📄 motiondetect.c
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fmt.i_x_offset = fmt.i_y_offset = 0; fmt.i_chroma = p_vout->render.i_chroma; fmt.i_aspect = p_vout->render.i_aspect; fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width; fmt.i_sar_den = VOUT_ASPECT_FACTOR; /* Try to open the real video output */ msg_Dbg( p_vout, "spawning the real video output" ); p_vout->p_sys->p_vout = vout_Create( p_vout, &fmt ); /* Everything failed */ if( p_vout->p_sys->p_vout == NULL ) { msg_Err( p_vout, "cannot open vout, aborting" ); return VLC_EGENERIC; } ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES ); ADD_CALLBACKS( p_vout->p_sys->p_vout, SendEvents ); ADD_PARENT_CALLBACKS( SendEventsToChild ); return VLC_SUCCESS;}/***************************************************************************** * End: terminate Motion detect video thread output method *****************************************************************************/static void End( vout_thread_t *p_vout ){ int i_index; /* Free the fake output buffers we allocated */ for( i_index = I_OUTPUTPICTURES ; i_index ; ) { i_index--; free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig ); }}/***************************************************************************** * Destroy: destroy Motion detect video thread output method ***************************************************************************** * Terminate an output method created by DistortCreateOutputMethod *****************************************************************************/static void Destroy( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; int i; if( p_vout->p_sys->p_vout ) { DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents ); vlc_object_detach( p_vout->p_sys->p_vout ); vout_Destroy( p_vout->p_sys->p_vout ); } DEL_PARENT_CALLBACKS( SendEventsToChild ); for( i = 0 ; i < p_vout->p_sys->i_areas ; i++ ) { free( p_vout->p_sys->pp_areas[i]->psz_mrl ); free( p_vout->p_sys->pp_areas[i] ); } free( p_vout->p_sys->pp_areas ); free( p_vout->p_sys );}/***************************************************************************** * Render: displays previously rendered output ***************************************************************************** * This function send the currently rendered image to Distort image, waits * until it is displayed and switch the two rendering buffers, preparing next * frame. *****************************************************************************/static void Render( vout_thread_t *p_vout, picture_t *p_pic ){ picture_t *p_outpic; /* This is a new frame. Get a structure from the video_output. */ while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) ) == NULL ) { if( p_vout->b_die || p_vout->b_error ) { return; } msleep( VOUT_OUTMEM_SLEEP ); } vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date ); MotionDetect( p_vout, p_pic, p_outpic ); vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );}/***************************************************************************** * MotionDetect: calculates new matches *****************************************************************************/static void MotionDetect( vout_thread_t *p_vout, picture_t *p_inpic, picture_t *p_outpic ){#define pp_curent_area p_vout->p_sys->pp_areas[i_area] int i_index, i_index_col, i_area; for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ ) { int i_line, i_num_lines, i_offset, i_size, i_diff; uint8_t *p_in, *p_out, *p_last_in, *p_buffer; p_in = p_inpic->p[i_index].p_pixels; p_out = p_outpic->p[i_index].p_pixels; i_num_lines = p_inpic->p[i_index].i_visible_lines; i_size = p_inpic->p[i_index].i_lines * p_inpic->p[i_index].i_pitch; p_vout->p_vlc->pf_memcpy( p_out, p_in, i_size ); switch( i_index ) { case Y_PLANE: p_buffer = p_vout->p_sys->p_bufferY; if( p_buffer == NULL) { p_buffer = malloc( p_vout->p_sys->i_history * i_size); memset( p_buffer, 0, p_vout->p_sys->i_history * i_size ); p_vout->p_sys->p_bufferY = p_buffer; p_vout->p_sys->i_stack = 0; } i_offset = i_size * p_vout->p_sys->i_stack; p_last_in = p_buffer + i_offset; for( i_area = 0 ; i_area < p_vout->p_sys->i_areas ; i_area++) { int i_tmp = 0, i_nb_pixels; p_last_in = p_buffer + i_offset; p_in = p_inpic->p[i_index].p_pixels; p_out = p_outpic->p[i_index].p_pixels; if( ( pp_curent_area->i_y1 > p_inpic->p[i_index].i_lines ) || ( pp_curent_area->i_x1 > p_inpic->p[i_index].i_pitch ) ) continue; if( ( pp_curent_area->i_y2 > p_inpic->p[i_index].i_lines ) ) pp_curent_area->i_y2 = p_inpic->p[i_index].i_lines; if( ( pp_curent_area->i_x2 > p_inpic->p[i_index].i_pitch ) ) pp_curent_area->i_x2 = p_inpic->p[i_index].i_pitch; for( i_line = pp_curent_area->i_y1 ; i_line < pp_curent_area->i_y2 ; i_line++ ) { for( i_index_col = pp_curent_area->i_x1 ; i_index_col < pp_curent_area->i_x2 ; i_index_col++ ) { i_diff = (*(p_last_in + i_index_col + i_line * p_inpic->p[i_index].i_pitch) - *(p_in + i_index_col + i_line * p_inpic->p[i_index].i_pitch)); if( i_diff < 0) i_diff = -i_diff; if( i_diff > pp_curent_area->i_level ) i_tmp += pp_curent_area->i_upspeed; *( p_out + i_index_col + i_line * p_inpic->p[i_index].i_pitch ) = pp_curent_area->i_matches; } } i_nb_pixels = ( pp_curent_area->i_y2 - pp_curent_area->i_y1 ) * ( pp_curent_area->i_x2 - pp_curent_area->i_x1 ); pp_curent_area->i_matches += i_tmp / i_nb_pixels - pp_curent_area->i_downspeed; if( pp_curent_area->i_matches < 0) pp_curent_area->i_matches = 0; if( pp_curent_area->i_matches > 255) { playlist_item_t *p_item = playlist_ItemNew( p_vout, (const char*)pp_curent_area->psz_mrl, pp_curent_area->psz_mrl ); msg_Dbg( p_vout, "Area(%d) matched, going to %s\n", i_area, pp_curent_area->psz_mrl ); playlist_Control( p_vout->p_sys->p_playlist, PLAYLIST_ITEMPLAY, p_item ); pp_curent_area->i_matches = 0; } } p_last_in = p_buffer + i_offset; p_in = p_inpic->p[i_index].p_pixels; p_out = p_outpic->p[i_index].p_pixels; p_vout->p_vlc->pf_memcpy( p_last_in, p_in, i_size ); break; default: break; } } p_vout->p_sys->i_stack++; if( p_vout->p_sys->i_stack >= p_vout->p_sys->i_history ) p_vout->p_sys->i_stack = 0;#undef pp_curent_area}/***************************************************************************** * SendEvents: forward mouse and keyboard events to the parent p_vout *****************************************************************************/static int SendEvents( vlc_object_t *p_this, char const *psz_var, vlc_value_t oldval, vlc_value_t newval, void *p_data ){ var_Set( (vlc_object_t *)p_data, psz_var, newval ); return VLC_SUCCESS;}/***************************************************************************** * SendEventsToChild: forward events to the child/children vout *****************************************************************************/static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var, vlc_value_t oldval, vlc_value_t newval, void *p_data ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; var_Set( p_vout->p_sys->p_vout, psz_var, newval ); return VLC_SUCCESS;}
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