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📄 win32_window.cpp

📁 video linux conference
💻 CPP
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/***************************************************************************** * win32_window.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: win32_window.cpp 10735 2005-04-18 21:21:09Z ipkiss $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#ifdef WIN32_SKINS#include "../src/generic_window.hpp"#include "../src/vlcproc.hpp"#include "win32_window.hpp"#include "win32_dragdrop.hpp"#include "win32_factory.hpp"/// Fading API#ifndef LWA_COLORKEY#   define LWA_COLORKEY  0x00000001#   define LWA_ALPHA     0x00000002#endifWin32Window::Win32Window( intf_thread_t *pIntf, GenericWindow &rWindow,                          HINSTANCE hInst, HWND hParentWindow,                          bool dragDrop, bool playOnDrop,                          Win32Window *pParentWindow ):    OSWindow( pIntf ), m_dragDrop( dragDrop ), m_isLayered( false ),    m_pParent( pParentWindow ){    // Create the window    if( pParentWindow )    {        // Child window (for vout)        HWND hParent = pParentWindow->getHandle();        m_hWnd = CreateWindowEx( WS_EX_TOOLWINDOW, "SkinWindowClass",            "default name", WS_CHILD, CW_USEDEFAULT, CW_USEDEFAULT,            CW_USEDEFAULT, CW_USEDEFAULT, hParent, 0, hInst, NULL );    }    else    {        // Normal window        m_hWnd = CreateWindowEx( WS_EX_TOOLWINDOW, "SkinWindowClass",            "default name", WS_POPUP | WS_CLIPCHILDREN,            CW_USEDEFAULT, CW_USEDEFAULT,            CW_USEDEFAULT, CW_USEDEFAULT, hParentWindow, 0, hInst, NULL );    }    if( !m_hWnd )    {        msg_Err( getIntf(), "CreateWindow failed" );        return;    }    // Store a pointer to the GenericWindow in a map    Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() );    pFactory->m_windowMap[m_hWnd] = &rWindow;    // Drag & drop    if( m_dragDrop )    {        m_pDropTarget = (LPDROPTARGET) new Win32DragDrop( getIntf(),                                                          playOnDrop );        // Register the window as a drop target        RegisterDragDrop( m_hWnd, m_pDropTarget );    }    // Set this window as a vout    if( m_pParent )    {        VlcProc::instance( getIntf() )->registerVoutWindow( (void*)m_hWnd );    }}Win32Window::~Win32Window(){    if( m_pParent )    {        VlcProc::instance( getIntf() )->unregisterVoutWindow( (void*)m_hWnd );    }    Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() );    pFactory->m_windowMap[m_hWnd] = NULL;    if( m_hWnd )    {        if( m_dragDrop )        {            // Remove the window from the list of drop targets            RevokeDragDrop( m_hWnd );            m_pDropTarget->Release();        }        DestroyWindow( m_hWnd );    }}void Win32Window::show( int left, int top ) const{    ShowWindow( m_hWnd, SW_SHOW );}void Win32Window::hide() const{    ShowWindow( m_hWnd, SW_HIDE );}void Win32Window::moveResize( int left, int top, int width, int height ) const{    MoveWindow( m_hWnd, left, top, width, height, true );}void Win32Window::raise() const{//     SetWindowPos( m_hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE );    SetForegroundWindow( m_hWnd );}void Win32Window::setOpacity( uint8_t value ) const{    Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() );    if( value == 255 )    {        // If the window is opaque, we remove the WS_EX_LAYERED attribute        // which slows down resizing for nothing        if( m_isLayered )        {            SetWindowLongPtr( m_hWnd, GWL_EXSTYLE,                GetWindowLong( m_hWnd, GWL_EXSTYLE ) & ~WS_EX_LAYERED );            // Redraw the window, otherwise we may end up with a grey rectangle            // for some strange reason            RedrawWindow(m_hWnd, NULL, NULL,                RDW_ERASE | RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN);            m_isLayered = false;        }    }    else    {        if( pFactory->SetLayeredWindowAttributes )        {            if( ! m_isLayered )            {                // (Re)Add the WS_EX_LAYERED attribute.                // Resizing will be very slow, now :)                SetWindowLongPtr( m_hWnd, GWL_EXSTYLE,                    GetWindowLong( m_hWnd, GWL_EXSTYLE ) | WS_EX_LAYERED );                // Redraw the window, otherwise we may end up with a grey                // rectangle for some strange reason                RedrawWindow(m_hWnd, NULL, NULL,                    RDW_ERASE | RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN);                m_isLayered = true;            }            // Change the opacity            pFactory->SetLayeredWindowAttributes(                m_hWnd, 0, value, LWA_ALPHA|LWA_COLORKEY );        }    }}void Win32Window::toggleOnTop( bool onTop ) const{    if( onTop )    {        // Set the window on top        SetWindowPos( m_hWnd, HWND_TOPMOST, 0, 0, 0, 0,                      SWP_NOSIZE | SWP_NOMOVE );    }    else    {        // Set the window not on top        SetWindowPos( m_hWnd, HWND_NOTOPMOST, 0, 0, 0, 0,                      SWP_NOSIZE | SWP_NOMOVE );    }}#endif

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