📄 win32_window.cpp
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/***************************************************************************** * win32_window.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: win32_window.cpp 10735 2005-04-18 21:21:09Z ipkiss $ * * Authors: Cyril Deguet <asmax@via.ecp.fr> * Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************/#ifdef WIN32_SKINS#include "../src/generic_window.hpp"#include "../src/vlcproc.hpp"#include "win32_window.hpp"#include "win32_dragdrop.hpp"#include "win32_factory.hpp"/// Fading API#ifndef LWA_COLORKEY# define LWA_COLORKEY 0x00000001# define LWA_ALPHA 0x00000002#endifWin32Window::Win32Window( intf_thread_t *pIntf, GenericWindow &rWindow, HINSTANCE hInst, HWND hParentWindow, bool dragDrop, bool playOnDrop, Win32Window *pParentWindow ): OSWindow( pIntf ), m_dragDrop( dragDrop ), m_isLayered( false ), m_pParent( pParentWindow ){ // Create the window if( pParentWindow ) { // Child window (for vout) HWND hParent = pParentWindow->getHandle(); m_hWnd = CreateWindowEx( WS_EX_TOOLWINDOW, "SkinWindowClass", "default name", WS_CHILD, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, hParent, 0, hInst, NULL ); } else { // Normal window m_hWnd = CreateWindowEx( WS_EX_TOOLWINDOW, "SkinWindowClass", "default name", WS_POPUP | WS_CLIPCHILDREN, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, hParentWindow, 0, hInst, NULL ); } if( !m_hWnd ) { msg_Err( getIntf(), "CreateWindow failed" ); return; } // Store a pointer to the GenericWindow in a map Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() ); pFactory->m_windowMap[m_hWnd] = &rWindow; // Drag & drop if( m_dragDrop ) { m_pDropTarget = (LPDROPTARGET) new Win32DragDrop( getIntf(), playOnDrop ); // Register the window as a drop target RegisterDragDrop( m_hWnd, m_pDropTarget ); } // Set this window as a vout if( m_pParent ) { VlcProc::instance( getIntf() )->registerVoutWindow( (void*)m_hWnd ); }}Win32Window::~Win32Window(){ if( m_pParent ) { VlcProc::instance( getIntf() )->unregisterVoutWindow( (void*)m_hWnd ); } Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() ); pFactory->m_windowMap[m_hWnd] = NULL; if( m_hWnd ) { if( m_dragDrop ) { // Remove the window from the list of drop targets RevokeDragDrop( m_hWnd ); m_pDropTarget->Release(); } DestroyWindow( m_hWnd ); }}void Win32Window::show( int left, int top ) const{ ShowWindow( m_hWnd, SW_SHOW );}void Win32Window::hide() const{ ShowWindow( m_hWnd, SW_HIDE );}void Win32Window::moveResize( int left, int top, int width, int height ) const{ MoveWindow( m_hWnd, left, top, width, height, true );}void Win32Window::raise() const{// SetWindowPos( m_hWnd, HWND_TOP, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE ); SetForegroundWindow( m_hWnd );}void Win32Window::setOpacity( uint8_t value ) const{ Win32Factory *pFactory = (Win32Factory*)Win32Factory::instance( getIntf() ); if( value == 255 ) { // If the window is opaque, we remove the WS_EX_LAYERED attribute // which slows down resizing for nothing if( m_isLayered ) { SetWindowLongPtr( m_hWnd, GWL_EXSTYLE, GetWindowLong( m_hWnd, GWL_EXSTYLE ) & ~WS_EX_LAYERED ); // Redraw the window, otherwise we may end up with a grey rectangle // for some strange reason RedrawWindow(m_hWnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN); m_isLayered = false; } } else { if( pFactory->SetLayeredWindowAttributes ) { if( ! m_isLayered ) { // (Re)Add the WS_EX_LAYERED attribute. // Resizing will be very slow, now :) SetWindowLongPtr( m_hWnd, GWL_EXSTYLE, GetWindowLong( m_hWnd, GWL_EXSTYLE ) | WS_EX_LAYERED ); // Redraw the window, otherwise we may end up with a grey // rectangle for some strange reason RedrawWindow(m_hWnd, NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_FRAME | RDW_ALLCHILDREN); m_isLayered = true; } // Change the opacity pFactory->SetLayeredWindowAttributes( m_hWnd, 0, value, LWA_ALPHA|LWA_COLORKEY ); } }}void Win32Window::toggleOnTop( bool onTop ) const{ if( onTop ) { // Set the window on top SetWindowPos( m_hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE ); } else { // Set the window not on top SetWindowPos( m_hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE ); }}#endif
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