📄 i420_rgb16.c
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/***************************************************************************** * i420_rgb16.c : YUV to bitmap RGB conversion module for vlc ***************************************************************************** * Copyright (C) 2000 VideoLAN * $Id: i420_rgb16.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <string.h> /* strerror() */#include <stdlib.h> /* malloc(), free() */#include <vlc/vlc.h>#include <vlc/vout.h>#include "i420_rgb.h"#if defined (MODULE_NAME_IS_i420_rgb)# include "i420_rgb_c.h"#elif defined (MODULE_NAME_IS_i420_rgb_mmx)# include "i420_rgb_mmx.h"#endifstatic void SetOffset( int, int, int, int, vlc_bool_t *, int *, int * );#if defined (MODULE_NAME_IS_i420_rgb)/***************************************************************************** * I420_RGB16: color YUV 4:2:0 to RGB 16 bpp with dithering ***************************************************************************** * Horizontal alignment needed: * - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed * - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: * - input: 2 lines (2 Y lines, 1 U/V line) * - output: 1 line *****************************************************************************/void E_(I420_RGB16_dithering)( vout_thread_t *p_vout, picture_t *p_src, picture_t *p_dest ){ /* We got this one from the old arguments */ uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels; uint8_t *p_y = p_src->Y_PIXELS; uint8_t *p_u = p_src->U_PIXELS; uint8_t *p_v = p_src->V_PIXELS; vlc_bool_t b_hscale; /* horizontal scaling type */ int i_vscale; /* vertical scaling type */ unsigned int i_x, i_y; /* horizontal and vertical indexes */ unsigned int i_real_y; /* y % 4 */ int i_right_margin; int i_rewind; int i_scale_count; /* scale modulo counter */ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */ uint16_t * p_pic_start; /* beginning of the current line for copy */ int i_uval, i_vval; /* U and V samples */ int i_red, i_green, i_blue; /* U and V modified samples */ uint16_t * p_yuv = p_vout->chroma.p_sys->p_rgb16; uint16_t * p_ybase; /* Y dependant conversion table */ /* Conversion buffer pointer */ uint16_t * p_buffer_start = (uint16_t*)p_vout->chroma.p_sys->p_buffer; uint16_t * p_buffer; /* Offset array pointer */ int * p_offset_start = p_vout->chroma.p_sys->p_offset; int * p_offset; const int i_source_margin = p_src->p[0].i_pitch - p_src->p[0].i_visible_pitch; const int i_source_margin_c = p_src->p[1].i_pitch - p_src->p[1].i_visible_pitch; /* The dithering matrices */ int dither10[4] = { 0x0, 0x8, 0x2, 0xa }; int dither11[4] = { 0xc, 0x4, 0xe, 0x6 }; int dither12[4] = { 0x3, 0xb, 0x1, 0x9 }; int dither13[4] = { 0xf, 0x7, 0xd, 0x5 }; for(i_x = 0; i_x < 4; i_x++) { dither10[i_x] = dither10[i_x] << (SHIFT - 4 + p_vout->output.i_rrshift); dither11[i_x] = dither11[i_x] << (SHIFT - 4 + p_vout->output.i_rrshift); dither12[i_x] = dither12[i_x] << (SHIFT - 4 + p_vout->output.i_rrshift); dither13[i_x] = dither13[i_x] << (SHIFT - 4 + p_vout->output.i_rrshift); } i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch; if( p_vout->render.i_width & 7 ) { i_rewind = 8 - ( p_vout->render.i_width & 7 ); } else { i_rewind = 0; } /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1' * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */ SetOffset( p_vout->render.i_width, p_vout->render.i_height, p_vout->output.i_width, p_vout->output.i_height, &b_hscale, &i_vscale, p_offset_start ); /* * Perform conversion */ i_scale_count = ( i_vscale == 1 ) ? p_vout->output.i_height : p_vout->render.i_height; for( i_y = 0; i_y < p_vout->render.i_height; i_y++ ) { i_real_y = i_y & 0x3; p_pic_start = p_pic; p_buffer = b_hscale ? p_buffer_start : p_pic; for ( i_x = p_vout->render.i_width / 8; i_x--; ) { int *p_dither = dither10; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither11; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither12; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither13; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither10; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither11; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither12; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither13; CONVERT_Y_PIXEL_DITHER(2); } /* Here we do some unaligned reads and duplicate conversions, but * at least we have all the pixels */ if( i_rewind ) { int *p_dither = dither10; p_y -= i_rewind; p_u -= i_rewind >> 1; p_v -= i_rewind >> 1; p_buffer -= i_rewind; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither11; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither12; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither13; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither10; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither11; CONVERT_Y_PIXEL_DITHER(2); p_dither = dither12; CONVERT_YUV_PIXEL_DITHER(2); p_dither = dither13; CONVERT_Y_PIXEL_DITHER(2); } SCALE_WIDTH; SCALE_HEIGHT( 420, 2 ); p_y += i_source_margin; if( i_y % 2 ) { p_u += i_source_margin_c; p_v += i_source_margin_c; } }}#endif/***************************************************************************** * I420_RGB16: color YUV 4:2:0 to RGB 16 bpp ***************************************************************************** * Horizontal alignment needed: * - input: 8 pixels (8 Y bytes, 4 U/V bytes), margins not allowed * - output: 1 pixel (2 bytes), margins allowed * Vertical alignment needed: * - input: 2 lines (2 Y lines, 1 U/V line) * - output: 1 line *****************************************************************************/void E_(I420_RGB16)( vout_thread_t *p_vout, picture_t *p_src, picture_t *p_dest ){ /* We got this one from the old arguments */ uint16_t *p_pic = (uint16_t*)p_dest->p->p_pixels; uint8_t *p_y = p_src->Y_PIXELS; uint8_t *p_u = p_src->U_PIXELS; uint8_t *p_v = p_src->V_PIXELS; vlc_bool_t b_hscale; /* horizontal scaling type */ unsigned int i_vscale; /* vertical scaling type */ unsigned int i_x, i_y; /* horizontal and vertical indexes */ int i_right_margin; int i_rewind; int i_scale_count; /* scale modulo counter */ int i_chroma_width = p_vout->render.i_width / 2; /* chroma width */ uint16_t * p_pic_start; /* beginning of the current line for copy */#if defined (MODULE_NAME_IS_i420_rgb) int i_uval, i_vval; /* U and V samples */ int i_red, i_green, i_blue; /* U and V modified samples */ uint16_t * p_yuv = p_vout->chroma.p_sys->p_rgb16; uint16_t * p_ybase; /* Y dependant conversion table */#endif /* Conversion buffer pointer */ uint16_t * p_buffer_start = (uint16_t*)p_vout->chroma.p_sys->p_buffer; uint16_t * p_buffer; /* Offset array pointer */ int * p_offset_start = p_vout->chroma.p_sys->p_offset; int * p_offset; const int i_source_margin = p_src->p[0].i_pitch - p_src->p[0].i_visible_pitch; const int i_source_margin_c = p_src->p[1].i_pitch - p_src->p[1].i_visible_pitch; i_right_margin = p_dest->p->i_pitch - p_dest->p->i_visible_pitch; if( p_vout->render.i_width & 7 ) { i_rewind = 8 - ( p_vout->render.i_width & 7 ); } else { i_rewind = 0; } /* Rule: when a picture of size (x1,y1) with aspect ratio r1 is rendered * on a picture of size (x2,y2) with aspect ratio r2, if x1 grows to x1' * then y1 grows to y1' = x1' * y2/x2 * r2/r1 */ SetOffset( p_vout->render.i_width, p_vout->render.i_height, p_vout->output.i_width, p_vout->output.i_height, &b_hscale, &i_vscale, p_offset_start ); /* * Perform conversion */ i_scale_count = ( i_vscale == 1 ) ? p_vout->output.i_height : p_vout->render.i_height; for( i_y = 0; i_y < p_vout->render.i_height; i_y++ ) { p_pic_start = p_pic; p_buffer = b_hscale ? p_buffer_start : p_pic;#if defined (MODULE_NAME_IS_i420_rgb) for ( i_x = p_vout->render.i_width / 8; i_x--; ) { CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); CONVERT_YUV_PIXEL(2); CONVERT_Y_PIXEL(2); }#elif defined (MODULE_NAME_IS_i420_rgb_mmx) if( p_vout->output.i_rmask == 0x7c00 ) { /* 15bpp 5/5/5 */ for ( i_x = p_vout->render.i_width / 8; i_x--; ) { __asm__( MMX_INIT_16 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); __asm__( ".align 8" MMX_YUV_MUL MMX_YUV_ADD MMX_UNPACK_15 : : "r" (p_y), "r" (p_u), "r" (p_v), "r" (p_buffer) ); p_y += 8; p_u += 4; p_v += 4; p_buffer += 8;
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