📄 async_queue.cpp
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/***************************************************************************** * async_queue.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: async_queue.cpp 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#include "async_queue.hpp"#include "../src/os_factory.hpp"#include "../src/os_timer.hpp"AsyncQueue::AsyncQueue( intf_thread_t *pIntf ): SkinObject( pIntf ){ // Initialize the mutex vlc_mutex_init( pIntf, &m_lock ); // Create a timer OSFactory *pOsFactory = OSFactory::instance( pIntf ); m_pTimer = pOsFactory->createOSTimer( Callback( this, &doFlush ) ); // Flush the queue every 10 ms m_pTimer->start( 10, false );}AsyncQueue::~AsyncQueue(){ delete( m_pTimer ); vlc_mutex_destroy( &m_lock );}AsyncQueue *AsyncQueue::instance( intf_thread_t *pIntf ){ if( ! pIntf->p_sys->p_queue ) { AsyncQueue *pQueue; pQueue = new AsyncQueue( pIntf ); if( pQueue ) { // Initialization succeeded pIntf->p_sys->p_queue = pQueue; } } return pIntf->p_sys->p_queue;}void AsyncQueue::destroy( intf_thread_t *pIntf ){ if( pIntf->p_sys->p_queue ) { delete pIntf->p_sys->p_queue; pIntf->p_sys->p_queue = NULL; }}void AsyncQueue::push( const CmdGenericPtr &rcCommand ){ m_cmdList.push_back( rcCommand );}void AsyncQueue::remove( const string &rType ){ vlc_mutex_lock( &m_lock ); list<CmdGenericPtr>::iterator it; for( it = m_cmdList.begin(); it != m_cmdList.end(); it++ ) { // Remove the command if it is of the given type if( (*it).get()->getType() == rType ) { list<CmdGenericPtr>::iterator itNew = it; itNew++; m_cmdList.erase( it ); it = itNew; } } vlc_mutex_unlock( &m_lock );}void AsyncQueue::flush(){ while (true) { vlc_mutex_lock( &m_lock ); if( m_cmdList.size() > 0 ) { // Pop the first command from the queue CmdGenericPtr cCommand = m_cmdList.front(); m_cmdList.pop_front(); // Unlock the mutex to avoid deadlocks if another thread wants to // enqueue/remove a command while this one is processed vlc_mutex_unlock( &m_lock ); // Execute the command cCommand.get()->execute(); } else { vlc_mutex_unlock( &m_lock ); break; } }}void AsyncQueue::doFlush( SkinObject *pObj ){ AsyncQueue *pThis = (AsyncQueue*)pObj; // Flush the queue pThis->flush();}
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