📄 generic_window.hpp
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/***************************************************************************** * generic_window.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: generic_window.hpp 9319 2004-11-14 17:29:39Z ipkiss $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#ifndef GENERIC_WINDOW_HPP#define GENERIC_WINDOW_HPP#include "skin_common.hpp"#include "../utils/var_bool.hpp"class OSWindow;class EvtGeneric;class EvtFocus;class EvtLeave;class EvtMotion;class EvtMouse;class EvtKey;class EvtRefresh;class EvtScroll;class WindowManager;/// Generic window classclass GenericWindow: public SkinObject, public Observer<VarBool>{ private: friend class WindowManager; public: GenericWindow( intf_thread_t *pIntf, int xPos, int yPos, bool dragDrop, bool playOnDrop, GenericWindow *pParent = NULL ); virtual ~GenericWindow(); /// Methods to process OS events. virtual void processEvent( EvtFocus &rEvtFocus ) {} virtual void processEvent( EvtMotion &rEvtMotion ) {} virtual void processEvent( EvtMouse &rEvtMouse ) {} virtual void processEvent( EvtLeave &rEvtLeave ) {} virtual void processEvent( EvtKey &rEvtKey ) {} virtual void processEvent( EvtScroll &rEvtScroll ) {} virtual void processEvent( EvtRefresh &rEvtRefresh ); /// Resize the window virtual void resize( int width, int height ); /// Refresh an area of the window virtual void refresh( int left, int top, int width, int height ) {} /// Get the coordinates of the window int getLeft() const { return m_left; } int getTop() const { return m_top; } int getWidth() const { return m_width; } int getHeight() const { return m_height; } /// Give access to the visibility variable VarBool &getVisibleVar() { return m_varVisible; } /// Window type, mainly useful when overloaded (for VoutWindow) virtual string getType() const { return "Generic"; } protected: /// Get the OS window OSWindow *getOSWindow() const { return m_pOsWindow; } /// These methods do not need to be public since they are accessed /// only by the window manager or by inheritant classes. //@{ /// Show the window virtual void show() const; /// Hide the window virtual void hide() const; /// Move the window virtual void move( int left, int top ); /// Bring the window on top virtual void raise() const; /// Set the opacity of the window (0 = transparent, 255 = opaque) virtual void setOpacity( uint8_t value ); /// Toggle the window on top virtual void toggleOnTop( bool onTop ) const; //@} /// Actually show the window virtual void innerShow(); /// Actually hide the window virtual void innerHide(); private: /// Window position and size int m_left, m_top, m_width, m_height; /// OS specific implementation OSWindow *m_pOsWindow; /// Variable for the visibility of the window mutable VarBoolImpl m_varVisible; /// Method called when the observed variable is modified virtual void onUpdate( Subject<VarBool> &rVariable );};#endif
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