📄 waveout.c
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/***************************************************************************** * waveout.c : Windows waveOut plugin for vlc ***************************************************************************** * Copyright (C) 2001 VideoLAN * $Id: waveout.c 10369 2005-03-16 23:10:08Z gbazin $ * * Authors: Gildas Bazin <gbazin@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <string.h> /* strerror() */#include <stdlib.h> /* calloc(), malloc(), free() */#include <vlc/vlc.h>#include <vlc/aout.h>#include "aout_internal.h"#include <windows.h>#include <mmsystem.h>#define FRAME_SIZE 4096 /* The size is in samples, not in bytes */#define FRAMES_NUM 8/***************************************************************************** * Useful macros *****************************************************************************/#ifdef UNDER_CE# define DWORD_PTR DWORD#endif#ifndef WAVE_FORMAT_IEEE_FLOAT# define WAVE_FORMAT_IEEE_FLOAT 0x0003#endif#ifndef WAVE_FORMAT_DOLBY_AC3_SPDIF# define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092#endif#ifndef WAVE_FORMAT_EXTENSIBLE#define WAVE_FORMAT_EXTENSIBLE 0xFFFE#endif#ifndef SPEAKER_FRONT_LEFT# define SPEAKER_FRONT_LEFT 0x1# define SPEAKER_FRONT_RIGHT 0x2# define SPEAKER_FRONT_CENTER 0x4# define SPEAKER_LOW_FREQUENCY 0x8# define SPEAKER_BACK_LEFT 0x10# define SPEAKER_BACK_RIGHT 0x20# define SPEAKER_FRONT_LEFT_OF_CENTER 0x40# define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80# define SPEAKER_BACK_CENTER 0x100# define SPEAKER_SIDE_LEFT 0x200# define SPEAKER_SIDE_RIGHT 0x400# define SPEAKER_TOP_CENTER 0x800# define SPEAKER_TOP_FRONT_LEFT 0x1000# define SPEAKER_TOP_FRONT_CENTER 0x2000# define SPEAKER_TOP_FRONT_RIGHT 0x4000# define SPEAKER_TOP_BACK_LEFT 0x8000# define SPEAKER_TOP_BACK_CENTER 0x10000# define SPEAKER_TOP_BACK_RIGHT 0x20000# define SPEAKER_RESERVED 0x80000000#endif#ifndef _WAVEFORMATEXTENSIBLE_typedef struct { WAVEFORMATEX Format; union { WORD wValidBitsPerSample; /* bits of precision */ WORD wSamplesPerBlock; /* valid if wBitsPerSample==0 */ WORD wReserved; /* If neither applies, set to zero. */ } Samples; DWORD dwChannelMask; /* which channels are */ /* present in stream */ GUID SubFormat;} WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;#endifstatic const GUID __KSDATAFORMAT_SUBTYPE_IEEE_FLOAT = {WAVE_FORMAT_IEEE_FLOAT, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};static const GUID __KSDATAFORMAT_SUBTYPE_PCM = {WAVE_FORMAT_PCM, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};static const GUID __KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF = {WAVE_FORMAT_DOLBY_AC3_SPDIF, 0x0000, 0x0010, {0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71}};/***************************************************************************** * Local prototypes *****************************************************************************/static int Open ( vlc_object_t * );static void Close ( vlc_object_t * );static void Play ( aout_instance_t * );/***************************************************************************** * notification_thread_t: waveOut event thread *****************************************************************************/typedef struct notification_thread_t{ VLC_COMMON_MEMBERS aout_instance_t *p_aout;} notification_thread_t;/* local functions */static void Probe ( aout_instance_t * );static int OpenWaveOut ( aout_instance_t *, int, int, int, int, vlc_bool_t );static int OpenWaveOutPCM( aout_instance_t *, int*, int, int, int, vlc_bool_t );static int PlayWaveOut ( aout_instance_t *, HWAVEOUT, WAVEHDR *, aout_buffer_t * );static void CALLBACK WaveOutCallback ( HWAVEOUT, UINT, DWORD, DWORD, DWORD );static void WaveOutThread( notification_thread_t * );static int VolumeInfos( aout_instance_t *, audio_volume_t * );static int VolumeGet( aout_instance_t *, audio_volume_t * );static int VolumeSet( aout_instance_t *, audio_volume_t );/***************************************************************************** * Module descriptor *****************************************************************************/#define FLOAT_TEXT N_("Use float32 output")#define FLOAT_LONGTEXT N_( \ "The option allows you to enable or disable the high-quality float32 " \ "audio output mode (which is not well supported by some soundcards)." )vlc_module_begin(); set_shortname( "WaveOut" ); set_description( _("Win32 waveOut extension output") ); set_capability( "audio output", 50 ); set_category( CAT_AUDIO ); set_subcategory( SUBCAT_AUDIO_AOUT ); add_bool( "waveout-float32", 1, 0, FLOAT_TEXT, FLOAT_LONGTEXT, VLC_TRUE ); set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * aout_sys_t: waveOut audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes the waveOut specific properties of an audio device. *****************************************************************************/struct aout_sys_t{ HWAVEOUT h_waveout; /* handle to waveout instance */ WAVEFORMATEXTENSIBLE waveformat; /* audio format */ WAVEHDR waveheader[FRAMES_NUM]; notification_thread_t *p_notif; /* WaveOutThread id */ HANDLE event; int i_buffer_size; byte_t *p_silence_buffer; /* buffer we use to play silence */ vlc_bool_t b_chan_reorder; /* do we need channel reordering */ int pi_chan_table[AOUT_CHAN_MAX];};static const uint32_t pi_channels_src[] = { AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT, AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT, AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT, AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };static const uint32_t pi_channels_in[] = { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT, SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT, SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT, SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, 0 };static const uint32_t pi_channels_out[] = { SPEAKER_FRONT_LEFT, SPEAKER_FRONT_RIGHT, SPEAKER_FRONT_CENTER, SPEAKER_LOW_FREQUENCY, SPEAKER_BACK_LEFT, SPEAKER_BACK_RIGHT, SPEAKER_SIDE_LEFT, SPEAKER_SIDE_RIGHT, 0 };/***************************************************************************** * Open: open the audio device ***************************************************************************** * This function opens and setups Win32 waveOut *****************************************************************************/static int Open( vlc_object_t *p_this ){ aout_instance_t *p_aout = (aout_instance_t *)p_this; vlc_value_t val; int i; /* Allocate structure */ p_aout->output.p_sys = malloc( sizeof( aout_sys_t ) ); if( p_aout->output.p_sys == NULL ) { msg_Err( p_aout, "out of memory" ); return VLC_EGENERIC; } p_aout->output.pf_play = Play; p_aout->b_die = VLC_FALSE; if( var_Type( p_aout, "audio-device" ) == 0 ) { Probe( p_aout ); } if( var_Get( p_aout, "audio-device", &val ) < 0 ) { /* Probe() has failed. */ free( p_aout->output.p_sys ); return VLC_EGENERIC; } var_Create( p_aout, "waveout-float32", VLC_VAR_BOOL | VLC_VAR_DOINHERIT ); /* Open the device */ if( val.i_int == AOUT_VAR_SPDIF ) { p_aout->output.output.i_format = VLC_FOURCC('s','p','d','i'); if( OpenWaveOut( p_aout, VLC_FOURCC('s','p','d','i'), p_aout->output.output.i_physical_channels, aout_FormatNbChannels( &p_aout->output.output ), p_aout->output.output.i_rate, VLC_FALSE ) != VLC_SUCCESS ) { msg_Err( p_aout, "cannot open waveout audio device" ); free( p_aout->output.p_sys ); return VLC_EGENERIC; } /* Calculate the frame size in bytes */ p_aout->output.i_nb_samples = A52_FRAME_NB; p_aout->output.output.i_bytes_per_frame = AOUT_SPDIF_SIZE; p_aout->output.output.i_frame_length = A52_FRAME_NB; p_aout->output.p_sys->i_buffer_size = p_aout->output.output.i_bytes_per_frame; aout_VolumeNoneInit( p_aout ); } else { if( val.i_int == AOUT_VAR_5_1 ) { p_aout->output.output.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE; } else if( val.i_int == AOUT_VAR_2F2R ) { p_aout->output.output.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT; } else if( val.i_int == AOUT_VAR_MONO ) { p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER; } else { p_aout->output.output.i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT; } if( OpenWaveOutPCM( p_aout, &p_aout->output.output.i_format, p_aout->output.output.i_physical_channels, aout_FormatNbChannels( &p_aout->output.output ), p_aout->output.output.i_rate, VLC_FALSE ) != VLC_SUCCESS ) { msg_Err( p_aout, "cannot open waveout audio device" ); free( p_aout->output.p_sys ); return VLC_EGENERIC; } /* Calculate the frame size in bytes */ p_aout->output.i_nb_samples = FRAME_SIZE; aout_FormatPrepare( &p_aout->output.output ); p_aout->output.p_sys->i_buffer_size = FRAME_SIZE * p_aout->output.output.i_bytes_per_frame; aout_VolumeSoftInit( p_aout ); p_aout->output.pf_volume_infos = VolumeInfos; p_aout->output.pf_volume_get = VolumeGet; p_aout->output.pf_volume_set = VolumeSet; } waveOutReset( p_aout->output.p_sys->h_waveout ); /* Allocate silence buffer */ p_aout->output.p_sys->p_silence_buffer = malloc( p_aout->output.p_sys->i_buffer_size ); if( p_aout->output.p_sys->p_silence_buffer == NULL ) { free( p_aout->output.p_sys ); msg_Err( p_aout, "out of memory" ); return 1; } /* Zero the buffer. WinCE doesn't have calloc(). */ memset( p_aout->output.p_sys->p_silence_buffer, 0, p_aout->output.p_sys->i_buffer_size ); /* Now we need to setup our waveOut play notification structure */ p_aout->output.p_sys->p_notif = vlc_object_create( p_aout, sizeof(notification_thread_t) ); p_aout->output.p_sys->p_notif->p_aout = p_aout; p_aout->output.p_sys->event = CreateEvent( NULL, FALSE, FALSE, NULL ); /* Then launch the notification thread */ if( vlc_thread_create( p_aout->output.p_sys->p_notif, "waveOut Notification Thread", WaveOutThread, VLC_THREAD_PRIORITY_HIGHEST, VLC_FALSE ) ) { msg_Err( p_aout, "cannot create WaveOutThread" ); } /* We need to kick off the playback in order to have the callback properly * working */ for( i = 0; i < FRAMES_NUM; i++ ) { p_aout->output.p_sys->waveheader[i].dwFlags = WHDR_DONE; p_aout->output.p_sys->waveheader[i].dwUser = 0; } PlayWaveOut( p_aout, p_aout->output.p_sys->h_waveout, &p_aout->output.p_sys->waveheader[0], NULL ); return 0;}/***************************************************************************** * Probe: probe the audio device for available formats and channels *****************************************************************************/static void Probe( aout_instance_t * p_aout ){ vlc_value_t val, text; int i_format; unsigned int i_physical_channels; var_Create( p_aout, "audio-device", VLC_VAR_INTEGER | VLC_VAR_HASCHOICE ); text.psz_string = _("Audio Device"); var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL ); /* Test for 5.1 support */ i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE; if( p_aout->output.output.i_physical_channels == i_physical_channels ) { if( OpenWaveOutPCM( p_aout, &i_format, i_physical_channels, 6, p_aout->output.output.i_rate, VLC_TRUE ) == VLC_SUCCESS ) { val.i_int = AOUT_VAR_5_1; text.psz_string = N_("5.1"); var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text ); msg_Dbg( p_aout, "device supports 5.1 channels" ); } } /* Test for 2 Front 2 Rear support */ i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT; if( ( p_aout->output.output.i_physical_channels & i_physical_channels ) == i_physical_channels ) { if( OpenWaveOutPCM( p_aout, &i_format, i_physical_channels, 4, p_aout->output.output.i_rate, VLC_TRUE ) == VLC_SUCCESS ) { val.i_int = AOUT_VAR_2F2R; text.psz_string = N_("2 Front 2 Rear"); var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text ); msg_Dbg( p_aout, "device supports 4 channels" ); } } /* Test for stereo support */ i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT; if( OpenWaveOutPCM( p_aout, &i_format, i_physical_channels, 2, p_aout->output.output.i_rate, VLC_TRUE ) == VLC_SUCCESS ) { val.i_int = AOUT_VAR_STEREO; text.psz_string = N_("Stereo"); var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text ); msg_Dbg( p_aout, "device supports 2 channels" ); } /* Test for mono support */ i_physical_channels = AOUT_CHAN_CENTER; if( OpenWaveOutPCM( p_aout, &i_format, i_physical_channels, 1,
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