if 0 /* Normalize for unity filter gain */ for( i = 0; i < i_nb_channels; i++ ) { *(p_out+i) *= d_old_scale_factor; }#endif /* Sanity check */ if( p_out_buf->i_size/p_filter->input.i_bytes_per_frame <= (unsigned int)i_out+1 ) { p_out += i_nb_channels; i_out++; p_filter->p_sys->i_remainder += p_filter->input.i_rate; break; } } else { /* Perform left-wing inner product */ FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in, p_out, p_filter->p_sys->i_remainder, p_filter->output.i_rate, p_filter->input.i_rate, -1, i_nb_channels ); /* Perform right-wing inner product */ FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in + i_nb_channels, p_out, p_filter->output.i_rate - p_filter->p_sys->i_remainder, p_filter->output.i_rate, p_filter->input.i_rate, 1, i_nb_channels ); } p_out += i_nb_channels; i_out++; p_filter->p_sys->i_remainder += p_filter->input.i_rate; } p_in += i_nb_channels; p_filter->p_sys->i_remainder -= p_filter->output.i_rate; } /* Apply the new rate for the rest of the samples */ if( i_in < i_in_nb - i_filter_wing ) { p_filter->p_sys->i_old_rate = p_filter->input.i_rate; p_filter->p_sys->d_old_factor = d_factor; p_filter->p_sys->i_old_wing = i_filter_wing; } for( ; i_in < i_in_nb - i_filter_wing; i_in++ ) { while( p_filter->p_sys->i_remainder < p_filter->output.i_rate ) { if( d_factor >= 1 ) { /* FilterFloatUP() is faster if we can use it */ /* Perform left-wing inner product */ FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in, p_out, p_filter->p_sys->i_remainder, p_filter->output.i_rate, -1, i_nb_channels ); /* Perform right-wing inner product */ FilterFloatUP( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in + i_nb_channels, p_out, p_filter->output.i_rate - p_filter->p_sys->i_remainder, p_filter->output.i_rate, 1, i_nb_channels );#if 0 /* Normalize for unity filter gain */ for( i = 0; i < i_nb_channels; i++ ) { *(p_out+i) *= d_old_scale_factor; }#endif /* Sanity check */ if( p_out_buf->i_size/p_filter->input.i_bytes_per_frame <= (unsigned int)i_out+1 ) { p_out += i_nb_channels; i_out++; p_filter->p_sys->i_remainder += p_filter->input.i_rate; break; } } else { /* Perform left-wing inner product */ FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in, p_out, p_filter->p_sys->i_remainder, p_filter->output.i_rate, p_filter->input.i_rate, -1, i_nb_channels ); /* Perform right-wing inner product */ FilterFloatUD( SMALL_FILTER_FLOAT_IMP, SMALL_FILTER_FLOAT_IMPD, SMALL_FILTER_NWING, p_in + i_nb_channels, p_out, p_filter->output.i_rate - p_filter->p_sys->i_remainder, p_filter->output.i_rate, p_filter->input.i_rate, 1, i_nb_channels ); } p_out += i_nb_channels; i_out++; p_filter->p_sys->i_remainder += p_filter->input.i_rate; } p_in += i_nb_channels; p_filter->p_sys->i_remainder -= p_filter->output.i_rate; } /* Buffer i_filter_wing * 2 samples for next time */ if( p_filter->p_sys->i_old_wing ) { memcpy( p_filter->p_sys->p_buf, p_in_orig + (i_in_nb - 2 * p_filter->p_sys->i_old_wing) * i_nb_channels, (2 * p_filter->p_sys->i_old_wing) * p_filter->input.i_bytes_per_frame ); }#if 0 msg_Err( p_filter, "p_out size: %i, nb bytes out: %i", p_out_buf->i_size, i_out * p_filter->input.i_bytes_per_frame );#endif /* Free the temp buffer */#ifndef HAVE_ALLOCA free( p_in_orig );#endif /* Finalize aout buffer */ p_out_buf->i_nb_samples = i_out; p_out_buf->start_date = aout_DateGet( &p_filter->p_sys->end_date ); p_out_buf->end_date = aout_DateIncrement( &p_filter->p_sys->end_date, p_out_buf->i_nb_samples ); p_out_buf->i_nb_bytes = p_out_buf->i_nb_samples * i_nb_channels * sizeof(int32_t);}void FilterFloatUP( float Imp[], float ImpD[], uint16_t Nwing, float *p_in, float *p_out, uint32_t ui_remainder, uint32_t ui_output_rate, int16_t Inc, int i_nb_channels ){ float *Hp, *Hdp, *End; float t, temp; uint32_t ui_linear_remainder; int i; Hp = &Imp[(ui_remainder<<Nhc)/ui_output_rate]; Hdp = &ImpD[(ui_remainder<<Nhc)/ui_output_rate]; End = &Imp[Nwing]; ui_linear_remainder = (ui_remainder<<Nhc) - (ui_remainder<<Nhc)/ui_output_rate*ui_output_rate; if (Inc == 1) /* If doing right wing... */ { /* ...drop extra coeff, so when Ph is */ End--; /* 0.5, we don't do too many mult's */ if (ui_remainder == 0) /* If the phase is zero... */ { /* ...then we've already skipped the */ Hp += Npc; /* first sample, so we must also */ Hdp += Npc; /* skip ahead in Imp[] and ImpD[] */ } } while (Hp < End) { t = *Hp; /* Get filter coeff */ /* t is now interp'd filter coeff */ t += *Hdp * ui_linear_remainder / ui_output_rate / Npc; for( i = 0; i < i_nb_channels; i++ ) { temp = t; temp *= *(p_in+i); /* Mult coeff by input sample */ *(p_out+i) += temp; /* The filter output */ } Hdp += Npc; /* Filter coeff differences step */ Hp += Npc; /* Filter coeff step */ p_in += (Inc * i_nb_channels); /* Input signal step */ }}void FilterFloatUD( float Imp[], float ImpD[], uint16_t Nwing, float *p_in, float *p_out, uint32_t ui_remainder, uint32_t ui_output_rate, uint32_t ui_input_rate, int16_t Inc, int i_nb_channels ){ float *Hp, *Hdp, *End; float t, temp; uint32_t ui_linear_remainder; int i, ui_counter = 0; Hp = Imp + (ui_remainder<<Nhc) / ui_input_rate; Hdp = ImpD + (ui_remainder<<Nhc) / ui_input_rate; End = &Imp[Nwing]; if (Inc == 1) /* If doing right wing... */ { /* ...drop extra coeff, so when Ph is */ End--; /* 0.5, we don't do too many mult's */ if (ui_remainder == 0) /* If the phase is zero... */ { /* ...then we've already skipped the */ Hp = Imp + /* first sample, so we must also */ (ui_output_rate << Nhc) / ui_input_rate; Hdp = ImpD + /* skip ahead in Imp[] and ImpD[] */ (ui_output_rate << Nhc) / ui_input_rate; ui_counter++; } } while (Hp < End) { t = *Hp; /* Get filter coeff */ /* t is now interp'd filter coeff */ ui_linear_remainder = ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) - ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) / ui_input_rate * ui_input_rate; t += *Hdp * ui_linear_remainder / ui_input_rate / Npc; for( i = 0; i < i_nb_channels; i++ ) { temp = t; temp *= *(p_in+i); /* Mult coeff by input sample */ *(p_out+i) += temp; /* The filter output */ } ui_counter++; /* Filter coeff step */ Hp = Imp + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) / ui_input_rate; /* Filter coeff differences step */ Hdp = ImpD + ((ui_output_rate * ui_counter + ui_remainder)<< Nhc) / ui_input_rate; p_in += (Inc * i_nb_channels); /* Input signal step */ }}
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