📄 aa.c
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/***************************************************************************** * vout_aa.c: Aa video output display method for testing purposes ***************************************************************************** * Copyright (C) 2002 VideoLAN * $Id: aa.c 10112 2005-03-03 06:58:04Z zorglub $ * * Authors: Sigmund Augdal <sigmunau@idi.ntnu.no> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <errno.h> /* ENOMEM */#include <stdlib.h> /* free() */#include <string.h> /* strerror() */#include <aalib.h>#include <vlc/vlc.h>#include <vlc/vout.h>#include <vlc/intf.h>/***************************************************************************** * Local prototypes *****************************************************************************/static int Create ( vlc_object_t * );static void Destroy ( vlc_object_t * );static int Init ( vout_thread_t * );static void End ( vout_thread_t * );static int Manage ( vout_thread_t * );static void Render ( vout_thread_t *, picture_t * );static void Display ( vout_thread_t *, picture_t * );static void SetPalette ( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );/***************************************************************************** * Module descriptor *****************************************************************************/vlc_module_begin(); set_shortname( _("Ascii Art")); set_category( CAT_VIDEO ); set_subcategory( SUBCAT_VIDEO_VOUT ); set_description( _("ASCII-art video output") ); set_capability( "video output", 10 ); add_shortcut( "aalib" ); set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * vout_sys_t: aa video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the aa specific properties of an output thread. *****************************************************************************/struct vout_sys_t{ struct aa_context* aa_context; aa_palette palette; int i_width; /* width of main window */ int i_height; /* height of main window */};/***************************************************************************** * Create: allocates aa video thread output method ***************************************************************************** * This function allocates and initializes a aa vout method. *****************************************************************************/static int Create( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; /* Allocate structure */ p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { msg_Err( p_vout, "out of memory" ); return( 1 ); } /* Don't parse any options, but take $AAOPTS into account */ aa_parseoptions( NULL, NULL, NULL, NULL ); if (!(p_vout->p_sys->aa_context = aa_autoinit(&aa_defparams))) { msg_Err( p_vout, "cannot initialize aalib" ); return( 1 ); } p_vout->pf_init = Init; p_vout->pf_end = End; p_vout->pf_manage = Manage; p_vout->pf_render = Render; p_vout->pf_display = Display; p_vout->p_sys->i_width = aa_imgwidth(p_vout->p_sys->aa_context); p_vout->p_sys->i_height = aa_imgheight(p_vout->p_sys->aa_context); aa_autoinitkbd( p_vout->p_sys->aa_context, 0 ); aa_autoinitmouse( p_vout->p_sys->aa_context, AA_MOUSEPRESSMASK ); aa_hidemouse( p_vout->p_sys->aa_context ); return( 0 );}/***************************************************************************** * Init: initialize aa video thread output method *****************************************************************************/static int Init( vout_thread_t *p_vout ){ int i_index; picture_t *p_pic = NULL; I_OUTPUTPICTURES = 0; p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2'); p_vout->output.i_width = p_vout->p_sys->i_width; p_vout->output.i_height = p_vout->p_sys->i_height; p_vout->output.i_aspect = p_vout->p_sys->i_width * VOUT_ASPECT_FACTOR / p_vout->p_sys->i_height; p_vout->output.pf_setpalette = SetPalette; /* Find an empty picture slot */ for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ ) { if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE ) { p_pic = p_vout->p_picture + i_index; break; } } if( p_pic == NULL ) { return -1; } /* Allocate the picture */ p_pic->p->p_pixels = aa_image( p_vout->p_sys->aa_context ); p_pic->p->i_lines = p_vout->p_sys->i_height; p_pic->p->i_visible_lines = p_vout->p_sys->i_height; p_pic->p->i_pitch = p_vout->p_sys->i_width; p_pic->p->i_pixel_pitch = 1; p_pic->p->i_visible_pitch = p_vout->p_sys->i_width; p_pic->i_planes = 1; p_pic->i_status = DESTROYED_PICTURE; p_pic->i_type = DIRECT_PICTURE; PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic; I_OUTPUTPICTURES++; return 0;}/***************************************************************************** * End: terminate aa video thread output method *****************************************************************************/static void End( vout_thread_t *p_vout ){ ;}/***************************************************************************** * Destroy: destroy aa video thread output method ***************************************************************************** * Terminate an output method created by AaCreateOutputMethod *****************************************************************************/static void Destroy( vlc_object_t *p_this ){ vout_thread_t *p_vout = (vout_thread_t *)p_this; aa_close( p_vout->p_sys->aa_context ); free( p_vout->p_sys );}/***************************************************************************** * Manage: handle aa events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/static int Manage( vout_thread_t *p_vout ){ int event, x, y, b; event = aa_getevent( p_vout->p_sys->aa_context, 0 ); switch ( event ) { case AA_MOUSE: aa_getmouse( p_vout->p_sys->aa_context, &x, &y, &b ); if ( b & AA_BUTTON3 ) { intf_thread_t *p_intf; p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF, FIND_ANYWHERE ); if( p_intf ) { p_intf->b_menu_change = 1; vlc_object_release( p_intf ); } } break; case AA_RESIZE: p_vout->i_changes |= VOUT_SIZE_CHANGE; aa_resize( p_vout->p_sys->aa_context ); p_vout->p_sys->i_width = aa_imgwidth( p_vout->p_sys->aa_context ); p_vout->p_sys->i_height = aa_imgheight( p_vout->p_sys->aa_context ); break; default: break; } return( 0 );}/***************************************************************************** * Render: render previously calculated output *****************************************************************************/static void Render( vout_thread_t *p_vout, picture_t *p_pic ){ aa_fastrender( p_vout->p_sys->aa_context, 0, 0, aa_imgwidth( p_vout->p_sys->aa_context ), aa_imgheight( p_vout->p_sys->aa_context ) );}/***************************************************************************** * Display: displays previously rendered output *****************************************************************************/static void Display( vout_thread_t *p_vout, picture_t *p_pic ){ /* No need to do anything, the fake direct buffers stay as they are */ int i_width, i_height, i_x, i_y; vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height, &i_x, &i_y, &i_width, &i_height ); aa_flush(p_vout->p_sys->aa_context);}/***************************************************************************** * SetPalette: set the 8bpp palette *****************************************************************************/static void SetPalette( vout_thread_t *p_vout, uint16_t *red, uint16_t *green, uint16_t *blue ){ int i; /* Fill colors with color information */ for( i = 0; i < 256; i++ ) { aa_setpalette( p_vout->p_sys->palette, 256 -i, red[ i ], green[ i ], blue[ i ] ); }}
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