⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 builder.cpp

📁 video linux conference
💻 CPP
📖 第 1 页 / 共 2 页
字号:
/***************************************************************************** * builder.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: builder.cpp 11009 2005-05-14 14:39:05Z ipkiss $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include <string.h>#include "builder.hpp"#include "builder_data.hpp"#include "interpreter.hpp"#include "../src/png_bitmap.hpp"#include "../src/os_factory.hpp"#include "../src/generic_bitmap.hpp"#include "../src/top_window.hpp"#include "../src/anchor.hpp"#include "../src/bitmap_font.hpp"#include "../src/ft2_font.hpp"#include "../src/theme.hpp"#include "../controls/ctrl_button.hpp"#include "../controls/ctrl_checkbox.hpp"#include "../controls/ctrl_image.hpp"#include "../controls/ctrl_list.hpp"#include "../controls/ctrl_move.hpp"#include "../controls/ctrl_resize.hpp"#include "../controls/ctrl_slider.hpp"#include "../controls/ctrl_radialslider.hpp"#include "../controls/ctrl_text.hpp"#include "../controls/ctrl_video.hpp"#include "../utils/position.hpp"#include "../utils/var_bool.hpp"#include "../utils/var_text.hpp"#include "vlc_image.h"Builder::Builder( intf_thread_t *pIntf, const BuilderData &rData ):    SkinObject( pIntf ), m_rData( rData ), m_pTheme( NULL ){    m_pImageHandler = image_HandlerCreate( pIntf );}Builder::~Builder(){    if( m_pImageHandler ) image_HandlerDelete( m_pImageHandler );}CmdGeneric *Builder::parseAction( const string &rAction ){    return Interpreter::instance( getIntf() )->parseAction( rAction, m_pTheme );}// Useful macro#define ADD_OBJECTS( type ) \    list<BuilderData::type>::const_iterator it##type; \    for( it##type = m_rData.m_list##type.begin(); \         it##type != m_rData.m_list##type.end(); it##type++ ) \    { \        add##type( *it##type ); \    }Theme *Builder::build(){    m_pTheme = new Theme( getIntf() );    if( m_pTheme == NULL )    {        return NULL;    }    // Create everything from the data in the XML    ADD_OBJECTS( Theme );    ADD_OBJECTS( Bitmap );    ADD_OBJECTS( BitmapFont );    ADD_OBJECTS( Font );    ADD_OBJECTS( Window );    ADD_OBJECTS( Layout );    ADD_OBJECTS( Anchor );    ADD_OBJECTS( Button );    ADD_OBJECTS( Checkbox );    ADD_OBJECTS( Image );    ADD_OBJECTS( Text );    ADD_OBJECTS( RadialSlider );    ADD_OBJECTS( Slider );    ADD_OBJECTS( List );    ADD_OBJECTS( Video );    return m_pTheme;}// Macro to get a bitmap by its ID in the builder#define GET_BMP( pBmp, id ) \    if( id != "none" ) \    { \        pBmp = m_pTheme->getBitmapById(id); \        if( pBmp == NULL ) \        { \            msg_Err( getIntf(), "unknown bitmap id: %s", id.c_str() ); \            return; \        } \    }void Builder::addTheme( const BuilderData::Theme &rData ){    WindowManager &rManager = m_pTheme->getWindowManager();    rManager.setMagnetValue( rData.m_magnet );    rManager.setAlphaValue( rData.m_alpha );    rManager.setMoveAlphaValue( rData.m_moveAlpha );    GenericFont *pFont = getFont( rData.m_tooltipfont );    if( pFont )    {        rManager.createTooltip( *pFont );    }    else    {        msg_Warn( getIntf(), "Invalid tooltip font: %s",                  rData.m_tooltipfont.c_str() );    }}void Builder::addBitmap( const BuilderData::Bitmap &rData ){    GenericBitmap *pBmp =        new PngBitmap( getIntf(), m_pImageHandler,                       rData.m_fileName, rData.m_alphaColor );    m_pTheme->m_bitmaps[rData.m_id] = GenericBitmapPtr( pBmp );}void Builder::addBitmapFont( const BuilderData::BitmapFont &rData ){    GenericBitmap *pBmp =        new PngBitmap( getIntf(), m_pImageHandler, rData.m_file, 0 );    m_pTheme->m_bitmaps[rData.m_id] = GenericBitmapPtr( pBmp );    GenericFont *pFont = new BitmapFont( getIntf(), *pBmp, rData.m_type );    if( pFont->init() )    {        m_pTheme->m_fonts[rData.m_id] = GenericFontPtr( pFont );    }    else    {        delete pFont;    }}void Builder::addFont( const BuilderData::Font &rData ){    GenericFont *pFont = new FT2Font( getIntf(), rData.m_fontFile,                                      rData.m_size );    if( pFont->init() )    {        m_pTheme->m_fonts[rData.m_id] = GenericFontPtr( pFont );    }    else    {        delete pFont;    }}void Builder::addWindow( const BuilderData::Window &rData ){    TopWindow *pWin =        new TopWindow( getIntf(), rData.m_xPos, rData.m_yPos,                           m_pTheme->getWindowManager(),                           rData.m_dragDrop, rData.m_playOnDrop );    m_pTheme->m_windows[rData.m_id] = TopWindowPtr( pWin );}void Builder::addLayout( const BuilderData::Layout &rData ){    TopWindow *pWin = m_pTheme->getWindowById(rData.m_windowId);    if( pWin == NULL )    {        msg_Err( getIntf(), "unknown window id: %s", rData.m_windowId.c_str() );        return;    }    int minWidth = rData.m_minWidth != -1 ? rData.m_minWidth : rData.m_width;    int maxWidth = rData.m_maxWidth != -1 ? rData.m_maxWidth : rData.m_width;    int minHeight = rData.m_minHeight != -1 ? rData.m_minHeight :                    rData.m_height;    int maxHeight = rData.m_maxHeight != -1 ? rData.m_maxHeight :                    rData.m_height;    GenericLayout *pLayout = new GenericLayout( getIntf(), rData.m_width,                                                rData.m_height,                                                minWidth, maxWidth, minHeight,                                                maxHeight );    m_pTheme->m_layouts[rData.m_id] = GenericLayoutPtr( pLayout );    // Attach the layout to its window    m_pTheme->getWindowManager().addLayout( *pWin, *pLayout );}void Builder::addAnchor( const BuilderData::Anchor &rData ){    GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId);    if( pLayout == NULL )    {        msg_Err( getIntf(), "unknown layout id: %s", rData.m_layoutId.c_str() );        return;    }    Bezier *pCurve = getPoints( rData.m_points.c_str() );    if( pCurve == NULL )    {        msg_Err( getIntf(), "Invalid format in tag points=\"%s\"",                 rData.m_points.c_str() );        return;    }    m_pTheme->m_curves.push_back( BezierPtr( pCurve ) );    Anchor *pAnc = new Anchor( getIntf(), rData.m_xPos, rData.m_yPos,                               rData.m_range, rData.m_priority,                               *pCurve, *pLayout );    pLayout->addAnchor( pAnc );}void Builder::addButton( const BuilderData::Button &rData ){    // Get the bitmaps of the button    GenericBitmap *pBmpUp = NULL;    GET_BMP( pBmpUp, rData.m_upId );    GenericBitmap *pBmpDown = pBmpUp;    GET_BMP( pBmpDown, rData.m_downId );    GenericBitmap *pBmpOver = pBmpUp;    GET_BMP( pBmpOver, rData.m_overId );    GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId);    if( pLayout == NULL )    {        msg_Err( getIntf(), "unknown layout id: %s", rData.m_layoutId.c_str() );        return;    }    CmdGeneric *pCommand = parseAction( rData.m_actionId );    if( pCommand == NULL )    {        msg_Err( getIntf(), "Invalid action: %s", rData.m_actionId.c_str() );        return;    }    // Get the visibility variable    // XXX check when it is null    Interpreter *pInterpreter = Interpreter::instance( getIntf() );    VarBool *pVisible = pInterpreter->getVarBool( rData.m_visible, m_pTheme );    CtrlButton *pButton = new CtrlButton( getIntf(), *pBmpUp, *pBmpOver,        *pBmpDown, *pCommand, UString( getIntf(), rData.m_tooltip.c_str() ),        UString( getIntf(), rData.m_help.c_str() ), pVisible );    // Compute the position of the control    // XXX (we suppose all the images have the same size...)    const Position pos = makePosition( rData.m_leftTop, rData.m_rightBottom,                                       rData.m_xPos, rData.m_yPos,                                       pBmpUp->getWidth(),                                       pBmpUp->getHeight(), *pLayout );    pLayout->addControl( pButton, pos, rData.m_layer );    m_pTheme->m_controls[rData.m_id] = CtrlGenericPtr( pButton );}void Builder::addCheckbox( const BuilderData::Checkbox &rData ){    // Get the bitmaps of the checkbox    GenericBitmap *pBmpUp1 = NULL;    GET_BMP( pBmpUp1, rData.m_up1Id );    GenericBitmap *pBmpDown1 = pBmpUp1;    GET_BMP( pBmpDown1, rData.m_down1Id );    GenericBitmap *pBmpOver1 = pBmpUp1;    GET_BMP( pBmpOver1, rData.m_over1Id );    GenericBitmap *pBmpUp2 = NULL;    GET_BMP( pBmpUp2, rData.m_up2Id );    GenericBitmap *pBmpDown2 = pBmpUp2;    GET_BMP( pBmpDown2, rData.m_down2Id );    GenericBitmap *pBmpOver2 = pBmpUp2;    GET_BMP( pBmpOver2, rData.m_over2Id );    GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId);    if( pLayout == NULL )    {        msg_Err( getIntf(), "unknown layout id: %s", rData.m_layoutId.c_str() );        return;    }    CmdGeneric *pCommand1 = parseAction( rData.m_action1 );    if( pCommand1 == NULL )    {        msg_Err( getIntf(), "Invalid action: %s", rData.m_action1.c_str() );        return;    }    CmdGeneric *pCommand2 = parseAction( rData.m_action2 );    if( pCommand2 == NULL )    {        msg_Err( getIntf(), "Invalid action: %s", rData.m_action2.c_str() );        return;    }    // Get the state variable    Interpreter *pInterpreter = Interpreter::instance( getIntf() );    VarBool *pVar = pInterpreter->getVarBool( rData.m_state, m_pTheme );    if( pVar == NULL )    {        // TODO: default state        return;    }    // Get the visibility variable    // XXX check when it is null    VarBool *pVisible = pInterpreter->getVarBool( rData.m_visible, m_pTheme );    // Create the control    CtrlCheckbox *pCheckbox = new CtrlCheckbox( getIntf(), *pBmpUp1,        *pBmpOver1, *pBmpDown1, *pBmpUp2, *pBmpOver2, *pBmpDown2, *pCommand1,        *pCommand2, UString( getIntf(), rData.m_tooltip1.c_str() ),        UString( getIntf(), rData.m_tooltip2.c_str() ), *pVar,        UString( getIntf(), rData.m_help.c_str() ), pVisible );    // Compute the position of the control    // XXX (we suppose all the images have the same size...)    const Position pos = makePosition( rData.m_leftTop, rData.m_rightBottom,                                       rData.m_xPos, rData.m_yPos,                                       pBmpUp1->getWidth(),                                       pBmpUp1->getHeight(), *pLayout );    pLayout->addControl( pCheckbox, pos, rData.m_layer );    m_pTheme->m_controls[rData.m_id] = CtrlGenericPtr( pCheckbox );}void Builder::addImage( const BuilderData::Image &rData ){    GenericBitmap *pBmp = NULL;    GET_BMP( pBmp, rData.m_bmpId );    GenericLayout *pLayout = m_pTheme->getLayoutById(rData.m_layoutId);    if( pLayout == NULL )    {        msg_Err( getIntf(), "unknown layout id: %s", rData.m_layoutId.c_str() );        return;    }    TopWindow *pWindow = m_pTheme->getWindowById(rData.m_windowId);    if( pWindow == NULL )    {        msg_Err( getIntf(), "unknown window id: %s", rData.m_windowId.c_str() );        return;    }    // Get the visibility variable    // XXX check when it is null    Interpreter *pInterpreter = Interpreter::instance( getIntf() );    VarBool *pVisible = pInterpreter->getVarBool( rData.m_visible, m_pTheme );    CtrlImage::resize_t resizeMethod =        (rData.m_resize == "scale" ? CtrlImage::kScale : CtrlImage::kMosaic);    CtrlImage *pImage = new CtrlImage( getIntf(), *pBmp, resizeMethod,        UString( getIntf(), rData.m_help.c_str() ), pVisible );    // Compute the position of the control    const Position pos = makePosition( rData.m_leftTop, rData.m_rightBottom,                                       rData.m_xPos,                                       rData.m_yPos, pBmp->getWidth(),                                       pBmp->getHeight(), *pLayout );

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -