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📄 x11_graphics.hpp

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/***************************************************************************** * x11_graphics.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: x11_graphics.hpp 10861 2005-05-01 13:19:04Z asmax $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#ifndef X11_GRAPHICS_HPP#define X11_GRAPHICS_HPP#include <X11/Xlib.h>#include <X11/Xutil.h>#include "../src/os_graphics.hpp"class X11Display;class GenericWindow;class GenericBitmap;/// X11 implementation of OSGraphicsclass X11Graphics: public OSGraphics{    public:        X11Graphics( intf_thread_t *pIntf, X11Display &rDisplay, int width,                     int height);        virtual ~X11Graphics();        /// Clear the graphics        virtual void clear();        /// Draw another graphics on this one        virtual void drawGraphics( const OSGraphics &rGraphics, int xSrc = 0,                                   int ySrc = 0, int xDest = 0, int yDest = 0,                                   int width = -1, int height = -1 );        /// Render a bitmap on this graphics        virtual void drawBitmap( const GenericBitmap &rBitmap, int xSrc = 0,                                 int ySrc = 0, int xDest = 0, int yDest = 0,                                 int width = -1, int height = -1,                                 bool blend = false );        /// Draw a filled rectangle on the grahics (color is #RRGGBB)        virtual void fillRect( int left, int top, int width, int height,                               uint32_t color );        /// Draw an empty rectangle on the grahics (color is #RRGGBB)        virtual void drawRect( int left, int top, int width, int height,                               uint32_t color );        /// Set the shape of a window with the mask of this graphics.        virtual void applyMaskToWindow( OSWindow &rWindow );        /// Copy the graphics on a window        virtual void copyToWindow( OSWindow &rWindow, int xSrc,                                   int ySrc, int width, int height,                                   int xDest, int yDest );        /// Tell whether the pixel at the given position is visible        virtual bool hit( int x, int y ) const;        /// Getters        virtual int getWidth() const { return m_width; }        virtual int getHeight() const { return m_height; }        /// Get the pixmap ID        Pixmap getDrawable() const { return m_pixmap; }        /// Get the transparency mask        Region getMask() const { return m_mask; }    private:        /// X11 display        X11Display &m_rDisplay;        /// Size of the image        int m_width, m_height;        /// Pixmap        Pixmap m_pixmap;        /// Transparency mask        Region m_mask;        /// Graphics context        GC m_gc;        /// Add an horizontal segment in a region        void X11Graphics::addHSegmentInRegion( Region &rMask, int xStart,                                               int xEnd, int y );        /// Add a vertical segment in a region        void X11Graphics::addVSegmentInRegion( Region &rMask, int yStart,                                               int yEnd, int x );};#endif

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