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📄 wall.c

📁 video linux conference
💻 C
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/***************************************************************************** * wall.c : Wall video plugin for vlc ***************************************************************************** * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN * $Id: wall.c 10348 2005-03-15 17:18:58Z sigmunau $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>                                      /* malloc(), free() */#include <string.h>#include <vlc/vlc.h>#include <vlc/vout.h>#include "filter_common.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int  Create    ( vlc_object_t * );static void Destroy   ( vlc_object_t * );static int  Init      ( vout_thread_t * );static void End       ( vout_thread_t * );static void Render    ( vout_thread_t *, picture_t * );static void RemoveAllVout  ( vout_thread_t *p_vout );static int  SendEvents( vlc_object_t *, char const *,                        vlc_value_t, vlc_value_t, void * );/***************************************************************************** * Module descriptor *****************************************************************************/#define COLS_TEXT N_("Number of columns")#define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \    "which to split the video.")#define ROWS_TEXT N_("Number of rows")#define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \    "which to split the video.")#define ACTIVE_TEXT N_("Active windows")#define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \    "defaults to all")#define ASPECT_TEXT N_("Element aspect ratio")#define ASPECT_LONGTEXT N_("The aspect ratio of the individual displays building the display wall")vlc_module_begin();    set_description( _("Wall video filter") );    set_shortname( N_("Image wall" ));    set_capability( "video filter", 0 );    set_category( CAT_VIDEO );    set_subcategory( SUBCAT_VIDEO_VFILTER );    add_integer( "wall-cols", 3, NULL, COLS_TEXT, COLS_LONGTEXT, VLC_FALSE );    add_integer( "wall-rows", 3, NULL, ROWS_TEXT, ROWS_LONGTEXT, VLC_FALSE );    add_string( "wall-active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, VLC_FALSE );    add_string( "wall-element-aspect", "4:3", NULL, ASPECT_TEXT, ASPECT_LONGTEXT, VLC_FALSE );    add_shortcut( "wall" );    set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * vout_sys_t: Wall video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the Wall specific properties of an output thread. *****************************************************************************/struct vout_sys_t{    int    i_col;    int    i_row;    int    i_vout;    struct vout_list_t    {        vlc_bool_t b_active;        int i_width;        int i_height;        int i_left;        int i_top;        vout_thread_t *p_vout;    } *pp_vout;};/***************************************************************************** * Control: control facility for the vout (forwards to child vout) *****************************************************************************/static int Control( vout_thread_t *p_vout, int i_query, va_list args ){    int i_row, i_col, i_vout = 0;    for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )    {        for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )        {            vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,                            i_query, args );            i_vout++;        }    }    return VLC_SUCCESS;}/***************************************************************************** * Create: allocates Wall video thread output method ***************************************************************************** * This function allocates and initializes a Wall vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){    vout_thread_t *p_vout = (vout_thread_t *)p_this;    char *psz_method, *psz_tmp, *psz_method_tmp;    int i_vout;    /* Allocate structure */    p_vout->p_sys = malloc( sizeof( vout_sys_t ) );    if( p_vout->p_sys == NULL )    {        msg_Err( p_vout, "out of memory" );        return VLC_ENOMEM;    }    p_vout->pf_init = Init;    p_vout->pf_end = End;    p_vout->pf_manage = NULL;    p_vout->pf_render = Render;    p_vout->pf_display = NULL;    p_vout->pf_control = Control;    /* Look what method was requested */    p_vout->p_sys->i_col = config_GetInt( p_vout, "wall-cols" );    p_vout->p_sys->i_row = config_GetInt( p_vout, "wall-rows" );    p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );    p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );    msg_Dbg( p_vout, "opening a %i x %i wall",             p_vout->p_sys->i_col, p_vout->p_sys->i_row );    p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *                                     p_vout->p_sys->i_col *                                     sizeof(struct vout_list_t) );    if( p_vout->p_sys->pp_vout == NULL )    {        msg_Err( p_vout, "out of memory" );        free( p_vout->p_sys );        return VLC_ENOMEM;    }    psz_method_tmp = psz_method = config_GetPsz( p_vout, "wall-active" );    /* If no trailing vout are specified, take them all */    if( psz_method == NULL )    {        for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;             i_vout--; )        {            p_vout->p_sys->pp_vout[i_vout].b_active = 1;        }    }    /* If trailing vout are specified, activate only the requested ones */    else    {        for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;             i_vout--; )        {            p_vout->p_sys->pp_vout[i_vout].b_active = 0;        }        while( *psz_method )        {            psz_tmp = psz_method;            while( *psz_tmp && *psz_tmp != ',' )            {                psz_tmp++;            }            if( *psz_tmp )            {                *psz_tmp = '\0';                i_vout = atoi( psz_method );                psz_method = psz_tmp + 1;            }            else            {                i_vout = atoi( psz_method );                psz_method = psz_tmp;            }            if( i_vout >= 0 &&                i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )            {                p_vout->p_sys->pp_vout[i_vout].b_active = 1;            }        }    }    free( psz_method_tmp );    return VLC_SUCCESS;}/***************************************************************************** * Init: initialize Wall video thread output method *****************************************************************************/static int Init( vout_thread_t *p_vout ){    int i_index, i_row, i_col, i_width, i_height, i_left, i_top;    unsigned int i_target_width,i_target_height;    picture_t *p_pic;    video_format_t fmt = {0};    int i_aspect = 4*VOUT_ASPECT_FACTOR/3;    int i_align = 0;    unsigned int i_hstart, i_hend, i_vstart, i_vend;    unsigned int w1,h1,w2,h2;    int i_xpos, i_ypos;    int i_vstart_rounded = 0, i_hstart_rounded = 0;    char *psz_aspect;    psz_aspect = config_GetPsz( p_vout, "wall-element-aspect" );    if( psz_aspect && *psz_aspect )    {        char *psz_parser = strchr( psz_aspect, ':' );        if( psz_parser )        {            *psz_parser++ = '\0';            i_aspect = atoi( psz_aspect ) * VOUT_ASPECT_FACTOR                / atoi( psz_parser );        }        else        {            msg_Warn( p_vout, "invalid aspect ratio specification" );        }        free( psz_aspect );    }        i_xpos = var_CreateGetInteger( p_vout, "video-x" );    i_ypos = var_CreateGetInteger( p_vout, "video-y" );    if( i_xpos < 0 ) i_xpos = 0;    if( i_ypos < 0 ) i_ypos = 0;    I_OUTPUTPICTURES = 0;    /* Initialize the output structure */    p_vout->output.i_chroma = p_vout->render.i_chroma;    p_vout->output.i_width  = p_vout->render.i_width;    p_vout->output.i_height = p_vout->render.i_height;    p_vout->output.i_aspect = p_vout->render.i_aspect;    var_Create( p_vout, "align", VLC_VAR_INTEGER );    fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;    fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;    fmt.i_x_offset = fmt.i_y_offset = 0;    fmt.i_chroma = p_vout->render.i_chroma;    fmt.i_aspect = p_vout->render.i_aspect;    fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;    fmt.i_sar_den = VOUT_ASPECT_FACTOR;    w1 = p_vout->output.i_width / p_vout->p_sys->i_col;    w1 &= ~1;    h1 = w1 * VOUT_ASPECT_FACTOR / i_aspect&~1;    h1 &= ~1;        h2 = p_vout->output.i_height / p_vout->p_sys->i_row&~1;    h2 &= ~1;    w2 = h2 * i_aspect / VOUT_ASPECT_FACTOR&~1;    w2 &= ~1;        if ( h1 * p_vout->p_sys->i_row < p_vout->output.i_height )    {        unsigned int i_tmp;        i_target_width = w2;                i_target_height = h2;        i_vstart = 0;        i_vend = p_vout->output.i_height;        i_tmp = i_target_width * p_vout->p_sys->i_col;        while( i_tmp < p_vout->output.i_width ) i_tmp += p_vout->p_sys->i_col;        i_hstart = (( i_tmp - p_vout->output.i_width ) / 2)&~1;        i_hstart_rounded  = ( ( i_tmp - p_vout->output.i_width ) % 2 ) ||            ( ( ( i_tmp - p_vout->output.i_width ) / 2 ) & 1 );        i_hend = i_hstart + p_vout->output.i_width;    }    else    {        unsigned int i_tmp;        i_target_height = h1;        i_target_width = w1;        i_hstart = 0;        i_hend = p_vout->output.i_width;        i_tmp = i_target_height * p_vout->p_sys->i_row;        while( i_tmp < p_vout->output.i_height ) i_tmp += p_vout->p_sys->i_row;        i_vstart = ( ( i_tmp - p_vout->output.i_height ) / 2 ) & ~1;        i_vstart_rounded  = ( ( i_tmp - p_vout->output.i_height ) % 2 ) ||            ( ( ( i_tmp - p_vout->output.i_height ) / 2 ) & 1 );        i_vend = i_vstart + p_vout->output.i_height;    }    msg_Dbg( p_vout, "target resolution %dx%d", i_target_width, i_target_height );    /* Try to open the real video output */    msg_Dbg( p_vout, "spawning the real video outputs" );

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