📄 vout.c
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/***************************************************************************** * vout_dummy.c: Dummy video output display method for testing purposes ***************************************************************************** * Copyright (C) 2000, 2001 VideoLAN * $Id: vout.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h> /* free() */#include <string.h> /* strerror() */#include <vlc/vlc.h>#include <vlc/vout.h>#define DUMMY_WIDTH 16#define DUMMY_HEIGHT 16#define DUMMY_MAX_DIRECTBUFFERS 10/***************************************************************************** * Local prototypes *****************************************************************************/static int Init ( vout_thread_t * );static void End ( vout_thread_t * );static int Manage ( vout_thread_t * );static void Render ( vout_thread_t *, picture_t * );static void Display ( vout_thread_t *, picture_t * );static void SetPalette ( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );/***************************************************************************** * OpenVideo: activates dummy video thread output method ***************************************************************************** * This function initializes a dummy vout method. *****************************************************************************/int E_(OpenVideo) ( vlc_object_t *p_this ){ vout_thread_t * p_vout = (vout_thread_t *)p_this; p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = Manage; p_vout->pf_render = Render; p_vout->pf_display = Display; return VLC_SUCCESS;}/***************************************************************************** * Init: initialize dummy video thread output method *****************************************************************************/static int Init( vout_thread_t *p_vout ){ int i_index, i_chroma; char *psz_chroma; picture_t *p_pic; vlc_bool_t b_chroma = 0; psz_chroma = config_GetPsz( p_vout, "dummy-chroma" ); if( psz_chroma ) { if( strlen( psz_chroma ) >= 4 ) { i_chroma = VLC_FOURCC( psz_chroma[0], psz_chroma[1], psz_chroma[2], psz_chroma[3] ); b_chroma = 1; } free( psz_chroma ); } I_OUTPUTPICTURES = 0; /* Initialize the output structure */ if( b_chroma ) { msg_Dbg( p_vout, "forcing chroma 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma ); p_vout->output.i_chroma = i_chroma; if ( i_chroma == VLC_FOURCC( 'R', 'G', 'B', '2' ) ) { p_vout->output.pf_setpalette = SetPalette; } p_vout->output.i_width = p_vout->render.i_width; p_vout->output.i_height = p_vout->render.i_height; p_vout->output.i_aspect = p_vout->render.i_aspect; } else { /* Use same chroma as input */ p_vout->output.i_chroma = p_vout->render.i_chroma; p_vout->output.i_rmask = p_vout->render.i_rmask; p_vout->output.i_gmask = p_vout->render.i_gmask; p_vout->output.i_bmask = p_vout->render.i_bmask; p_vout->output.i_width = p_vout->render.i_width; p_vout->output.i_height = p_vout->render.i_height; p_vout->output.i_aspect = p_vout->render.i_aspect; } /* Try to initialize DUMMY_MAX_DIRECTBUFFERS direct buffers */ while( I_OUTPUTPICTURES < DUMMY_MAX_DIRECTBUFFERS ) { p_pic = NULL; /* Find an empty picture slot */ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ ) { if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE ) { p_pic = p_vout->p_picture + i_index; break; } } /* Allocate the picture */ if( p_pic == NULL ) { break; } vout_AllocatePicture( VLC_OBJECT(p_vout), p_pic, p_vout->output.i_chroma, p_vout->output.i_width, p_vout->output.i_height, p_vout->output.i_aspect ); if( p_pic->i_planes == 0 ) { break; } p_pic->i_status = DESTROYED_PICTURE; p_pic->i_type = DIRECT_PICTURE; PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic; I_OUTPUTPICTURES++; } return( 0 );}/***************************************************************************** * End: terminate dummy video thread output method *****************************************************************************/static void End( vout_thread_t *p_vout ){ int i_index; /* Free the fake output buffers we allocated */ for( i_index = I_OUTPUTPICTURES ; i_index ; ) { i_index--; free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig ); }}/***************************************************************************** * Manage: handle dummy events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/static int Manage( vout_thread_t *p_vout ){ return( 0 );}/***************************************************************************** * Render: render previously calculated output *****************************************************************************/static void Render( vout_thread_t *p_vout, picture_t *p_pic ){ /* No need to do anything, the fake direct buffers stay as they are */}/***************************************************************************** * Display: displays previously rendered output *****************************************************************************/static void Display( vout_thread_t *p_vout, picture_t *p_pic ){ /* No need to do anything, the fake direct buffers stay as they are */}/***************************************************************************** * SetPalette: set the palette for the picture *****************************************************************************/static void SetPalette ( vout_thread_t *p_vout, uint16_t *red, uint16_t *green, uint16_t *blue ){ /* No need to do anything, the fake direct buffers stay as they are */}
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