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📄 i420_rgb16.c

📁 video linux conference
💻 C
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            }        }        else        {            /* 16bpp 5/6/5 */            for ( i_x = p_vout->render.i_width / 8; i_x--; )            {                __asm__( MMX_INIT_16                         : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );                __asm__( ".align 8"                         MMX_YUV_MUL                         MMX_YUV_ADD                         MMX_UNPACK_16                         : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );                p_y += 8;                p_u += 4;                p_v += 4;                p_buffer += 8;            }        }#endif        /* Here we do some unaligned reads and duplicate conversions, but         * at least we have all the pixels */        if( i_rewind )        {            p_y -= i_rewind;            p_u -= i_rewind >> 1;            p_v -= i_rewind >> 1;            p_buffer -= i_rewind;#if defined (MODULE_NAME_IS_i420_rgb)            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);            CONVERT_YUV_PIXEL(2);  CONVERT_Y_PIXEL(2);#elif defined (MODULE_NAME_IS_i420_rgb_mmx)            __asm__( MMX_INIT_16                     : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            if( p_vout->output.i_rmask == 0x7c00 )            {                /* 15bpp 5/5/5 */                __asm__( ".align 8"                         MMX_YUV_MUL                         MMX_YUV_ADD                         MMX_UNPACK_15                         : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            }            else            {                /* 16bpp 5/6/5 */                __asm__( ".align 8"                         MMX_YUV_MUL                         MMX_YUV_ADD                         MMX_UNPACK_16                         : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            }            p_y += 8;            p_u += 4;            p_v += 4;            p_buffer += 8;#endif        }        SCALE_WIDTH;        SCALE_HEIGHT( 420, 2 );        p_y += i_source_margin;        if( i_y % 2 )        {            p_u += i_source_margin_c;            p_v += i_source_margin_c;        }    }}/***************************************************************************** * I420_RGB32: color YUV 4:2:0 to RGB 32 bpp ***************************************************************************** * Horizontal alignment needed: *  - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed *  - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: *  - input: 2 lines (2 Y lines, 1 U/V line) *  - output: 1 line *****************************************************************************/void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src,                                            picture_t *p_dest ){    /* We got this one from the old arguments */    uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels;    uint8_t  *p_y   = p_src->Y_PIXELS;    uint8_t  *p_u   = p_src->U_PIXELS;    uint8_t  *p_v   = p_src->V_PIXELS;    vlc_bool_t  b_hscale;                         /* horizontal scaling type */    unsigned int i_vscale;                          /* vertical scaling type */    unsigned int i_x, i_y;                /* horizontal and vertical indexes */    int         i_right_margin;    int         i_rewind;    int         i_scale_count;                       /* scale modulo counter */    int         i_chroma_width = p_vout->render.i_width / 2; /* chroma width */    uint32_t *  p_pic_start;       /* beginning of the current line for copy */#if defined (MODULE_NAME_IS_i420_rgb)    int         i_uval, i_vval;                           /* U and V samples */    int         i_red, i_green, i_blue;          /* U and V modified samples */    uint32_t *  p_yuv = p_vout->chroma.p_sys->p_rgb32;    uint32_t *  p_ybase;                     /* Y dependant conversion table */#endif    /* Conversion buffer pointer */    uint32_t *  p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer;    uint32_t *  p_buffer;    /* Offset array pointer */    int *       p_offset_start = p_vout->chroma.p_sys->p_offset;    int *       p_offset;    const int i_source_margin = p_src->p[0].i_pitch                                 - p_src->p[0].i_visible_pitch;    const int i_source_margin_c = p_src->p[1].i_pitch                                 - p_src->p[1].i_visible_pitch;    i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch;    if( p_vout->render.i_width & 7 )    {        i_rewind = 8 - ( p_vout->render.i_width & 7 );    }    else    {        i_rewind = 0;    }    /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered     * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1'     * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */    SetOffset( p_vout->render.i_width, p_vout->render.i_height,               p_vout->output.i_width, p_vout->output.i_height,               &b_hscale, &i_vscale, p_offset_start );    /*     * Perform conversion     */    i_scale_count = ( i_vscale == 1 ) ?                    p_vout->output.i_height : p_vout->render.i_height;    for( i_y = 0; i_y < p_vout->render.i_height; i_y++ )    {        p_pic_start = p_pic;        p_buffer = b_hscale ? p_buffer_start : p_pic;        for ( i_x = p_vout->render.i_width / 8; i_x--; )        {#if defined (MODULE_NAME_IS_i420_rgb)            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);#elif defined (MODULE_NAME_IS_i420_rgb_mmx)            __asm__( MMX_INIT_32                     : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            __asm__( ".align 8"                     MMX_YUV_MUL                     MMX_YUV_ADD                     MMX_UNPACK_32                     : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            p_y += 8;            p_u += 4;            p_v += 4;            p_buffer += 8;#endif        }        /* Here we do some unaligned reads and duplicate conversions, but         * at least we have all the pixels */        if( i_rewind )        {            p_y -= i_rewind;            p_u -= i_rewind >> 1;            p_v -= i_rewind >> 1;            p_buffer -= i_rewind;#if defined (MODULE_NAME_IS_i420_rgb)            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);            CONVERT_YUV_PIXEL(4);  CONVERT_Y_PIXEL(4);#elif defined (MODULE_NAME_IS_i420_rgb_mmx)            __asm__( MMX_INIT_32                     : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            __asm__( ".align 8"                     MMX_YUV_MUL                     MMX_YUV_ADD                     MMX_UNPACK_32                     : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) );            p_y += 8;            p_u += 4;            p_v += 4;            p_buffer += 8;#endif        }        SCALE_WIDTH;        SCALE_HEIGHT( 420, 4 );        p_y += i_source_margin;        if( i_y % 2 )        {            p_u += i_source_margin_c;            p_v += i_source_margin_c;        }    }}/* Following functions are local *//***************************************************************************** * SetOffset: build offset array for conversion functions ***************************************************************************** * This function will build an offset array used in later conversion functions. * It will also set horizontal and vertical scaling indicators. *****************************************************************************/static void SetOffset( int i_width, int i_height, int i_pic_width,                       int i_pic_height, vlc_bool_t *pb_hscale,                       int *pi_vscale, int *p_offset ){    int i_x;                                    /* x position in destination */    int i_scale_count;                                     /* modulo counter */    /*     * Prepare horizontal offset array     */    if( i_pic_width - i_width == 0 )    {        /* No horizontal scaling: YUV conversion is done directly to picture */        *pb_hscale = 0;    }    else if( i_pic_width - i_width > 0 )    {        /* Prepare scaling array for horizontal extension */        *pb_hscale = 1;        i_scale_count = i_pic_width;        for( i_x = i_width; i_x--; )        {            while( (i_scale_count -= i_width) > 0 )            {                *p_offset++ = 0;            }            *p_offset++ = 1;            i_scale_count += i_pic_width;        }    }    else /* if( i_pic_width - i_width < 0 ) */    {        /* Prepare scaling array for horizontal reduction */        *pb_hscale = 1;        i_scale_count = i_width;        for( i_x = i_pic_width; i_x--; )        {            *p_offset = 1;            while( (i_scale_count -= i_pic_width) > 0 )            {                *p_offset += 1;            }            p_offset++;            i_scale_count += i_width;        }    }    /*     * Set vertical scaling indicator     */    if( i_pic_height - i_height == 0 )    {        *pi_vscale = 0;    }    else if( i_pic_height - i_height > 0 )    {        *pi_vscale = 1;    }    else /* if( i_pic_height - i_height < 0 ) */    {        *pi_vscale = -1;    }}

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