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📄 ctrl_move.hpp

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/***************************************************************************** * ctrl_move.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: ctrl_move.hpp 9596 2004-12-17 23:39:34Z ipkiss $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#ifndef CTRL_MOVE_HPP#define CTRL_MOVE_HPP#include "../commands/cmd_generic.hpp"#include "../utils/fsm.hpp"#include "ctrl_flat.hpp"class TopWindow;class WindowManager;/// Control for moving windowsclass CtrlMove: public CtrlFlat{    public:        CtrlMove( intf_thread_t *pIntf, WindowManager &rWindowManager,                  CtrlFlat &rCtrl, TopWindow &rWindow,                  const UString &rHelp, VarBool *pVisible );        virtual ~CtrlMove() {}        /// Handle an event        virtual void handleEvent( EvtGeneric &rEvent );        /// Check whether coordinates are inside the decorated control        virtual bool mouseOver( int x, int y ) const;        /// Draw the control on the given graphics        virtual void draw( OSGraphics &rImage, int xDest, int yDest );        /// Set the position and the associated layout of the decorated control        virtual void setLayout( GenericLayout *pLayout,                                const Position &rPosition );        /// Get the position of the decorated control in the layout, if any        virtual const Position *getPosition() const;        static void transMovingMoving( SkinObject *pCtrl );        static void transStillMoving( SkinObject *pCtrl );        static void transMovingStill( SkinObject *pCtrl );        /// Get the type of control (custom RTTI)        virtual string getType() const { return m_rCtrl.getType(); }    private:        FSM m_fsm;        /// Window manager        WindowManager &m_rWindowManager;        /// Decorated CtrlFlat        CtrlFlat &m_rCtrl;        /// The window moved by this control        TopWindow &m_rWindow;        /// The last received event        EvtGeneric *m_pEvt;        /// Position of the click that started the move        int m_xPos, m_yPos;        /// Callbacks        Callback m_cmdMovingMoving;        Callback m_cmdStillMoving;        Callback m_cmdMovingStill;};#endif

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