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📄 esd.c

📁 video linux conference
💻 C
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/***************************************************************************** * esd.c : EsounD module ***************************************************************************** * Copyright (C) 2000, 2001 VideoLAN * $Id: esd.c 10839 2005-04-26 20:17:50Z sam $ * * Authors: Samuel Hocevar <sam@zoy.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <errno.h>                                                 /* ENOMEM */#include <fcntl.h>                                       /* open(), O_WRONLY */#include <string.h>                                            /* strerror() */#include <unistd.h>                                      /* write(), close() */#include <stdlib.h>                            /* calloc(), malloc(), free() */#include <vlc/vlc.h>#include <vlc/aout.h>#include "aout_internal.h"#include <sys/socket.h>#include <sys/time.h>#include <time.h>#include <esd.h>/***************************************************************************** * aout_sys_t: esd audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes some esd specific variables. *****************************************************************************/struct aout_sys_t{    esd_format_t esd_format;    int          i_fd;    mtime_t      latency;       /* unused, but we might do something with it */};/***************************************************************************** * Local prototypes *****************************************************************************/static int  Open         ( vlc_object_t * );static void Close        ( vlc_object_t * );static void Play         ( aout_instance_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin();    set_description( _("EsounD audio output") );    set_shortname( "EsounD" );    set_capability( "audio output", 50 );    add_string( "esdserver", "", NULL, N_("Esound server"), NULL, VLC_FALSE );    set_category( CAT_AUDIO );    set_subcategory( SUBCAT_AUDIO_AOUT );    set_callbacks( Open, Close );    add_shortcut( "esound" );vlc_module_end();/***************************************************************************** * Open: open an esd socket *****************************************************************************/static int Open( vlc_object_t *p_this ){    aout_instance_t *p_aout = (aout_instance_t *)p_this;    struct aout_sys_t * p_sys;    char * psz_server;    int i_nb_channels;    int i_newfd;    /* Allocate structure */    p_sys = malloc( sizeof( aout_sys_t ) );    if( p_sys == NULL )    {        msg_Err( p_aout, "out of memory" );        return VLC_ENOMEM;    }    p_aout->output.p_sys = p_sys;    p_aout->output.pf_play = Play;    aout_VolumeSoftInit( p_aout );    /* Initialize some variables */    p_sys->esd_format = ESD_BITS16 | ESD_STREAM | ESD_PLAY;    p_sys->esd_format &= ~ESD_MASK_CHAN;    p_aout->output.output.i_format = AOUT_FMT_S16_NE;    i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );    if ( i_nb_channels > 2 )    {        /* EsounD doesn't support more than two channels. */        i_nb_channels = 2;        p_aout->output.output.i_physical_channels =            AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;    }    switch( i_nb_channels )    {    case 1:        p_sys->esd_format |= ESD_MONO;        break;    case 2:        p_sys->esd_format |= ESD_STEREO;        break;    }    /* Force the rate, otherwise the sound is very noisy */    p_aout->output.output.i_rate = ESD_DEFAULT_RATE;    p_aout->output.i_nb_samples = ESD_BUF_SIZE * 2;    /* Open a socket for playing a stream     * and try to open /dev/dsp if there's no EsounD */    psz_server = config_GetPsz( p_aout, "esdserver" );    if( psz_server && *psz_server )    {        p_sys->i_fd = esd_play_stream_fallback( p_sys->esd_format,                                                p_aout->output.output.i_rate,                                                psz_server, "vlc" );    }    else    {        p_sys->i_fd = esd_play_stream_fallback( p_sys->esd_format,                                                p_aout->output.output.i_rate,                                                NULL, "vlc" );    }    if( p_sys->i_fd < 0 )    {        msg_Err( p_aout, "cannot open esound socket (format 0x%08x at %d Hz)",                         p_sys->esd_format, p_aout->output.output.i_rate );        free( p_sys );        return VLC_EGENERIC;    }    if( psz_server && *psz_server )    {        struct timeval start, stop;        esd_server_info_t * p_info;        gettimeofday( &start, NULL );        p_info = esd_get_server_info( p_sys->i_fd );        gettimeofday( &stop, NULL );        p_sys->latency = (mtime_t)( stop.tv_sec - start.tv_sec )                           * (mtime_t)1000000;        p_sys->latency += stop.tv_usec - start.tv_usec;    }    else    {        p_sys->latency = 0;    }            /* ESD latency is calculated for 44100 Hz. We don't have any way to get the     * number of buffered samples, so I assume ESD_BUF_SIZE/2 */    p_sys->latency +=        (mtime_t)( esd_get_latency( i_newfd = esd_open_sound(NULL) )                    + ESD_BUF_SIZE / 2                      * p_aout->output.output.i_bytes_per_frame                      * p_aout->output.output.i_rate                      / ESD_DEFAULT_RATE )      * (mtime_t)1000000      / p_aout->output.output.i_bytes_per_frame      / p_aout->output.output.i_rate;    close( i_newfd );    return VLC_SUCCESS;}/***************************************************************************** * Play: nothing to do *****************************************************************************/static void Play( aout_instance_t *p_aout ){    struct aout_sys_t * p_sys = p_aout->output.p_sys;    aout_buffer_t * p_buffer;    int i_tmp;    p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );    if ( p_buffer != NULL )    {        int pos;        char *data = p_buffer->p_buffer;        for( pos = 0; pos + ESD_BUF_SIZE <= p_buffer->i_nb_bytes;              pos += ESD_BUF_SIZE )        {            i_tmp = write( p_sys->i_fd, data + pos, ESD_BUF_SIZE );            if( i_tmp < 0 )            {                msg_Err( p_aout, "write failed (%s)", strerror(errno) );            }        }        aout_BufferFree( p_buffer );    }}/***************************************************************************** * Close: close the Esound socket *****************************************************************************/static void Close( vlc_object_t *p_this ){    aout_instance_t *p_aout = (aout_instance_t *)p_this;    struct aout_sys_t * p_sys = p_aout->output.p_sys;    close( p_sys->i_fd );    free( p_sys );}#if 0/***************************************************************************** * Play: play a sound samples buffer ***************************************************************************** * This function writes a buffer of i_length bytes in the socket *****************************************************************************/static void Play( aout_thread_t *p_aout, byte_t *buffer, int i_size ){    int i_amount;    int m1 = p_aout->output.p_sys->esd_format & ESD_STEREO ? 1 : 2;    int m2 = p_aout->output.p_sys->esd_format & ESD_BITS16 ? 64 : 128;    i_amount = (m1 * 44100 * (ESD_BUF_SIZE + m1 * m2)) / p_aout->i_rate;    write( p_aout->output.p_sys->i_fd, buffer, i_size );}#endif

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