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📄 var_list.hpp

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/***************************************************************************** * var_list.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: var_list.hpp 9641 2004-12-22 13:06:43Z gbazin $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#ifndef VAR_LIST_HPP#define VAR_LIST_HPP#include <list>#include "variable.hpp"#include "observer.hpp"#include "ustring.hpp"#include "var_percent.hpp"/// List variableclass VarList: public Variable, public Subject<VarList>{    public:        VarList( intf_thread_t *pIntf );        virtual ~VarList();        /// Get the variable type        virtual const string &getType() const { return m_type; }        /// Add a pointer on a string in the list        virtual void add( const UStringPtr &rcString );        /// Remove the selected elements from the list        virtual void delSelected();        /// Remove all the elements from the list        virtual void clear();        /// Get the number of items in the list        int size() const { return m_list.size(); }        /// Type of an element in the list        struct Elem_t        {            UStringPtr m_cString;            bool m_selected;            bool m_playing;            Elem_t( const UStringPtr &rcString, bool selected = false, bool                    playing = false ):                m_cString( rcString ), m_selected( selected ),                m_playing( playing) {}        };        /// Iterators        typedef list<Elem_t>::iterator Iterator;        typedef list<Elem_t>::const_iterator ConstIterator;        /// Beginning of the list        Iterator begin() { return m_list.begin(); }        ConstIterator begin() const { return m_list.begin(); }        /// End of the list        Iterator end() { return m_list.end(); }        ConstIterator end() const { return m_list.end(); }        /// Return an iterator on the n'th element of the list        Iterator operator[]( int n );        ConstIterator operator[]( int n ) const;        /// Execute the action associated to this item        virtual void action( Elem_t *pItem ) {}        /// Get a reference on the position variable        VarPercent &getPositionVar() const            { return *((VarPercent*)m_cPosition.get()); }        /// Get a counted pointer on the position variable        const VariablePtr &getPositionVarPtr() const { return m_cPosition; }    protected:        /// List of elements        list<Elem_t> m_list;    private:        /// Variable type        static const string m_type;        /// Position variable        VariablePtr m_cPosition;};#endif

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