📄 wall.c
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/***************************************************************************** * wall.c : Wall video plugin for vlc ***************************************************************************** * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN * $Id: wall.c 10348 2005-03-15 17:18:58Z sigmunau $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h> /* malloc(), free() */#include <string.h>#include <vlc/vlc.h>#include <vlc/vout.h>#include "filter_common.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int Create ( vlc_object_t * );static void Destroy ( vlc_object_t * );static int Init ( vout_thread_t * );static void End ( vout_thread_t * );static void Render ( vout_thread_t *, picture_t * );static void RemoveAllVout ( vout_thread_t *p_vout );static int SendEvents( vlc_object_t *, char const *, vlc_value_t, vlc_value_t, void * );/***************************************************************************** * Module descriptor *****************************************************************************/#define COLS_TEXT N_("Number of columns")#define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \ "which to split the video.")#define ROWS_TEXT N_("Number of rows")#define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \ "which to split the video.")#define ACTIVE_TEXT N_("Active windows")#define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \ "defaults to all")#define ASPECT_TEXT N_("Element aspect ratio")#define ASPECT_LONGTEXT N_("The aspect ratio of the individual displays building the display wall")vlc_module_begin(); set_description( _("Wall video filter") ); set_shortname( N_("Image wall" )); set_capability( "video filter", 0 ); set_category( CAT_VIDEO ); set_subcategory( SUBCAT_VIDEO_VFILTER ); add_integer( "wall-cols", 3, NULL, COLS_TEXT, COLS_LONGTEXT, VLC_FALSE ); add_integer( "wall-rows", 3, NULL, ROWS_TEXT, ROWS_LONGTEXT, VLC_FALSE ); add_string( "wall-active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, VLC_FALSE ); add_string( "wall-element-aspect", "4:3", NULL, ASPECT_TEXT, ASPECT_LONGTEXT, VLC_FALSE ); add_shortcut( "wall" ); set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * vout_sys_t: Wall video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the Wall specific properties of an output thread. *****************************************************************************/struct vout_sys_t{ int i_col; int i_row; int i_vout; struct vout_list_t { vlc_bool_t b_active; int i_width; int i_height; int i_left; int i_top; vout_thread_t *p_vout; } *pp_vout;};/***************************************************************************** * Control: control facility for the vout (forwards to child vout) *****************************************************************************/static int Control( vout_thread_t *p_vout, int i_query, va_list args ){ int i_row, i_col, i_vout = 0; for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ ) { for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ ) { vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout, i_query, args ); i_vout++; } } return VLC_SUCCESS;}/***************************************************************************** * Create: allocates Wall video thread output method ***************************************************************************** * This function allocates and initializes a Wall vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; char *psz_method, *psz_tmp, *psz_method_tmp; int i_vout; /* Allocate structure */ p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { msg_Err( p_vout, "out of memory" ); return VLC_ENOMEM; } p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = NULL; p_vout->pf_render = Render; p_vout->pf_display = NULL; p_vout->pf_control = Control; /* Look what method was requested */ p_vout->p_sys->i_col = config_GetInt( p_vout, "wall-cols" ); p_vout->p_sys->i_row = config_GetInt( p_vout, "wall-rows" ); p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) ); p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) ); msg_Dbg( p_vout, "opening a %i x %i wall", p_vout->p_sys->i_col, p_vout->p_sys->i_row ); p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row * p_vout->p_sys->i_col * sizeof(struct vout_list_t) ); if( p_vout->p_sys->pp_vout == NULL ) { msg_Err( p_vout, "out of memory" ); free( p_vout->p_sys ); return VLC_ENOMEM; } psz_method_tmp = psz_method = config_GetPsz( p_vout, "wall-active" ); /* If no trailing vout are specified, take them all */ if( psz_method == NULL ) { for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col; i_vout--; ) { p_vout->p_sys->pp_vout[i_vout].b_active = 1; } } /* If trailing vout are specified, activate only the requested ones */ else { for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col; i_vout--; ) { p_vout->p_sys->pp_vout[i_vout].b_active = 0; } while( *psz_method ) { psz_tmp = psz_method; while( *psz_tmp && *psz_tmp != ',' ) { psz_tmp++; } if( *psz_tmp ) { *psz_tmp = '\0'; i_vout = atoi( psz_method ); psz_method = psz_tmp + 1; } else { i_vout = atoi( psz_method ); psz_method = psz_tmp; } if( i_vout >= 0 && i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col ) { p_vout->p_sys->pp_vout[i_vout].b_active = 1; } } } free( psz_method_tmp ); return VLC_SUCCESS;}/***************************************************************************** * Init: initialize Wall video thread output method *****************************************************************************/static int Init( vout_thread_t *p_vout ){ int i_index, i_row, i_col, i_width, i_height, i_left, i_top; unsigned int i_target_width,i_target_height; picture_t *p_pic; video_format_t fmt = {0}; int i_aspect = 4*VOUT_ASPECT_FACTOR/3; int i_align = 0; unsigned int i_hstart, i_hend, i_vstart, i_vend; unsigned int w1,h1,w2,h2; int i_xpos, i_ypos; int i_vstart_rounded = 0, i_hstart_rounded = 0; char *psz_aspect; psz_aspect = config_GetPsz( p_vout, "wall-element-aspect" ); if( psz_aspect && *psz_aspect ) { char *psz_parser = strchr( psz_aspect, ':' ); if( psz_parser ) { *psz_parser++ = '\0'; i_aspect = atoi( psz_aspect ) * VOUT_ASPECT_FACTOR / atoi( psz_parser ); } else { msg_Warn( p_vout, "invalid aspect ratio specification" ); } free( psz_aspect ); } i_xpos = var_CreateGetInteger( p_vout, "video-x" ); i_ypos = var_CreateGetInteger( p_vout, "video-y" ); if( i_xpos < 0 ) i_xpos = 0; if( i_ypos < 0 ) i_ypos = 0; I_OUTPUTPICTURES = 0; /* Initialize the output structure */ p_vout->output.i_chroma = p_vout->render.i_chroma; p_vout->output.i_width = p_vout->render.i_width; p_vout->output.i_height = p_vout->render.i_height; p_vout->output.i_aspect = p_vout->render.i_aspect; var_Create( p_vout, "align", VLC_VAR_INTEGER ); fmt.i_width = fmt.i_visible_width = p_vout->render.i_width; fmt.i_height = fmt.i_visible_height = p_vout->render.i_height; fmt.i_x_offset = fmt.i_y_offset = 0; fmt.i_chroma = p_vout->render.i_chroma; fmt.i_aspect = p_vout->render.i_aspect; fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width; fmt.i_sar_den = VOUT_ASPECT_FACTOR; w1 = p_vout->output.i_width / p_vout->p_sys->i_col; w1 &= ~1; h1 = w1 * VOUT_ASPECT_FACTOR / i_aspect&~1; h1 &= ~1; h2 = p_vout->output.i_height / p_vout->p_sys->i_row&~1; h2 &= ~1; w2 = h2 * i_aspect / VOUT_ASPECT_FACTOR&~1; w2 &= ~1; if ( h1 * p_vout->p_sys->i_row < p_vout->output.i_height ) { unsigned int i_tmp; i_target_width = w2; i_target_height = h2; i_vstart = 0; i_vend = p_vout->output.i_height; i_tmp = i_target_width * p_vout->p_sys->i_col; while( i_tmp < p_vout->output.i_width ) i_tmp += p_vout->p_sys->i_col; i_hstart = (( i_tmp - p_vout->output.i_width ) / 2)&~1; i_hstart_rounded = ( ( i_tmp - p_vout->output.i_width ) % 2 ) || ( ( ( i_tmp - p_vout->output.i_width ) / 2 ) & 1 ); i_hend = i_hstart + p_vout->output.i_width; } else { unsigned int i_tmp; i_target_height = h1; i_target_width = w1; i_hstart = 0; i_hend = p_vout->output.i_width; i_tmp = i_target_height * p_vout->p_sys->i_row; while( i_tmp < p_vout->output.i_height ) i_tmp += p_vout->p_sys->i_row; i_vstart = ( ( i_tmp - p_vout->output.i_height ) / 2 ) & ~1; i_vstart_rounded = ( ( i_tmp - p_vout->output.i_height ) % 2 ) || ( ( ( i_tmp - p_vout->output.i_height ) / 2 ) & 1 ); i_vend = i_vstart + p_vout->output.i_height; } msg_Dbg( p_vout, "target resolution %dx%d", i_target_width, i_target_height ); /* Try to open the real video output */ msg_Dbg( p_vout, "spawning the real video outputs" );
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