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📄 waveout.c

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/***************************************************************************** * waveout.c : Windows waveOut plugin for vlc ***************************************************************************** * Copyright (C) 2001 VideoLAN * $Id: waveout.c 10369 2005-03-16 23:10:08Z gbazin $ * * Authors: Gildas Bazin <gbazin@videolan.org> *       * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <string.h>                                            /* strerror() */#include <stdlib.h>                            /* calloc(), malloc(), free() */#include <vlc/vlc.h>#include <vlc/aout.h>#include "aout_internal.h"#include <windows.h>#include <mmsystem.h>#define FRAME_SIZE 4096              /* The size is in samples, not in bytes */#define FRAMES_NUM 8/***************************************************************************** * Useful macros *****************************************************************************/#ifdef UNDER_CE#   define DWORD_PTR DWORD#endif#ifndef WAVE_FORMAT_IEEE_FLOAT#   define WAVE_FORMAT_IEEE_FLOAT 0x0003#endif#ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF#   define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092#endif#ifndef WAVE_FORMAT_EXTENSIBLE#define  WAVE_FORMAT_EXTENSIBLE   0xFFFE#endif#ifndef SPEAKER_FRONT_LEFT#   define SPEAKER_FRONT_LEFT             0x1#   define SPEAKER_FRONT_RIGHT            0x2#   define SPEAKER_FRONT_CENTER           0x4#   define SPEAKER_LOW_FREQUENCY          0x8#   define SPEAKER_BACK_LEFT              0x10#   define SPEAKER_BACK_RIGHT             0x20#   define SPEAKER_FRONT_LEFT_OF_CENTER   0x40#   define SPEAKER_FRONT_RIGHT_OF_CENTER  0x80#   define SPEAKER_BACK_CENTER            0x100#   define SPEAKER_SIDE_LEFT              0x200#   define SPEAKER_SIDE_RIGHT             0x400#   define SPEAKER_TOP_CENTER             0x800#   define SPEAKER_TOP_FRONT_LEFT         0x1000#   define SPEAKER_TOP_FRONT_CENTER       0x2000#   define SPEAKER_TOP_FRONT_RIGHT        0x4000#   define SPEAKER_TOP_BACK_LEFT          0x8000#   define SPEAKER_TOP_BACK_CENTER        0x10000#   define SPEAKER_TOP_BACK_RIGHT         0x20000#   define SPEAKER_RESERVED               0x80000000#endif#ifndef _WAVEFORMATEXTENSIBLE_typedef struct {    WAVEFORMATEX    Format;    union {        WORD wValidBitsPerSample;       /* bits of precision  */        WORD wSamplesPerBlock;          /* valid if wBitsPerSample==0 */        WORD wReserved;                 /* If neither applies, set to zero. */    } Samples;    DWORD           dwChannelMask;      /* which channels are */                                        /* present in stream  */    GUID            SubFormat;} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;#endifstatic const GUID __KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = {WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};static const GUID __KSDATAFORMAT_SUBTYPE_PCM = {WAVE_FORMAT_PCM, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};static const GUID __KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF = {WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};/***************************************************************************** * Local prototypes *****************************************************************************/static int  Open         ( vlc_object_t * );static void Close        ( vlc_object_t * );static void Play         ( aout_instance_t * );/***************************************************************************** * notification_thread_t: waveOut event thread *****************************************************************************/typedef struct notification_thread_t{    VLC_COMMON_MEMBERS    aout_instance_t *p_aout;} notification_thread_t;/* local functions */static void Probe        ( aout_instance_t * );static int OpenWaveOut   ( aout_instance_t *, int, int, int, int, vlc_bool_t );static int OpenWaveOutPCM( aout_instance_t *, int*, int, int, int, vlc_bool_t );static int PlayWaveOut   ( aout_instance_t *, HWAVEOUT, WAVEHDR *,                           aout_buffer_t * );static void CALLBACK WaveOutCallback ( HWAVEOUT, UINT, DWORD, DWORD, DWORD );static void WaveOutThread( notification_thread_t * );static int VolumeInfos( aout_instance_t *, audio_volume_t * );static int VolumeGet( aout_instance_t *, audio_volume_t * );static int VolumeSet( aout_instance_t *, audio_volume_t );/***************************************************************************** * Module descriptor *****************************************************************************/#define FLOAT_TEXT N_("Use float32 output")#define FLOAT_LONGTEXT N_( \    "The option allows you to enable or disable the high-quality float32 " \    "audio output mode (which is not well supported by some soundcards)." )vlc_module_begin();    set_shortname( "WaveOut" );    set_description( _("Win32 waveOut extension output") );    set_capability( "audio output", 50 );    set_category( CAT_AUDIO );    set_subcategory( SUBCAT_AUDIO_AOUT );    add_bool( "waveout-float32", 1, 0, FLOAT_TEXT, FLOAT_LONGTEXT, VLC_TRUE );    set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * aout_sys_t: waveOut audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes the waveOut specific properties of an audio device. *****************************************************************************/struct aout_sys_t{    HWAVEOUT h_waveout;                        /* handle to waveout instance */    WAVEFORMATEXTENSIBLE waveformat;                         /* audio format */    WAVEHDR waveheader[FRAMES_NUM];    notification_thread_t *p_notif;                      /* WaveOutThread id */    HANDLE event;    int i_buffer_size;    byte_t *p_silence_buffer;               /* buffer we use to play silence */    vlc_bool_t b_chan_reorder;              /* do we need channel reordering */    int pi_chan_table[AOUT_CHAN_MAX];};static const uint32_t pi_channels_src[] =    { AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT,      AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT,      AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT,      AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };static const uint32_t pi_channels_in[] =    { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,      SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT,      SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT,      SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, 0 };static const uint32_t pi_channels_out[] =    { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT,      SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY,      SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT,      SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT, 0 };/***************************************************************************** * Open: open the audio device ***************************************************************************** * This function opens and setups Win32 waveOut *****************************************************************************/static int Open( vlc_object_t *p_this ){    aout_instance_t *p_aout = (aout_instance_t *)p_this;    vlc_value_t val;    int i;    /* Allocate structure */    p_aout->output.p_sys = malloc( sizeof( aout_sys_t ) );    if( p_aout->output.p_sys == NULL )    {        msg_Err( p_aout, "out of memory" );        return VLC_EGENERIC;    }    p_aout->output.pf_play = Play;    p_aout->b_die = VLC_FALSE;    if( var_Type( p_aout, "audio-device" ) == 0 )    {        Probe( p_aout );    }    if( var_Get( p_aout, "audio-device", &val ) < 0 )    {        /* Probe() has failed. */        free( p_aout->output.p_sys );        return VLC_EGENERIC;    }    var_Create( p_aout, "waveout-float32", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );    /* Open the device */    if( val.i_int == AOUT_VAR_SPDIF )    {        p_aout->output.output.i_format = VLC_FOURCC('s','p','d','i');        if( OpenWaveOut( p_aout, VLC_FOURCC('s','p','d','i'),                         p_aout->output.output.i_physical_channels,                         aout_FormatNbChannels( &p_aout->output.output ),                         p_aout->output.output.i_rate, VLC_FALSE )            != VLC_SUCCESS )        {            msg_Err( p_aout, "cannot open waveout audio device" );            free( p_aout->output.p_sys );            return VLC_EGENERIC;        }        /* Calculate the frame size in bytes */        p_aout->output.i_nb_samples = A52_FRAME_NB;        p_aout->output.output.i_bytes_per_frame = AOUT_SPDIF_SIZE;        p_aout->output.output.i_frame_length = A52_FRAME_NB;        p_aout->output.p_sys->i_buffer_size =            p_aout->output.output.i_bytes_per_frame;        aout_VolumeNoneInit( p_aout );    }    else    {        if( val.i_int == AOUT_VAR_5_1 )        {            p_aout->output.output.i_physical_channels                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER                   | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT                   | AOUT_CHAN_LFE;        }        else if( val.i_int == AOUT_VAR_2F2R )        {            p_aout->output.output.i_physical_channels                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT                   | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;        }        else if( val.i_int == AOUT_VAR_MONO )        {            p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;        }        else        {            p_aout->output.output.i_physical_channels                = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;        }        if( OpenWaveOutPCM( p_aout, &p_aout->output.output.i_format,                            p_aout->output.output.i_physical_channels,                            aout_FormatNbChannels( &p_aout->output.output ),                            p_aout->output.output.i_rate, VLC_FALSE )            != VLC_SUCCESS )        {            msg_Err( p_aout, "cannot open waveout audio device" );            free( p_aout->output.p_sys );            return VLC_EGENERIC;        }        /* Calculate the frame size in bytes */        p_aout->output.i_nb_samples = FRAME_SIZE;        aout_FormatPrepare( &p_aout->output.output );        p_aout->output.p_sys->i_buffer_size = FRAME_SIZE *            p_aout->output.output.i_bytes_per_frame;        aout_VolumeSoftInit( p_aout );        p_aout->output.pf_volume_infos = VolumeInfos;        p_aout->output.pf_volume_get = VolumeGet;        p_aout->output.pf_volume_set = VolumeSet;    }    waveOutReset( p_aout->output.p_sys->h_waveout );    /* Allocate silence buffer */    p_aout->output.p_sys->p_silence_buffer =        malloc( p_aout->output.p_sys->i_buffer_size );    if( p_aout->output.p_sys->p_silence_buffer == NULL )    {        free( p_aout->output.p_sys );        msg_Err( p_aout, "out of memory" );        return 1;    }    /* Zero the buffer. WinCE doesn't have calloc(). */    memset( p_aout->output.p_sys->p_silence_buffer, 0,            p_aout->output.p_sys->i_buffer_size );    /* Now we need to setup our waveOut play notification structure */    p_aout->output.p_sys->p_notif =        vlc_object_create( p_aout, sizeof(notification_thread_t) );    p_aout->output.p_sys->p_notif->p_aout = p_aout;    p_aout->output.p_sys->event = CreateEvent( NULL, FALSE, FALSE, NULL );    /* Then launch the notification thread */    if( vlc_thread_create( p_aout->output.p_sys->p_notif,                           "waveOut Notification Thread", WaveOutThread,                           VLC_THREAD_PRIORITY_HIGHEST, VLC_FALSE ) )    {        msg_Err( p_aout, "cannot create WaveOutThread" );    }    /* We need to kick off the playback in order to have the callback properly     * working */    for( i = 0; i < FRAMES_NUM; i++ )    {        p_aout->output.p_sys->waveheader[i].dwFlags = WHDR_DONE;        p_aout->output.p_sys->waveheader[i].dwUser = 0;    }    PlayWaveOut( p_aout, p_aout->output.p_sys->h_waveout,                 &p_aout->output.p_sys->waveheader[0], NULL );    return 0;}/***************************************************************************** * Probe: probe the audio device for available formats and channels *****************************************************************************/static void Probe( aout_instance_t * p_aout ){    vlc_value_t val, text;    int i_format;    unsigned int i_physical_channels;    var_Create( p_aout, "audio-device", VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );    text.psz_string = _("Audio Device");    var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );    /* Test for 5.1 support */    i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |                          AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT |                          AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE;    if( p_aout->output.output.i_physical_channels == i_physical_channels )    {        if( OpenWaveOutPCM( p_aout, &i_format,                            i_physical_channels, 6,                            p_aout->output.output.i_rate, VLC_TRUE )            == VLC_SUCCESS )        {            val.i_int = AOUT_VAR_5_1;            text.psz_string = N_("5.1");            var_Change( p_aout, "audio-device",                        VLC_VAR_ADDCHOICE, &val, &text );            msg_Dbg( p_aout, "device supports 5.1 channels" );        }    }    /* Test for 2 Front 2 Rear support */    i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |                          AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;    if( ( p_aout->output.output.i_physical_channels & i_physical_channels )        == i_physical_channels )    {        if( OpenWaveOutPCM( p_aout, &i_format,                            i_physical_channels, 4,                            p_aout->output.output.i_rate, VLC_TRUE )            == VLC_SUCCESS )        {            val.i_int = AOUT_VAR_2F2R;            text.psz_string = N_("2 Front 2 Rear");            var_Change( p_aout, "audio-device",                        VLC_VAR_ADDCHOICE, &val, &text );            msg_Dbg( p_aout, "device supports 4 channels" );        }    }    /* Test for stereo support */    i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;    if( OpenWaveOutPCM( p_aout, &i_format,                        i_physical_channels, 2,                        p_aout->output.output.i_rate, VLC_TRUE )        == VLC_SUCCESS )    {        val.i_int = AOUT_VAR_STEREO;        text.psz_string = N_("Stereo");        var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );        msg_Dbg( p_aout, "device supports 2 channels" );    }    /* Test for mono support */    i_physical_channels = AOUT_CHAN_CENTER;    if( OpenWaveOutPCM( p_aout, &i_format,                        i_physical_channels, 1,

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