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📄 joystick.c

📁 video linux conference
💻 C
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/***************************************************************************** * joystick.c: control vlc with a joystick ***************************************************************************** * Copyright (C) 2004 VideoLAN * $Id: joystick.c 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Cl閙ent Stenac <zorglub@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdlib.h>                                      /* malloc(), free() */#include <string.h>#include <unistd.h>#include <sys/types.h>#include <sys/stat.h>#include <sys/select.h>#include <errno.h>#include <fcntl.h>#include <vlc/vlc.h>#include <vlc/intf.h>#include <vlc/vout.h>#include <linux/joystick.h>#include "audio_output.h"/* Default values for parameters */#define DEFAULT_MAX_SEEK        10 /* seconds */#define DEFAULT_REPEAT          100#define DEFAULT_WAIT            500#define DEFAULT_DEVICE          "/dev/input/js0"#define DEFAULT_THRESHOLD       12000  /* 0 -> 32767 */#define DEFAULT_MAPPING \    "{axis-0-up=forward,axis-0-down=back," \    "axis-1-up=next,axis-1-down=prev," \    "butt-1-down=play,butt-2-down=fullscreen}"/* Default Actions (used if there are missing actions in the default * Available actions are: Next,Prev, Forward,Back,Play,Fullscreen,dummy */#define AXIS_0_UP_ACTION        Forward#define AXIS_0_DOWN_ACTION      Back#define AXIS_1_UP_ACTION        Next#define AXIS_1_DOWN_ACTION      Prev#define BUTTON_1_PRESS_ACTION   Play#define BUTTON_1_RELEASE_ACTION dummy#define BUTTON_2_PRESS_ACTION   Fullscreen#define BUTTON_2_RELEASE_ACTION dummy/***************************************************************************** * intf_sys_t: description and status of interface *****************************************************************************/typedef int (*action)(intf_thread_t *p_intf);struct joy_axis_t{    int         b_trigered;     /* Are we in the trigger zone ? */    int         i_value;        /* Value of movement */    int         b_dowork;       /* Do we have to do the action ? */    action      pf_actup;       /* Action when axis is up */    action      pf_actdown;     /* Action when axis is down */    mtime_t     l_time;         /* When did the axis enter the trigger                                 * zone ? */};struct joy_button_t{    action      pf_actup;  /* What to do when button is released */    action      pf_actdown;/* What to do when button is pressed */};struct intf_sys_t{    int                 i_fd;           /* File descriptor for joystick */    struct timeval      timeout;        /* Select timeout */    int                 i_threshold;    /* motion threshold */    int                 i_wait;         /* How much to wait before repeat */    int                 i_repeat;       /* Repeat time */    int                 i_maxseek;      /* Maximum seek time */    struct joy_axis_t   axes[3];        /* Axes descriptor */    struct joy_button_t buttons[2];     /* Buttons descriptor */    input_thread_t      *p_input;       /* Input thread (for seeking) */    float               f_seconds;      /* How much to seek */};/***************************************************************************** * Local prototypes. *****************************************************************************/static int  Open   ( vlc_object_t * );static void Close  ( vlc_object_t * );static int  Init   ( intf_thread_t *p_intf );static int handle_event   ( intf_thread_t *p_intf, struct js_event event );/* Actions */static int Next        (intf_thread_t *p_intf);static int Prev        (intf_thread_t *p_intf);static int Back        (intf_thread_t *p_intf);static int Forward     (intf_thread_t *p_intf);static int Play        (intf_thread_t *p_intf);static int Fullscreen  (intf_thread_t *p_intf);static int dummy       (intf_thread_t *p_intf);/* Exported functions */static void Run       ( intf_thread_t *p_intf );/***************************************************************************** * Module descriptor *****************************************************************************/#define THRESHOLD_TEXT N_( "Motion threshold" )#define THRESHOLD_LONGTEXT N_( \    "Amount of joystick movement required for a movement to be " \    "recorded (0->32767)." )#define DEVICE_TEXT N_( "Joystick device" )#define DEVICE_LONGTEXT N_( \    "The joystick device (usually /dev/js0 or /dev/input/js0).")#define REPEAT_TEXT N_( "Repeat time (ms)" )#define REPEAT_LONGTEXT N_( \    "Delay waited before the action is repeated if it is still " \    "triggered, in milliseconds." )#define WAIT_TEXT N_( "Wait time (ms)")#define WAIT_LONGTEXT N_(\   "The time waited before the repeat starts, in milliseconds.")#define SEEK_TEXT N_( "Max seek interval (seconds)")#define SEEK_LONGTEXT N_(\   "The maximum number of seconds that will be sought at a time." )#define MAP_TEXT N_( "Action mapping")#define MAP_LONGTEXT N_( "Allows you to remap the actions." )vlc_module_begin();    set_category( CAT_INTERFACE );    set_subcategory( SUBCAT_INTERFACE_CONTROL );    add_integer( "motion-threshold", DEFAULT_THRESHOLD, NULL,                     THRESHOLD_TEXT, THRESHOLD_LONGTEXT, VLC_TRUE );    add_string( "joystick-device", DEFAULT_DEVICE, NULL,                     DEVICE_TEXT, DEVICE_LONGTEXT, VLC_TRUE );    add_integer ("joystick-repeat", DEFAULT_REPEAT,NULL,                     REPEAT_TEXT, REPEAT_LONGTEXT, VLC_TRUE );    add_integer ("joystick-wait", DEFAULT_WAIT,NULL,                     WAIT_TEXT, WAIT_LONGTEXT, VLC_TRUE );    add_integer ("joystick-max-seek",DEFAULT_MAX_SEEK,NULL,                     SEEK_TEXT, SEEK_LONGTEXT, VLC_TRUE );    add_string("joystick-mapping",DEFAULT_MAPPING,NULL,                    MAP_TEXT,MAP_LONGTEXT, VLC_TRUE );    set_description( _("Joystick control interface") );    set_capability( "interface", 0 );    set_callbacks( Open, Close );vlc_module_end();/***************************************************************************** * Open: initialize interface *****************************************************************************/static int Open ( vlc_object_t *p_this ){    intf_thread_t *p_intf = (intf_thread_t *)p_this;    /* Allocate instance and initialize some members */    p_intf->p_sys = malloc( sizeof( intf_sys_t ) );    if( p_intf->p_sys == NULL )    {        return VLC_ENOMEM;    }    if( Init( p_intf ) < 0 )    {        msg_Err( p_intf, "cannot initialize interface" );        free( p_intf->p_sys );        return VLC_EGENERIC;    }    msg_Dbg( p_intf, "interface initialized" );    p_intf->pf_run = Run;    return VLC_SUCCESS;}/***************************************************************************** * Close: destroy the interface *****************************************************************************/static void Close ( vlc_object_t *p_this ){    intf_thread_t *p_intf = (intf_thread_t *)p_this;    /* Destroy structure */    if( p_intf->p_sys )    {        free( p_intf->p_sys );    }}/***************************************************************************** * Run: main loop *****************************************************************************/static void Run( intf_thread_t *p_intf ){    int i_sel_res = 0;    int i_read    = 0;    int i_axis     = 0;    struct js_event event;    /* Main loop */    while( !p_intf->b_die )    {        fd_set fds;         vlc_mutex_lock( &p_intf->change_lock );        FD_ZERO( &fds );        FD_SET( p_intf->p_sys->i_fd, &fds );        p_intf->p_sys->timeout.tv_sec  = 0;        p_intf->p_sys->timeout.tv_usec = p_intf->p_sys->i_repeat;        i_sel_res = select( p_intf->p_sys->i_fd + 1, &fds,                            NULL, NULL, &p_intf->p_sys->timeout );        p_intf->p_sys->p_input = (input_thread_t *)           vlc_object_find( p_intf, VLC_OBJECT_INPUT, FIND_ANYWHERE );        if( i_sel_res == -1 && errno != EINTR )        {            msg_Err( p_intf, "select error: %s",strerror(errno) );        }        else if(i_sel_res > 0 && FD_ISSET( p_intf->p_sys->i_fd, &fds))        {            /* We got an event */            memset(&event,0,sizeof(struct js_event));            i_read = read( p_intf->p_sys->i_fd, &event,                                    sizeof(struct js_event));            handle_event( p_intf, event ) ;        }        else if(i_sel_res == 0)        {            /*We have no event, but check if we have an action to repeat */            for(i_axis = 0; i_axis <= 1; i_axis++)            {                if( p_intf->p_sys->axes[i_axis].b_trigered &&                    mdate()-p_intf->p_sys->axes[i_axis].l_time >                        p_intf->p_sys->i_wait &&                    p_intf->p_sys->axes[i_axis].i_value > 0 )                {                    p_intf->p_sys->axes[i_axis].pf_actup(p_intf);                }                if( p_intf->p_sys->axes[i_axis].b_trigered &&                    mdate()-p_intf->p_sys->axes[i_axis].l_time >                          p_intf->p_sys->i_wait &&                    p_intf->p_sys->axes[i_axis].i_value < 0 )                {                    p_intf->p_sys->axes[i_axis].pf_actdown(p_intf);                }            }        }        if(p_intf->p_sys->p_input)                vlc_object_release (p_intf->p_sys->p_input);        vlc_mutex_unlock ( &p_intf->change_lock );    }}/***************************************************************************** * InitThread: Initialize the interface

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