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📄 portaudio.c

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/***************************************************************************** * portaudio.c : portaudio (v19) audio output plugin ***************************************************************************** * Copyright (C) 2002 VideoLAN * $Id: portaudio.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Frederic Ruget <frederic.ruget@free.fr> *          Gildas Bazin <gbazin@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <string.h>#include <stdlib.h>#include <vlc/vlc.h>#include <vlc/aout.h>#include <portaudio.h>#include "aout_internal.h"#define FRAME_SIZE 1024              /* The size is in samples, not in bytes */#ifdef WIN32#   define PORTAUDIO_IS_SERIOUSLY_BROKEN 1#endif/***************************************************************************** * aout_sys_t: portaudio audio output method descriptor *****************************************************************************/typedef struct pa_thread_t{    VLC_COMMON_MEMBERS    aout_instance_t *p_aout;    vlc_cond_t  wait;    vlc_mutex_t lock_wait;    vlc_bool_t  b_wait;    vlc_cond_t  signal;    vlc_mutex_t lock_signal;    vlc_bool_t  b_signal;} pa_thread_t;struct aout_sys_t{    aout_instance_t *p_aout;    PaStream *p_stream;    PaDeviceIndex i_devices;    int i_sample_size;    PaDeviceIndex i_device_id;    const PaDeviceInfo *deviceInfo;    vlc_bool_t b_chan_reorder;              /* do we need channel reordering */    int pi_chan_table[AOUT_CHAN_MAX];    uint32_t i_channel_mask;    uint32_t i_bits_per_sample;    uint32_t i_channels;};static const uint32_t pi_channels_in[] =    { AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT,      AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT,      AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT,      AOUT_CHAN_CENTER, AOUT_CHAN_LFE, 0 };static const uint32_t pi_channels_out[] =    { AOUT_CHAN_LEFT, AOUT_CHAN_RIGHT,      AOUT_CHAN_CENTER, AOUT_CHAN_LFE,      AOUT_CHAN_REARLEFT, AOUT_CHAN_REARRIGHT,      AOUT_CHAN_MIDDLELEFT, AOUT_CHAN_MIDDLERIGHT, 0 };#ifdef PORTAUDIO_IS_SERIOUSLY_BROKENstatic vlc_bool_t b_init = 0;static pa_thread_t *pa_thread;static void PORTAUDIOThread( pa_thread_t * );#endif/***************************************************************************** * Local prototypes. *****************************************************************************/static int  Open        ( vlc_object_t * );static void Close       ( vlc_object_t * );static void Play        ( aout_instance_t * );static int PAOpenDevice( aout_instance_t * );static int PAOpenStream( aout_instance_t * );/***************************************************************************** * Module descriptor *****************************************************************************/#define DEVICE_TEXT N_("Output device")#define DEVICE_LONGTEXT N_("Portaudio identifier for the output device")vlc_module_begin();    set_shortname( "PortAudio" );    set_description( N_("PORTAUDIO audio output") );    set_category( CAT_AUDIO );    set_subcategory( SUBCAT_AUDIO_AOUT );    add_integer( "portaudio-device", 0, NULL,                 DEVICE_TEXT, DEVICE_LONGTEXT, VLC_FALSE );    set_capability( "audio output", 0 );    set_callbacks( Open, Close );vlc_module_end();/* This routine will be called by the PortAudio engine when audio is needed. * It may called at interrupt level on some machines so don't do anything * that could mess up the system like calling malloc() or free(). */static int paCallback( const void *inputBuffer, void *outputBuffer,                       unsigned long framesPerBuffer,                       const PaStreamCallbackTimeInfo *paDate,                       PaStreamCallbackFlags statusFlags, void *p_cookie ){    struct aout_sys_t *p_sys = (struct aout_sys_t*) p_cookie;    aout_instance_t   *p_aout = p_sys->p_aout;    aout_buffer_t     *p_buffer;    mtime_t out_date;    out_date = mdate() + (mtime_t) ( 1000000 *        ( paDate->outputBufferDacTime - paDate->currentTime ) );    p_buffer = aout_OutputNextBuffer( p_aout, out_date, VLC_TRUE );    if ( p_buffer != NULL )    {        if( p_sys->b_chan_reorder )        {            /* Do the channel reordering here */            aout_ChannelReorder( p_buffer->p_buffer, p_buffer->i_nb_bytes,                                 p_sys->i_channels, p_sys->pi_chan_table,                                 p_sys->i_bits_per_sample );        }        p_aout->p_vlc->pf_memcpy( outputBuffer, p_buffer->p_buffer,                                  framesPerBuffer * p_sys->i_sample_size );        /* aout_BufferFree may be dangereous here, but then so is         * aout_OutputNextBuffer (calls aout_BufferFree internally).         * one solution would be to link the no longer useful buffers         * in a second fifo (in aout_OutputNextBuffer too) and to         * wait until we are in Play to do the actual free.         */        aout_BufferFree( p_buffer );    }    else        /* Audio output buffer shortage -> stop the fill process and wait */    {        p_aout->p_vlc->pf_memset( outputBuffer, 0,                                  framesPerBuffer * p_sys->i_sample_size );    }    return 0;}/***************************************************************************** * Open: open the audio device *****************************************************************************/static int Open( vlc_object_t * p_this ){    aout_instance_t *p_aout = (aout_instance_t *)p_this;    struct aout_sys_t * p_sys;    vlc_value_t val;    int i_err;    msg_Dbg( p_aout, "Entering Open()");    /* Allocate p_sys structure */    p_sys = (aout_sys_t *)malloc( sizeof(aout_sys_t) );    if( p_sys == NULL )    {        msg_Err( p_aout, "out of memory" );        return VLC_ENOMEM;    }    p_sys->p_aout = p_aout;    p_sys->p_stream = 0;    p_aout->output.p_sys = p_sys;    p_aout->output.pf_play = Play;    /* Retrieve output device id from config */    var_Create( p_aout, "portaudio-device", VLC_VAR_INTEGER|VLC_VAR_DOINHERIT);    var_Get( p_aout, "portaudio-device", &val );    p_sys->i_device_id = val.i_int;#ifdef PORTAUDIO_IS_SERIOUSLY_BROKEN    if( !b_init )    {        /* Test device */        if( PAOpenDevice( p_aout ) != VLC_SUCCESS )        {            msg_Err( p_aout, "cannot open portaudio device" );            free( p_sys );            return VLC_EGENERIC;        }        /* Close device for now. We'll re-open it later on */        if( ( i_err = Pa_Terminate() ) != paNoError )        {            msg_Err( p_aout, "Pa_Terminate returned %d", i_err );        }        b_init = VLC_TRUE;        /* Now we need to setup our DirectSound play notification structure */        pa_thread = vlc_object_create( p_aout, sizeof(pa_thread_t) );        pa_thread->p_aout = p_aout;        pa_thread->b_error = VLC_FALSE;        vlc_mutex_init( p_aout, &pa_thread->lock_wait );        vlc_cond_init( p_aout, &pa_thread->wait );        pa_thread->b_wait = VLC_FALSE;        vlc_mutex_init( p_aout, &pa_thread->lock_signal );        vlc_cond_init( p_aout, &pa_thread->signal );        pa_thread->b_signal = VLC_FALSE;        /* Create PORTAUDIOThread */        if( vlc_thread_create( pa_thread, "aout", PORTAUDIOThread,                               VLC_THREAD_PRIORITY_OUTPUT, VLC_FALSE ) )        {            msg_Err( p_aout, "cannot create PORTAUDIO thread" );            return VLC_EGENERIC;        }    }    else    {        pa_thread->p_aout = p_aout;        pa_thread->b_wait = VLC_FALSE;        pa_thread->b_signal = VLC_FALSE;        pa_thread->b_error = VLC_FALSE;    }    /* Signal start of stream */    vlc_mutex_lock( &pa_thread->lock_signal );    pa_thread->b_signal = VLC_TRUE;    vlc_cond_signal( &pa_thread->signal );    vlc_mutex_unlock( &pa_thread->lock_signal );    /* Wait until thread is ready */    vlc_mutex_lock( &pa_thread->lock_wait );    if( !pa_thread->b_wait )        vlc_cond_wait( &pa_thread->wait, &pa_thread->lock_wait );    vlc_mutex_unlock( &pa_thread->lock_wait );    pa_thread->b_wait = VLC_FALSE;    if( pa_thread->b_error )    {        msg_Err( p_aout, "PORTAUDIO thread failed" );        Close( p_this );        return VLC_EGENERIC;    }    return VLC_SUCCESS;#else    if( PAOpenDevice( p_aout ) != VLC_SUCCESS )    {        msg_Err( p_aout, "cannot open portaudio device" );        free( p_sys );        return VLC_EGENERIC;    }    if( PAOpenStream( p_aout ) != VLC_SUCCESS )    {        msg_Err( p_aout, "cannot open portaudio device" );    }    return VLC_SUCCESS;#endif}/***************************************************************************** * Close: close the audio device *****************************************************************************/static void Close ( vlc_object_t *p_this ){    aout_instance_t *p_aout = (aout_instance_t *)p_this;    aout_sys_t *p_sys = p_aout->output.p_sys;    int i_err;    msg_Dbg( p_aout, "closing portaudio");#ifdef PORTAUDIO_IS_SERIOUSLY_BROKEN    /* Signal end of stream */    vlc_mutex_lock( &pa_thread->lock_signal );    pa_thread->b_signal = VLC_TRUE;    vlc_cond_signal( &pa_thread->signal );    vlc_mutex_unlock( &pa_thread->lock_signal );    /* Wait until thread is ready */    vlc_mutex_lock( &pa_thread->lock_wait );    if( !pa_thread->b_wait )        vlc_cond_wait( &pa_thread->wait, &pa_thread->lock_wait );    vlc_mutex_unlock( &pa_thread->lock_wait );    pa_thread->b_wait = VLC_FALSE;#else    i_err = Pa_StopStream( p_sys->p_stream );    if( i_err != paNoError )    {        msg_Err( p_aout, "Pa_StopStream: %d (%s)", i_err,                 Pa_GetErrorText( i_err ) );    }    i_err = Pa_CloseStream( p_sys->p_stream );    if( i_err != paNoError )    {        msg_Err( p_aout, "Pa_CloseStream: %d (%s)", i_err,                 Pa_GetErrorText( i_err ) );    }    i_err = Pa_Terminate();    if( i_err != paNoError )    {        msg_Err( p_aout, "Pa_Terminate: %d (%s)", i_err,                 Pa_GetErrorText( i_err ) );

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