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📄 audiooutput.cpp

📁 video linux conference
💻 CPP
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/***************************************************************************** * AudioOutput.cpp: BeOS audio output ***************************************************************************** * Copyright (C) 1999, 2000, 2001 VideoLAN * $Id: AudioOutput.cpp 10101 2005-03-02 16:47:31Z robux4 $ * * Authors: Jean-Marc Dressler <polux@via.ecp.fr> *          Samuel Hocevar <sam@zoy.org> *          Eric Petit <titer@videolan.org> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <stdio.h>#include <stdlib.h>                                      /* malloc(), free() */#include <malloc.h>#include <string.h>#include <SoundPlayer.h>#include <media/MediaDefs.h>#include <vlc/vlc.h>#include <vlc/aout.h>extern "C"{    #include <aout_internal.h>}/***************************************************************************** * aout_sys_t: BeOS audio output method descriptor *****************************************************************************/typedef struct aout_sys_t{    BSoundPlayer * p_player;    mtime_t        latency;} aout_sys_t;/***************************************************************************** * Local prototypes. *****************************************************************************/static void Play         ( void * p_aout, void * p_buffer, size_t size,                           const media_raw_audio_format & format );static void DoNothing    ( aout_instance_t * p_aout );/***************************************************************************** * OpenAudio *****************************************************************************/int E_(OpenAudio) ( vlc_object_t * p_this ){    aout_instance_t * p_aout = (aout_instance_t*) p_this;    p_aout->output.p_sys = (aout_sys_t*) malloc( sizeof( aout_sys_t ) );    if( p_aout->output.p_sys == NULL )    {        msg_Err( p_aout, "out of memory" );        return -1;    }    aout_sys_t * p_sys = p_aout->output.p_sys;    aout_VolumeSoftInit( p_aout );    int i_nb_channels = aout_FormatNbChannels( &p_aout->output.output );    /* BSoundPlayer does not support more than 2 channels AFAIK */    if( i_nb_channels > 2 )    {        i_nb_channels = 2;        p_aout->output.output.i_physical_channels            = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;    }    media_raw_audio_format * p_format;    p_format = (media_raw_audio_format*)        malloc( sizeof( media_raw_audio_format ) );    p_format->channel_count = i_nb_channels;    p_format->frame_rate = p_aout->output.output.i_rate;    p_format->format = media_raw_audio_format::B_AUDIO_FLOAT;#ifdef WORDS_BIGENDIAN    p_format->byte_order = B_MEDIA_BIG_ENDIAN;#else    p_format->byte_order = B_MEDIA_LITTLE_ENDIAN;#endif    p_format->buffer_size = 8192;    p_aout->output.output.i_format = VLC_FOURCC('f','l','3','2');    p_aout->output.i_nb_samples = 2048 / i_nb_channels;    p_aout->output.pf_play = DoNothing;    p_sys->p_player = new BSoundPlayer( p_format, "player", Play, NULL, p_aout );    if( p_sys->p_player->InitCheck() != B_OK )    {        msg_Err( p_aout, "BSoundPlayer InitCheck failed" );        delete p_sys->p_player;        free( p_sys );        return -1;    }    /* Start playing */    p_sys->latency = p_sys->p_player->Latency();    p_sys->p_player->Start();    p_sys->p_player->SetHasData( true );    return 0;}/***************************************************************************** * CloseAudio *****************************************************************************/void E_(CloseAudio) ( vlc_object_t * p_this ){    aout_instance_t * p_aout = (aout_instance_t *) p_this;    aout_sys_t * p_sys = (aout_sys_t *) p_aout->output.p_sys;    /* Clean up */    p_sys->p_player->Stop();    delete p_sys->p_player;    free( p_sys );}/***************************************************************************** * Play *****************************************************************************/static void Play( void * _p_aout, void * _p_buffer, size_t i_size,                  const media_raw_audio_format &format ){    aout_instance_t * p_aout = (aout_instance_t*) _p_aout;    float * p_buffer = (float*) _p_buffer;    aout_sys_t * p_sys = (aout_sys_t*) p_aout->output.p_sys;    aout_buffer_t * p_aout_buffer;    p_aout_buffer = aout_OutputNextBuffer( p_aout,                                           mdate() + p_sys->latency,                                           VLC_FALSE );    if( p_aout_buffer != NULL )    {        p_aout->p_vlc->pf_memcpy( p_buffer, p_aout_buffer->p_buffer,                                  MIN( i_size, p_aout_buffer->i_nb_bytes ) );        if( p_aout_buffer->i_nb_bytes < i_size )        {            p_aout->p_vlc->pf_memset( p_buffer + p_aout_buffer->i_nb_bytes,                                      0, i_size - p_aout_buffer->i_nb_bytes );        }        aout_BufferFree( p_aout_buffer );    }    else    {        p_aout->p_vlc->pf_memset( p_buffer, 0, i_size );    }}/***************************************************************************** * DoNothing *****************************************************************************/static void DoNothing( aout_instance_t *p_aout ){    return;}

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