📄 i420_rgb16.c
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} } else { /* 16bpp 5/6/5 */ for ( i_x = p_vout->render.i_width / 8; i_x--; ) { __asm__( MMX_INIT_16 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_16 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8; } }#endif /* Here we do some unaligned reads and duplicate conversions, but * at least we have all the pixels */ if( i_rewind ) { p_y -= i_rewind; p_u -= i_rewind >> 1; p_v -= i_rewind >> 1; p_buffer -= i_rewind;#if defined (MODULE_NAME_IS_i420_rgb) CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2);#elif defined (MODULE_NAME_IS_i420_rgb_mmx) __asm__( MMX_INIT_16 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); if( p_vout->output.i_rmask == 0x7c00 ) { /* 15bpp 5/5/5 */ __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_15 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); } else { /* 16bpp 5/6/5 */ __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_16 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); } p_y += 8; p_u += 4; p_v += 4; p_buffer += 8;#endif } SCALE_WIDTH; SCALE_HEIGHT( 420, 2 ); p_y += i_source_margin; if( i_y % 2 ) { p_u += i_source_margin_c; p_v += i_source_margin_c; } }}/***************************************************************************** * I420_RGB32: color YUV 4:2:0 to RGB 32 bpp ***************************************************************************** * Horizontal alignment needed: * - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed * - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: * - input: 2 lines (2 Y lines, 1 U/V line) * - output: 1 line *****************************************************************************/void E_(I420_RGB32)( vout_thread_t *p_vout, picture_t *p_src, picture_t *p_dest ){ /* We got this one from the old arguments */ uint32_t *p_pic = (uint32_t*)p_dest->p->p_pixels; uint8_t *p_y = p_src->Y_PIXELS; uint8_t *p_u = p_src->U_PIXELS; uint8_t *p_v = p_src->V_PIXELS; vlc_bool_t b_hscale; /* horizontal scaling type */ unsigned int i_vscale; /* vertical scaling type */ unsigned int i_x, i_y; /* horizontal and vertical indexes */ int i_right_margin; int i_rewind; int i_scale_count; /* scale modulo counter */ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */ uint32_t * p_pic_start; /* beginning of the current line for copy */#if defined (MODULE_NAME_IS_i420_rgb) int i_uval, i_vval; /* U and V samples */ int i_red, i_green, i_blue; /* U and V modified samples */ uint32_t * p_yuv = p_vout->chroma.p_sys->p_rgb32; uint32_t * p_ybase; /* Y dependant conversion table */#endif /* Conversion buffer pointer */ uint32_t * p_buffer_start = (uint32_t*)p_vout->chroma.p_sys->p_buffer; uint32_t * p_buffer; /* Offset array pointer */ int * p_offset_start = p_vout->chroma.p_sys->p_offset; int * p_offset; const int i_source_margin = p_src->p[0].i_pitch - p_src->p[0].i_visible_pitch; const int i_source_margin_c = p_src->p[1].i_pitch - p_src->p[1].i_visible_pitch; i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch; if( p_vout->render.i_width & 7 ) { i_rewind = 8 - ( p_vout->render.i_width & 7 ); } else { i_rewind = 0; } /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1' * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */ SetOffset( p_vout->render.i_width, p_vout->render.i_height, p_vout->output.i_width, p_vout->output.i_height, &b_hscale, &i_vscale, p_offset_start ); /* * Perform conversion */ i_scale_count = ( i_vscale == 1 ) ? p_vout->output.i_height : p_vout->render.i_height; for( i_y = 0; i_y < p_vout->render.i_height; i_y++ ) { p_pic_start = p_pic; p_buffer = b_hscale ? p_buffer_start : p_pic; for ( i_x = p_vout->render.i_width / 8; i_x--; ) {#if defined (MODULE_NAME_IS_i420_rgb) CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);#elif defined (MODULE_NAME_IS_i420_rgb_mmx) __asm__( MMX_INIT_32 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_32 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8;#endif } /* Here we do some unaligned reads and duplicate conversions, but * at least we have all the pixels */ if( i_rewind ) { p_y -= i_rewind; p_u -= i_rewind >> 1; p_v -= i_rewind >> 1; p_buffer -= i_rewind;#if defined (MODULE_NAME_IS_i420_rgb) CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4); CONVERT_YUV_PIXEL(4); CONVERT_Y_PIXEL(4);#elif defined (MODULE_NAME_IS_i420_rgb_mmx) __asm__( MMX_INIT_32 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_32 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8;#endif } SCALE_WIDTH; SCALE_HEIGHT( 420, 4 ); p_y += i_source_margin; if( i_y % 2 ) { p_u += i_source_margin_c; p_v += i_source_margin_c; } }}/* Following functions are local *//***************************************************************************** * SetOffset: build offset array for conversion functions ***************************************************************************** * This function will build an offset array used in later conversion functions. * It will also set horizontal and vertical scaling indicators. *****************************************************************************/static void SetOffset( int i_width, int i_height, int i_pic_width, int i_pic_height, vlc_bool_t *pb_hscale, int *pi_vscale, int *p_offset ){ int i_x; /* x position in destination */ int i_scale_count; /* modulo counter */ /* * Prepare horizontal offset array */ if( i_pic_width - i_width == 0 ) { /* No horizontal scaling: YUV conversion is done directly to picture */ *pb_hscale = 0; } else if( i_pic_width - i_width > 0 ) { /* Prepare scaling array for horizontal extension */ *pb_hscale = 1; i_scale_count = i_pic_width; for( i_x = i_width; i_x--; ) { while( (i_scale_count -= i_width) > 0 ) { *p_offset++ = 0; } *p_offset++ = 1; i_scale_count += i_pic_width; } } else /* if( i_pic_width - i_width < 0 ) */ { /* Prepare scaling array for horizontal reduction */ *pb_hscale = 1; i_scale_count = i_width; for( i_x = i_pic_width; i_x--; ) { *p_offset = 1; while( (i_scale_count -= i_pic_width) > 0 ) { *p_offset += 1; } p_offset++; i_scale_count += i_width; } } /* * Set vertical scaling indicator */ if( i_pic_height - i_height == 0 ) { *pi_vscale = 0; } else if( i_pic_height - i_height > 0 ) { *pi_vscale = 1; } else /* if( i_pic_height - i_height < 0 ) */ { *pi_vscale = -1; }}
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