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📄 motiondetect.c

📁 video linux conference
💻 C
📖 第 1 页 / 共 2 页
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    fmt.i_x_offset = fmt.i_y_offset = 0;    fmt.i_chroma = p_vout->render.i_chroma;    fmt.i_aspect = p_vout->render.i_aspect;    fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;    fmt.i_sar_den = VOUT_ASPECT_FACTOR;    /* Try to open the real video output */    msg_Dbg( p_vout, "spawning the real video output" );    p_vout->p_sys->p_vout = vout_Create( p_vout, &fmt );    /* Everything failed */    if( p_vout->p_sys->p_vout == NULL )    {        msg_Err( p_vout, "cannot open vout, aborting" );        return VLC_EGENERIC;    }    ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );    ADD_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );    ADD_PARENT_CALLBACKS( SendEventsToChild );    return VLC_SUCCESS;}/***************************************************************************** * End: terminate Motion detect video thread output method *****************************************************************************/static void End( vout_thread_t *p_vout ){    int i_index;    /* Free the fake output buffers we allocated */    for( i_index = I_OUTPUTPICTURES ; i_index ; )    {        i_index--;        free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );    }}/***************************************************************************** * Destroy: destroy Motion detect video thread output method ***************************************************************************** * Terminate an output method created by DistortCreateOutputMethod *****************************************************************************/static void Destroy( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    int i;    if( p_vout->p_sys->p_vout )    {        DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents );        vlc_object_detach( p_vout->p_sys->p_vout );        vout_Destroy( p_vout->p_sys->p_vout );    }    DEL_PARENT_CALLBACKS( SendEventsToChild );    for( i = 0 ; i < p_vout->p_sys->i_areas ; i++ )    {        free( p_vout->p_sys->pp_areas[i]->psz_mrl );        free( p_vout->p_sys->pp_areas[i] );    }    free( p_vout->p_sys->pp_areas );    free( p_vout->p_sys );}/***************************************************************************** * Render: displays previously rendered output ***************************************************************************** * This function send the currently rendered image to Distort image, waits * until it is displayed and switch the two rendering buffers, preparing next * frame. *****************************************************************************/static void Render( vout_thread_t *p_vout, picture_t *p_pic ){    picture_t *p_outpic;    /* This is a new frame. Get a structure from the video_output. */    while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )              == NULL )    {        if( p_vout->b_die || p_vout->b_error )        {            return;        }        msleep( VOUT_OUTMEM_SLEEP );    }    vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );    MotionDetect( p_vout, p_pic, p_outpic );    vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );}/***************************************************************************** * MotionDetect: calculates new matches *****************************************************************************/static void MotionDetect( vout_thread_t *p_vout, picture_t *p_inpic,                                                 picture_t *p_outpic ){#define pp_curent_area p_vout->p_sys->pp_areas[i_area]    int i_index, i_index_col, i_area;    for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ )    {        int i_line, i_num_lines, i_offset, i_size, i_diff;        uint8_t *p_in, *p_out, *p_last_in, *p_buffer;        p_in = p_inpic->p[i_index].p_pixels;        p_out = p_outpic->p[i_index].p_pixels;        i_num_lines = p_inpic->p[i_index].i_visible_lines;        i_size = p_inpic->p[i_index].i_lines * p_inpic->p[i_index].i_pitch;        p_vout->p_vlc->pf_memcpy( p_out, p_in, i_size );        switch( i_index )        {        case Y_PLANE:            p_buffer = p_vout->p_sys->p_bufferY;            if( p_buffer == NULL)            {                p_buffer = malloc( p_vout->p_sys->i_history * i_size);                memset( p_buffer, 0, p_vout->p_sys->i_history * i_size );                p_vout->p_sys->p_bufferY = p_buffer;                p_vout->p_sys->i_stack = 0;            }            i_offset = i_size * p_vout->p_sys->i_stack;            p_last_in = p_buffer + i_offset;            for( i_area = 0 ; i_area < p_vout->p_sys->i_areas ; i_area++)            {                int i_tmp = 0, i_nb_pixels;                p_last_in = p_buffer + i_offset;                p_in = p_inpic->p[i_index].p_pixels;                p_out = p_outpic->p[i_index].p_pixels;                if( ( pp_curent_area->i_y1 > p_inpic->p[i_index].i_lines ) ||                    ( pp_curent_area->i_x1 > p_inpic->p[i_index].i_pitch ) )                    continue;                if( ( pp_curent_area->i_y2 > p_inpic->p[i_index].i_lines ) )                    pp_curent_area->i_y2 = p_inpic->p[i_index].i_lines;                if( ( pp_curent_area->i_x2 > p_inpic->p[i_index].i_pitch ) )                    pp_curent_area->i_x2 = p_inpic->p[i_index].i_pitch;                for( i_line = pp_curent_area->i_y1 ;                     i_line < pp_curent_area->i_y2 ; i_line++ )                {                    for( i_index_col = pp_curent_area->i_x1 ;                         i_index_col < pp_curent_area->i_x2 ; i_index_col++ )                    {                        i_diff = (*(p_last_in + i_index_col +                                        i_line * p_inpic->p[i_index].i_pitch)                                - *(p_in      + i_index_col +                                        i_line * p_inpic->p[i_index].i_pitch));                        if( i_diff < 0)                            i_diff = -i_diff;                        if( i_diff > pp_curent_area->i_level )                            i_tmp += pp_curent_area->i_upspeed;                        *( p_out + i_index_col + i_line *                                        p_inpic->p[i_index].i_pitch ) =                                                pp_curent_area->i_matches;                    }                }                i_nb_pixels = ( pp_curent_area->i_y2 - pp_curent_area->i_y1 ) *                              ( pp_curent_area->i_x2 - pp_curent_area->i_x1 );                pp_curent_area->i_matches += i_tmp / i_nb_pixels -                                    pp_curent_area->i_downspeed;                if( pp_curent_area->i_matches < 0)                    pp_curent_area->i_matches = 0;                if( pp_curent_area->i_matches > 255)                {                    playlist_item_t *p_item = playlist_ItemNew( p_vout,                                        (const char*)pp_curent_area->psz_mrl,                                        pp_curent_area->psz_mrl );                    msg_Dbg( p_vout, "Area(%d) matched, going to %s\n", i_area,                                        pp_curent_area->psz_mrl );                    playlist_Control( p_vout->p_sys->p_playlist,                                        PLAYLIST_ITEMPLAY, p_item );                    pp_curent_area->i_matches = 0;                }            }            p_last_in = p_buffer + i_offset;            p_in = p_inpic->p[i_index].p_pixels;            p_out = p_outpic->p[i_index].p_pixels;            p_vout->p_vlc->pf_memcpy( p_last_in, p_in, i_size );            break;        default:            break;        }    }    p_vout->p_sys->i_stack++;    if( p_vout->p_sys->i_stack >= p_vout->p_sys->i_history )        p_vout->p_sys->i_stack = 0;#undef pp_curent_area}/***************************************************************************** * SendEvents: forward mouse and keyboard events to the parent p_vout *****************************************************************************/static int SendEvents( vlc_object_t *p_this, char const *psz_var,                       vlc_value_t oldval, vlc_value_t newval, void *p_data ){    var_Set( (vlc_object_t *)p_data, psz_var, newval );    return VLC_SUCCESS;}/***************************************************************************** * SendEventsToChild: forward events to the child/children vout *****************************************************************************/static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,                       vlc_value_t oldval, vlc_value_t newval, void *p_data ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    var_Set( p_vout->p_sys->p_vout, psz_var, newval );    return VLC_SUCCESS;}

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