📄 hd1000a.cpp
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/***************************************************************************** * hd1000a.cpp : Roku HD1000 audio output ***************************************************************************** * Copyright (C) 2004 VideoLAN * $Id: hd1000a.cpp 10101 2005-03-02 16:47:31Z robux4 $ * * Author: Jon Lech Johansen <jon-vl@nanocrew.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/extern "C"{#include <string.h>#include <stdlib.h>#include <errno.h>#include <vlc/vlc.h>#include <vlc/aout.h>#include "aout_internal.h"}#include <deschutes/libraries/hdmachinex225/PCMAudioPlayer.h>#define FRAME_SIZE 4096/***************************************************************************** * aout_sys_t: audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes the direct sound specific properties of an audio device. *****************************************************************************/struct aout_sys_t{ u32 nAlignment; u32 nSizeMultiple; u32 nBuffers; u32 nBufferSize; void ** ppBuffers; u32 nNextBufferIndex; PCMAudioPlayer * pPlayer;};/***************************************************************************** * Local prototypes. *****************************************************************************/static int Open ( vlc_object_t * );static void Close ( vlc_object_t * );static void Play ( aout_instance_t * );static int Thread ( aout_instance_t * );static void InterleaveS16( int16_t *, int16_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin(); set_shortname( "Roku HD1000" ); set_description( N_("Roku HD1000 audio output") ); set_capability( "audio output", 100 ); set_category( CAT_AUDIO ); set_subcategory( SUBCAT_AUDIO_AOUT ); set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * Open: open a dummy audio device *****************************************************************************/static int Open( vlc_object_t * p_this ){ aout_instance_t * p_aout = (aout_instance_t *)p_this; struct aout_sys_t * p_sys; PCMAudioPlayer * pPlayer; int i_volume; /* Allocate structure */ p_aout->output.p_sys = p_sys = (aout_sys_t *)malloc( sizeof( aout_sys_t ) ); if( p_aout->output.p_sys == NULL ) { msg_Err( p_aout, "out of memory" ); return VLC_EGENERIC; } /* New PCMAudioPlayer */ p_sys->pPlayer = pPlayer = new PCMAudioPlayer(); if( p_sys->pPlayer == NULL ) { msg_Err( p_aout, "out of memory" ); free( p_sys ); return VLC_EGENERIC; } /* Get Buffer Requirements */ if( !pPlayer->GetBufferRequirements( p_sys->nAlignment, p_sys->nSizeMultiple, p_sys->nBuffers ) ) { msg_Err( p_aout, "GetBufferRequirements failed" ); delete pPlayer; free( p_sys ); return VLC_EGENERIC; } p_sys->nBuffers = __MIN( p_sys->nBuffers, 4 ); p_sys->ppBuffers = (void **)malloc( p_sys->nBuffers * sizeof( void * ) ); if( p_sys->ppBuffers == NULL ) { msg_Err( p_aout, "out of memory" ); delete pPlayer; free( p_sys ); return VLC_EGENERIC; } /* Open PCMAudioPlayer */ p_sys->nBufferSize = FRAME_SIZE * 4; if( !pPlayer->Open( p_sys->nBuffers, p_sys->nBufferSize, p_sys->ppBuffers ) ) { msg_Err( p_aout, "Open failed" ); delete pPlayer; free( p_sys->ppBuffers ); free( p_sys ); return VLC_EGENERIC; } p_sys->nNextBufferIndex = 0; if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) ) { p_aout->output.output.i_rate = 44100; if( !pPlayer->SetSampleRate( p_aout->output.output.i_rate ) ) { msg_Err( p_aout, "SetSampleRate failed" ); pPlayer->Close(); delete pPlayer; free( p_sys->ppBuffers ); free( p_sys ); return VLC_EGENERIC; } } p_aout->output.output.i_format = AOUT_FMT_S16_NE; p_aout->output.i_nb_samples = FRAME_SIZE; p_aout->output.output.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT; p_aout->output.pf_play = Play; aout_VolumeSoftInit( p_aout ); i_volume = config_GetInt( p_aout->p_vlc, "volume" ); pPlayer->SetVolume( (u32)__MIN( i_volume * 64, 0xFFFF ) ); /* Create thread and wait for its readiness. */ if( vlc_thread_create( p_aout, "aout", Thread, VLC_THREAD_PRIORITY_OUTPUT, VLC_FALSE ) ) { msg_Err( p_aout, "cannot create OSS thread (%s)", strerror(errno) ); pPlayer->Close(); delete pPlayer; free( p_sys->ppBuffers ); free( p_sys ); return VLC_ETHREAD; } return VLC_SUCCESS;}/***************************************************************************** * Close: close our file *****************************************************************************/static void Close( vlc_object_t * p_this ){ u32 i; aout_instance_t * p_aout = (aout_instance_t *)p_this; struct aout_sys_t * p_sys = p_aout->output.p_sys; p_aout->b_die = VLC_TRUE; vlc_thread_join( p_aout ); p_aout->b_die = VLC_FALSE; do { i = p_sys->pPlayer->WaitForBuffer(); } while( i != 0 && i != p_sys->nBuffers ); p_sys->pPlayer->Close(); delete p_sys->pPlayer; free( p_sys->ppBuffers ); free( p_sys );}/***************************************************************************** * Play: do nothing *****************************************************************************/static void Play( aout_instance_t * p_aout ){}/***************************************************************************** * Thread: thread used to DMA the data to the device *****************************************************************************/static int Thread( aout_instance_t * p_aout ){ aout_buffer_t * p_buffer; struct aout_sys_t * p_sys = p_aout->output.p_sys; PCMAudioPlayer * pPlayer = p_sys->pPlayer; while( !p_aout->b_die ) { pPlayer->WaitForBuffer(); vlc_mutex_lock( &p_aout->output_fifo_lock ); p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo ); vlc_mutex_unlock( &p_aout->output_fifo_lock );#define i p_sys->nNextBufferIndex if( p_buffer == NULL ) { p_aout->p_vlc->pf_memset( p_sys->ppBuffers[ i ], 0, p_sys->nBufferSize ); } else { InterleaveS16( (int16_t *)p_buffer->p_buffer, (int16_t *)p_sys->ppBuffers[ i ] ); aout_BufferFree( p_buffer ); } if( !pPlayer->QueueBuffer( (s16 *)p_sys->ppBuffers[ i ], p_sys->nBufferSize / 2 ) ) { msg_Err( p_aout, "QueueBuffer failed" ); } i = (i + 1) % p_sys->nBuffers;#undef i } return VLC_SUCCESS;}/***************************************************************************** * InterleaveS16: interleave samples *****************************************************************************/static void InterleaveS16( int16_t * p_in, int16_t * p_out ){ for( int i = 0; i < FRAME_SIZE; i++ ) { p_out[ i * 2 + 0 ] = p_in[ i * 2 + 1 ]; p_out[ i * 2 + 1 ] = p_in[ i * 2 + 0 ]; }}
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