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📄 ctrl_checkbox.cpp

📁 video linux conference
💻 CPP
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/***************************************************************************** * ctrl_checkbox.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: ctrl_checkbox.cpp 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include "ctrl_checkbox.hpp"#include "../events/evt_generic.hpp"#include "../commands/cmd_generic.hpp"#include "../src/generic_bitmap.hpp"#include "../src/os_factory.hpp"#include "../src/os_graphics.hpp"#include "../utils/var_bool.hpp"CtrlCheckbox::CtrlCheckbox( intf_thread_t *pIntf,                            const GenericBitmap &rBmpUp1,                            const GenericBitmap &rBmpOver1,                            const GenericBitmap &rBmpDown1,                            const GenericBitmap &rBmpUp2,                            const GenericBitmap &rBmpOver2,                            const GenericBitmap &rBmpDown2,                            CmdGeneric &rCommand1, CmdGeneric &rCommand2,                            const UString &rTooltip1,                            const UString &rTooltip2,                            VarBool &rVariable, const UString &rHelp,                            VarBool *pVisible ):    CtrlGeneric( pIntf, rHelp, pVisible ), m_fsm( pIntf ),    m_rVariable( rVariable ),    m_rCommand1( rCommand1 ), m_rCommand2( rCommand2 ),    m_tooltip1( rTooltip1 ), m_tooltip2( rTooltip2 ),    m_cmdUpOverDownOver( this, &transUpOverDownOver ),    m_cmdDownOverUpOver( this, &transDownOverUpOver ),    m_cmdDownOverDown( this, &transDownOverDown ),    m_cmdDownDownOver( this, &transDownDownOver ),    m_cmdUpOverUp( this, &transUpOverUp ),    m_cmdUpUpOver( this, &transUpUpOver ),    m_cmdDownUp( this, &transDownUp ),    m_cmdUpHidden( this, &transUpHidden ),    m_cmdHiddenUp( this, &transHiddenUp ){    // Build the images of the checkbox    OSFactory *pOsFactory = OSFactory::instance( pIntf );    m_pImgUp1 = pOsFactory->createOSGraphics( rBmpUp1.getWidth(),                                              rBmpUp1.getHeight() );    m_pImgUp1->drawBitmap( rBmpUp1, 0, 0 );    m_pImgDown1 = pOsFactory->createOSGraphics( rBmpDown1.getWidth(),                                                rBmpDown1.getHeight() );    m_pImgDown1->drawBitmap( rBmpDown1, 0, 0 );    m_pImgOver1 = pOsFactory->createOSGraphics( rBmpOver1.getWidth(),                                                rBmpOver1.getHeight() );    m_pImgOver1->drawBitmap( rBmpOver1, 0, 0 );    m_pImgUp2 = pOsFactory->createOSGraphics( rBmpUp2.getWidth(),                                              rBmpUp2.getHeight() );    m_pImgUp2->drawBitmap( rBmpUp2, 0, 0 );    m_pImgDown2 = pOsFactory->createOSGraphics( rBmpDown2.getWidth(),                                                rBmpDown2.getHeight() );    m_pImgDown2->drawBitmap( rBmpDown2, 0, 0 );    m_pImgOver2 = pOsFactory->createOSGraphics( rBmpOver2.getWidth(),                                                rBmpOver2.getHeight() );    m_pImgOver2->drawBitmap( rBmpOver2, 0, 0 );    // States    m_fsm.addState( "up" );    m_fsm.addState( "down" );    m_fsm.addState( "upOver" );    m_fsm.addState( "downOver" );    m_fsm.addState( "hidden" );    // Transitions    m_fsm.addTransition( "upOver", "mouse:left:down", "downOver",                         &m_cmdUpOverDownOver );    m_fsm.addTransition( "upOver", "mouse:left:dblclick", "downOver",                         &m_cmdUpOverDownOver );    m_fsm.addTransition( "downOver", "mouse:left:up", "upOver",                         &m_cmdDownOverUpOver );    m_fsm.addTransition( "downOver", "leave", "down", &m_cmdDownOverDown );    m_fsm.addTransition( "down", "enter", "downOver", &m_cmdDownDownOver );    m_fsm.addTransition( "upOver", "leave", "up", &m_cmdUpOverUp );    m_fsm.addTransition( "up", "enter", "upOver", &m_cmdUpUpOver );    m_fsm.addTransition( "down", "mouse:left:up", "up", &m_cmdDownUp );    // XXX: It would be easy to use a "ANY" initial state to handle these    // four lines in only one. But till now it isn't worthwhile...    m_fsm.addTransition( "up", "special:hide", "hidden", &m_cmdUpHidden );    m_fsm.addTransition( "down", "special:hide", "hidden", &m_cmdUpHidden );    m_fsm.addTransition( "upOver", "special:hide", "hidden", &m_cmdUpHidden );    m_fsm.addTransition( "downOver", "special:hide", "hidden", &m_cmdUpHidden );    m_fsm.addTransition( "hidden", "special:show", "up", &m_cmdHiddenUp );    // Observe the variable    m_rVariable.addObserver( this );    // Initial state    m_fsm.setState( "up" );    if( !m_rVariable.get() )    {        m_pImgUp = m_pImgUp1;        m_pImgOver = m_pImgOver1;        m_pImgDown = m_pImgDown1;        m_pImgCurrent = m_pImgUp;        m_pCommand = &m_rCommand1;        m_pTooltip = &m_tooltip1;    }    else    {        m_pImgUp = m_pImgUp2;        m_pImgOver = m_pImgOver2;        m_pImgDown = m_pImgDown2;        m_pImgCurrent = m_pImgDown;        m_pCommand = &m_rCommand2;        m_pTooltip = &m_tooltip2;    }}CtrlCheckbox::~CtrlCheckbox(){    m_rVariable.delObserver( this );    SKINS_DELETE( m_pImgUp1 );    SKINS_DELETE( m_pImgDown1 );    SKINS_DELETE( m_pImgOver1 );    SKINS_DELETE( m_pImgUp2 );    SKINS_DELETE( m_pImgDown2 );    SKINS_DELETE( m_pImgOver2 );}void CtrlCheckbox::handleEvent( EvtGeneric &rEvent ){    m_fsm.handleTransition( rEvent.getAsString() );}bool CtrlCheckbox::mouseOver( int x, int y ) const{    if( m_pImgCurrent )    {        return m_pImgCurrent->hit( x, y );    }    else    {        return false;    }}void CtrlCheckbox::draw( OSGraphics &rImage, int xDest, int yDest ){    if( m_pImgCurrent )    {        // Draw the current image        rImage.drawGraphics( *m_pImgCurrent, 0, 0, xDest, yDest );    }}void CtrlCheckbox::transUpOverDownOver( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    pThis->captureMouse();    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgDown;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transDownOverUpOver( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    pThis->releaseMouse();    // Invert the state variable    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgUp;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );    // Execute the command    pThis->m_pCommand->execute();}void CtrlCheckbox::transDownOverDown( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgUp;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transDownDownOver( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgDown;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transUpUpOver( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgOver;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transUpOverUp( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgUp;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transDownUp( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    pThis->releaseMouse();}void CtrlCheckbox::transUpHidden( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = NULL;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::transHiddenUp( SkinObject *pCtrl ){    CtrlCheckbox *pThis = (CtrlCheckbox*)pCtrl;    const OSGraphics *pOldImg = pThis->m_pImgCurrent;    pThis->m_pImgCurrent = pThis->m_pImgUp;    pThis->notifyLayoutMaxSize( pOldImg, pThis->m_pImgCurrent );}void CtrlCheckbox::onVarBoolUpdate( VarBool &rVariable ){    changeButton();}void CtrlCheckbox::changeButton(){    // Are we using the first set of images or the second one?    if( m_pImgUp == m_pImgUp1 )    {        m_pImgUp = m_pImgUp2;        m_pImgOver = m_pImgOver2;        m_pImgDown = m_pImgDown2;        m_pTooltip = &m_tooltip2;        m_pCommand = &m_rCommand2;    }    else    {        m_pImgUp = m_pImgUp1;        m_pImgOver = m_pImgOver1;        m_pImgDown = m_pImgDown1;        m_pTooltip = &m_tooltip1;        m_pCommand = &m_rCommand1;    }    // XXX: We assume that the checkbox is up    m_pImgCurrent = m_pImgUp;    // Notify the window the tooltip has changed    notifyTooltipChange();    // Refresh    notifyLayout();}

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