📄 i420_rgb8.c
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/***************************************************************************** * i420_rgb8.c : YUV to bitmap RGB conversion module for vlc ***************************************************************************** * Copyright (C) 2000 VideoLAN * $Id: i420_rgb8.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <string.h> /* strerror() */#include <stdlib.h> /* malloc(), free() */#include <vlc/vlc.h>#include <vlc/vout.h>#include "i420_rgb.h"#include "i420_rgb_c.h"static void SetOffset( int, int, int, int, vlc_bool_t *, int *, int * );/***************************************************************************** * I420_RGB8: color YUV 4:2:0 to RGB 8 bpp *****************************************************************************/void E_(I420_RGB8)( vout_thread_t *p_vout, picture_t *p_src, picture_t *p_dest ){ /* We got this one from the old arguments */ uint8_t *p_pic = (uint8_t*)p_dest->p->p_pixels; uint8_t *p_y = p_src->Y_PIXELS; uint8_t *p_u = p_src->U_PIXELS; uint8_t *p_v = p_src->V_PIXELS; vlc_bool_t b_hscale; /* horizontal scaling type */ unsigned int i_vscale; /* vertical scaling type */ unsigned int i_x, i_y; /* horizontal and vertical indexes */ unsigned int i_real_y; /* y % 4 */ int i_right_margin; int i_scale_count; /* scale modulo counter */ unsigned int i_chroma_width = p_vout->render.i_width / 2;/* chroma width */ /* Lookup table */ uint8_t * p_lookup = p_vout->chroma.p_sys->p_base; /* Offset array pointer */ int * p_offset_start = p_vout->chroma.p_sys->p_offset; int * p_offset; const int i_source_margin = p_src->p[0].i_pitch - p_src->p[0].i_visible_pitch; const int i_source_margin_c = p_src->p[1].i_pitch - p_src->p[1].i_visible_pitch; /* The dithering matrices */ static int dither10[4] = { 0x0, 0x8, 0x2, 0xa }; static int dither11[4] = { 0xc, 0x4, 0xe, 0x6 }; static int dither12[4] = { 0x3, 0xb, 0x1, 0x9 }; static int dither13[4] = { 0xf, 0x7, 0xd, 0x5 }; static int dither20[4] = { 0x0, 0x10, 0x4, 0x14 }; static int dither21[4] = { 0x18, 0x8, 0x1c, 0xc }; static int dither22[4] = { 0x6, 0x16, 0x2, 0x12 }; static int dither23[4] = { 0x1e, 0xe, 0x1a, 0xa }; SetOffset( p_vout->render.i_width, p_vout->render.i_height, p_vout->output.i_width, p_vout->output.i_height, &b_hscale, &i_vscale, p_offset_start ); i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch; /* * Perform conversion */ i_scale_count = ( i_vscale == 1 ) ? p_vout->output.i_height : p_vout->render.i_height; for( i_y = 0, i_real_y = 0; i_y < p_vout->render.i_height; i_y++ ) { /* Do horizontal and vertical scaling */ SCALE_WIDTH_DITHER( 420 ); SCALE_HEIGHT_DITHER( 420 ); } p_y += i_source_margin; if( i_y % 2 ) { p_u += i_source_margin_c; p_v += i_source_margin_c; }}/* Following functions are local *//***************************************************************************** * SetOffset: build offset array for conversion functions ***************************************************************************** * This function will build an offset array used in later conversion functions. * It will also set horizontal and vertical scaling indicators. The p_offset * structure has interleaved Y and U/V offsets. *****************************************************************************/static void SetOffset( int i_width, int i_height, int i_pic_width, int i_pic_height, vlc_bool_t *pb_hscale, int *pi_vscale, int *p_offset ){ int i_x; /* x position in destination */ int i_scale_count; /* modulo counter */ /* * Prepare horizontal offset array */ if( i_pic_width - i_width == 0 ) { /* No horizontal scaling: YUV conversion is done directly to picture */ *pb_hscale = 0; } else if( i_pic_width - i_width > 0 ) { int i_dummy = 0; /* Prepare scaling array for horizontal extension */ *pb_hscale = 1; i_scale_count = i_pic_width; for( i_x = i_width; i_x--; ) { while( (i_scale_count -= i_width) > 0 ) { *p_offset++ = 0; *p_offset++ = 0; } *p_offset++ = 1; *p_offset++ = i_dummy; i_dummy = 1 - i_dummy; i_scale_count += i_pic_width; } } else /* if( i_pic_width - i_width < 0 ) */ { int i_remainder = 0; int i_jump; /* Prepare scaling array for horizontal reduction */ *pb_hscale = 1; i_scale_count = i_width; for( i_x = i_pic_width; i_x--; ) { i_jump = 1; while( (i_scale_count -= i_pic_width) > 0 ) { i_jump += 1; } *p_offset++ = i_jump; *p_offset++ = ( i_jump += i_remainder ) >> 1; i_remainder = i_jump & 1; i_scale_count += i_width; } } /* * Set vertical scaling indicator */ if( i_pic_height - i_height == 0 ) { *pi_vscale = 0; } else if( i_pic_height - i_height > 0 ) { *pi_vscale = 1; } else /* if( i_pic_height - i_height < 0 ) */ { *pi_vscale = -1; }}
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