📄 builder.hpp
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/***************************************************************************** * builder.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: builder.hpp 9581 2004-12-16 17:47:40Z gbazin $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#ifndef BUILDER_HPP#define BUILDER_HPP#include "builder_data.hpp"#include "../src/os_graphics.hpp"#include "../src/generic_window.hpp"#include "../src/generic_layout.hpp"#include "../src/generic_bitmap.hpp"#include "../src/generic_font.hpp"#include "../commands/cmd_generic.hpp"#include "../controls/ctrl_generic.hpp"#include "../utils/bezier.hpp"#include <string>#include <list>#include <map>class Theme;/// Class for skin constructionclass Builder: public SkinObject{ public: Builder( intf_thread_t *pIntf, const BuilderData &rData ); virtual ~Builder(); /// Create a Theme object, ready to use. /// Return NULL in case of problem Theme *build(); /// Parse an action tag and returns a command CmdGeneric *parseAction( const string &rAction ); private: /// Data from the XML const BuilderData &m_rData; /// Theme under construction Theme *m_pTheme; void addTheme( const BuilderData::Theme &rData ); void addBitmap( const BuilderData::Bitmap &rData ); void addBitmapFont( const BuilderData::BitmapFont &rData ); void addFont( const BuilderData::Font &rData ); void addWindow( const BuilderData::Window &rData ); void addLayout( const BuilderData::Layout &rData ); void addAnchor( const BuilderData::Anchor &rData ); void addButton( const BuilderData::Button &rData ); void addCheckbox( const BuilderData::Checkbox &rData ); void addImage( const BuilderData::Image &rData ); void addText( const BuilderData::Text &rData ); void addRadialSlider( const BuilderData::RadialSlider &rData ); void addSlider( const BuilderData::Slider &rData ); void addList( const BuilderData::List &rData ); void addVideo( const BuilderData::Video &rData ); /// Compute the position of a control const Position makePosition( const string &rLeftTop, const string &rRightBottom, int xPos, int yPos, int width, int height, const Box &rBox ) const; /// Get a font from its id GenericFont *getFont( const string &fontId ); /// Function to parse "points" tags Bezier *getPoints( const char *pTag ) const; /// Image handler (used to load image files) image_handler_t *m_pImageHandler;};#endif
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